Cast Out

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Uncommon

Combos Browse all

Cast Out

Enchantment

Flash

When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.

Cycling (, Discard this card: Draw a card)

Cast Out Discussion

Catpocolypse on Vehicle Rush (Custom) V2.0

2 weeks ago

Its good that you are starting with making a deck based off a precon. Some of my best decks are based of Standard Finals Decks. Its one of the best ways to really get going. That doesn't mean, however, that you are always right and that I'm not going to give some advice.

While some cards are used in Standard against some matchups, when you play Modern, you have access to a much larger pool of cards. With this in mind cards like Cast Out and Harsh Mentor aren't really viable in Modern. Path to Exile is better than Cast Out in pretty much everyway, whereas there are better options for hate than Harsh Mentor .

Lightning Bolt is better than Lightning Strike . Period.(unless budget reasons)

If you are looking for some anti-graveyard cards, I'd suggest Grafdigger's Cage , Leyline of the Void , Relic of Progenitus , Rest in Peace or Nihil Spellbomb . Any of those are better than Crook of Condemnation in their own way.

There are also some cards that just don't seem to fit. Why do you run Celestial Dawn ? Is mana fixing really that much of a problem for this deck? I just don't see it. And how much does Cultivator's Caravan really help? I mean, you just spent 3 mana and at least 3 power on a mana dork who is admittedly a 5/5, but still. I would look at maybe Smuggler's Copter just for the cheaper price and the ability to refill your hand.

All in all, pretty impressive for your first even Mtg deck. +1 from me.

zegrim on "Hold onto your butts"

1 month ago

Awesome deck. I would switch out the Hieromancer's Cage for Oblivion Ring , Banishing Light , Cast Out , or Conclave Tribunal . They're all the same effect for 3 CMC or more vesatile at 4 CMC.

Upvote from me!

thefallan on Karametra's Enchanting Harvest

1 month ago

Personally I always like to have a way to protect my strategy against interaction. How much is purely based on who you play with but having options like Heroic Intervention , Selfless Spirit , and Teferi's Protection can put you ahead when people wrath. Finding effects like this for all permanents especially enchantments would be ideal but these are some of the first ones I found. I am about to just lay out some potential additions that if you feel you like them feel free to swap cards you are finding to not work out for. There are quite a few suggestions so I would just go by category. Generally a good way to cut cards would be to ask yourself if a card is over 5 mana is it doing something that good or worth it and if it is over 7 is it winning you the game. Some of the card recommendations are just improved cards of what you already have that are a little less narrow. Hope this helps at least some and sorry for the long comment. I would personally make these changes to make it a little more streamlined:

Remove some of these cards: 1x Krond the Dawn-Clad, 1x Enchantress's Presence, 1x Dictate of Heliod, 1x Spidersilk Armor, 1x Journey to Nowhere, 1x Pacifism, 1x Seal Away, 1x Bow of Nylea, 1x Mine Excavation, 1x Approach of the second sun

Replace with some of these cards: some mana ramp that is also an enchantment would work pretty well as well ( Fertile Ground , Wild Growth , Utopia Sprawl , etc)

Removal (personally I don't like removal that is situational even if it is an enchantment like seal away and pacifism sometimes doesn't hit what you need to remove. Adding cards like Banishing Light allows you to target anything you want including planeswalkers.): Swords to Plowshares , Cast Out , Banishing Light , Grasp of Fate , Aura of Silence , Archon of Valor's Reach , Karmic Justice , Conclave Tribunal , Darksteel Mutation

Cards advantage and recursion:: Growing Rites of Itlimoc  Flip (seems okay), Beast Whisperer , Vizier of the Menagerie , Krosan Grip , Beast Within , Panharmonicon , Sun Titan , Eternal Witness , Open the Vaults

Miscellaneous (other okay adds that I like): Rancor 1 mana enchantment can draw you cards and returns from the graveyard worst case, Snake Umbra creature protection and card draw on one card

Expensive additionas but would all probably be pretty good additions:: Aura Shards , Craterhoof Behemoth , Oracle of Mul Daya , Replenish , Sylvan Library

Flooremoji on Monowhite Angel - (Maybe Add Green)

2 months ago

Probably tke out Defy Death and STW for Path to Exile , Glory-Bound is not great, I would cut it and add Thalia, Guardian of Thraben . Take out Fountain of Renewal , add Noble Hierarch . If thats a little on the WOWTHATSEXPENSIVE side, use Avacyn's Pilgrim . Seal Away is also probably worse then Path to Exile . ( Oust and Condemn are good replacements.) Aven Mindcensor could be a nice replacement for Cast Out , but not necesary.

Bigrage on ☀ Tuvasa Enchantress | Sun's Glory

2 months ago

multimedia

thank you for the kind words and advice! I did consider the aura enchantments at first too, but decided to go a more pillowforty route. As for the suggestions of upgrades:

  1. I agree that Grasp of Fate is better then Oblivion Ring here! sadly the deck is already getting quite expensive, and i like to keep it just a tiny less expensive right now (I already have O-ring in my collection). Ill keep the card in mind though!

  2. I really like Privileged Position myself, over Enchanted Evening even. (also, Evening is pretty expensive, see 1.)

  3. This is definitely better, added!

  4. Stony Silence seems really good on second glance. I will add it (cutting Plea for Guidance instead of Aura of Silence), but might cut it if it starts too much hate in my playgroup

  5. This deck is already pretty big on tax. I think I want to avoid this card in order to keep the deck just slightly lower in powerlevel for my playgroup

  6. Same reasoning as Stony Silence, i'll follow your advice on cutting Cast Out for Rest in Peace, but cut it if it makes for too much hate

Thank you again for the nice suggestions!

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Cast Out occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%