Heaven / Earth


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Heaven / Earth



Heaven deals X damage to each creature with flying.


Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.

Browse Alters

Heaven / Earth Discussion

Futuremonk on Commander Deck for Homeless People

1 month ago

Nice! You might want to add a board wipe or two. Savage Twister and Heaven / Earth are cheap ones in these colors.

PlatinumOne on Lack of Flying control and ...

7 months ago

you might wanna change "the true eleven" to "the true elven", unless theres a pun or something i'm missing. black gives access to a bunch of obvious single target removal. Fatal Push , Abrupt Decay , Assassin's Trophy , and Cast Down . Beast Within is also a really versatile option. but you definitely need some dual lands in your deck. Verdant Catacombs , Overgrown Tomb , and Woodland Cemetery .

as for "board wipes", theres Heaven / Earth (fortunately for you, Heaven is the top half. its also an instant, unlike Firespout ), or theres Hurricane which also has the added benefit of dealing damage to your opponent directly.

taq on R/G Dino

1 year ago

You could sideboard Heaven / Earth if you are up against tough flyers. Once you start getting your dinos on the board, their flyers won't matter that much. Until then, you have Lightning Strike and Abrade.

In my limited experience playing dinos, I end up taking some damage early - but once the beasts hit the board, the tide can turn quickly in my favor. I wouldn't worry too much about the flyers.

Hyperalgialysis on ghalta deck test

1 year ago

Drop Metallic Mimic, you have a diverse set of creatures, he isnt going to help much. You should focus more on 2 things, 1) creatures that are aggressively costed like 3 mana 3/4 or 4 mana 4/5 dinos and such, just ones that have power equal or greater than mana spent to cast it and relevant abilities or keywords like haste 2) someway to wipe the board or reset your life total in case you get wiped like Hour of Devestation, Form of the Dinosaur etc. Don't worry about pumping up your creatures and ramping, use your creatures to ramp and cast big scary dinos. Charging Monstrosaur Burning Sun's Avatar Ripjaw Raptor things like these. Rishkar's Expertise would be a strong card as like a 2 maybe 3 of. I do like Rishkar, Peema Renegade in here it's pretty good. Try to get Regisaur Alpha if you can, Carnage Tyrant also. Heaven / Earth is a good sweeper. Pounce Commune with Dinosaurs are both really good, and the one ramp spell that is good is Thunderherd Migration.

JamesR404v2 on Draw Go Flash - Magic Aids

1 year ago

franjimen421 thanks for the feedback! Hmm, my win conditions are too fragile? You may be right!

Hhmmm, well there are plenty of X damage spells. Aurelia's Fury seems very good. Or even Mindswipe, could make my opponent afraid to cast any spell =P

And I see I can consider Heaven / Earth as a board wipe that I could tutor.

I'll add one Steam Vents to make it easier to cast red.

I think I should definitely add one of the first two burnspells. I'll give it some more thought. =)

Load more

No data for this card yet.