Fury of the Horde

Fury of the Horde


You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

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Have (0)
Want (3) Etinifni , nafzib , Hakenaani

Printings View all

Set Rarity
Duel Decks: Speed vs. Cunning (DDN) Rare
Coldsnap (CSP) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Fury of the Horde occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Fury of the Horde Discussion

psionictemplar on Goryo pre ban

1 month ago

Aside from the above mentioned entomb not being legal I think it would be wise to have a couple extra ways to (re)animate. Trimming a copy of fury might be reasonable as well since you might not have enough red cards to pitch to it often enough. My thoughts: +2 Through the Breach +3 lands -4 Entomb -1 Fury of the Horde

saluma on Achillies errrr Haktos

1 month ago

Wait TypicalTimmy I think Void Winnower and Haktos work better, cuz Haktos ability gives him protection from all BUT the 2,3 or 4 CMC. Meaning he is completly safe if he gets a 2 or 4 plus said winnover. If he gets 3 ge can be targeted by 3 CMC spells.

As for the voltron build, extra combat steps with cards like Aggravated Assault , Aurelia, the Warleader and Fury of the Horde would probably be really good. Things to make Haktos unblockable like Key to the City , Rogue's Passage and Prowler's Helm would probably be good. Godsend also looks Good.

TypicalTimmy on Sneaky Ways to Deal Damage ...

2 months ago

Off topic, but Hellrider is a must if you play Master. Just in case you didn't think of it, theindigoeffect. Order the triggers on the stack as:

  • 1st: Hellrider
  • 2nd: Master

They resolve bottom-up, as:

  • 1st to resolve: Master
  • 2nd to resolve: Hellrider

Enjoy your two-card win condition. Throw in some extra combat steps such as Fury of the Horde and clear the table without any resistance.

Gelectrode95 on Insert Coin To Play - [Primer]

9 months ago

otters I really love Final Fortune and I'm trying to find a room for it. Sword of Feast and Famine is here for the only combo that doesn't require Frenetic Efreet . It's slow but really useful if I lose the efreet. I cut Fury of the Horde because I couldn't always find 2 red cards to pay the alternative cost and was too often a dead card in my hand, but it has a great potential and maybe I will give it another try.

I was searching for some haste enablers and these two goblins can be great, especially Torch Courier , thank you!

otters on Insert Coin To Play - [Primer]

9 months ago

As a zndrsplt and okuan connoisseur myself, I think that Final Fortune is quite good and underplayed. I would consider cutting Sword of Feast and Famine because I imagine that the equip cost is often too much if you are trying to kill with okuan that turn. Fury of the Horde is also quite excellent, due to mana efficiency. I run Goblin Motivator and Torch Courier as well, because they give okaun haste without costing any mana the turn you play him.

n0bunga on "Ashes can't be embalmed" | Neheb Champion EDH

10 months ago

Thoughts on Fury of the Horde or are you content with the number of extra combat steps?

SynergyBuild on Using the Exile Zone as ...

11 months ago

The new kaya is pretty good, and there is some lists that use the Wasteland Strangler and effects like Path to Exile , Relic of Progenitus , Thought-Knot Seer , Tidehollow Sculler , and Flickerwisp to perma-remove opponent's cards while getting value by killing other creatures.

Otherwise, Narset cannon using Serum Powder , Gemstone Caverns , and Spoils of the Vault turn one to exile a Narset, then Pull from Eternity it into the yard, and Goryo's Vengeance it out to win. That is the main wincon, and it often goes off turn one because of Spoils and Serum Powder as a 1 mana Demonic Tutor and 0 mana Timetwister respectively, with Sphinx of Foresight as a playset for more consistency to go of turn one.

The rest of the deck is more consistency, an Emrakul, the Aeons Torn as a replacement Narset, some Faithless Looting s for digging and discarding a Narset/Emrakul, Simian Spirit Guide s for mana, and cards for Narset to freecast to win. The main combo is hitting Enter the Infinite , topping a sole copy of Omniscience . Then you use the high number of red spells and Fury of the Horde s to attack again, getting an Omniscience. Cast an Emrakul from hand to get another turn and win, and freecast another Enter the Infinite to top another card whenever you have an empty library and need to not die. If you exiled your combo pieces, just Pull from Eternity them into the yard, and if it is an Emmy, it will reshuffle into the deck, it is was an Omniscience or something else than Emmy, you just need to Exile a Spirit Guide, Looting to discard the Emrakul, then reshuffle.

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