Kavu Primarch

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Common
Future Sight (FUT) Common

Combos Browse all

Kavu Primarch

Creature — Kavu

Convoke (Each creature you tap while playing this spell reduces its total cost by (1) or by one mana of that creature's color.)

Kicker (4) (You may pay an additional (4) as you play this spell.)

If the kicker cost was paid, Kavu Primarch enters the battlefield with four +1/+1 counters on it.

Kavu Primarch Discussion

5finga on Welcome to the Jungle - Harambe Edition

1 year ago

Hi, I think Gorilla Shaman fits better into you ape theme. A sweat 7/7 Kavu Primarch is nice tooooo. To get rid of flying naggers, you can add Spidersilk Armor.

good day to you sir

zephramtripp on Card creation challenge

2 years ago

Solar Knowledge

Enchantment

At end of turn, if you gained 4 or more life this turn, draw a card.


Make a card that sneakily combines a cost reduction mechanic and an alternate or additional cost mechanic, e.g. Sprout Swarm, Kavu Primarch.

Marcus_Licinius_Crassus on

2 years ago

Nice Find:

The interaction between Burning-Tree Emissary and Kavu Primarch is essentially +3 mana.

The interaction between Nest Invader and Kavu Primarch is essentially +3 mana.

jtlmtg on Dinosaurs(work in progress)

3 years ago

Alright TyroMaven and brewtzar I added Terra Stomper to the main deck, along with 2 Rampant Growth. I moved Gnathosaur and Explosive Vegetation to the side board and removed Kavu Primarch :)

Laszlokh on Bufflord Dromoka

3 years ago

Haha, okay. Well, Selfless Cathar requires you to sacrifice it, pay mana, and then your creatures get +1/+1 until end of turn which isn't that great. Maybe replace him with something else?

Zendikar Resurgent is pretty cool, but it doesn't really help you ramp at all as it is the most expensive card in the deck.

You might want to consider taking Obsessive Skinner out as you will likely not get delirium that quickly.

Joraga Auxiliary has a pretty expensive ability that doesn't do much.

Archers of Qarsi pretty much does nothing. I would much rather have a Spike Feeder/Wall of Reverence in my hand instead of that.

I'm not sure how much you depend on land-seeking abilities like Ainok Guide's but this one seems like the worst as it doesn't put the card into your hand and takes up a draw.

Selvala's Enforcer doesn't get big unless you are playing with a LOT of people and just gives your opponents card advantage.

Kavu Primarch doesn't do much and I don't think you will ever want to pay the convoke cost.

Coalition Honor Guard just soaks up removal.

Hopefully that helped!

Lord_Mykonos on red green convoke

3 years ago

van5891 You are correct Impact Tremors is definitely one of the most important cards in the deck, that said each card plays its part. I really should do a card by card analyses so I can explain my choices better and how I think they work to make the deck.

As for Beetleback Chief I like it but it doesn't have convoke. I can't cast it on turn 2 or 3 like I can with Siege Wurm or Kavu Primarch etc. Again though I could try subbing out Druid's Deliverance for the chief as they're not always relevant in some match ups.

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