Creature — Dwarf Artificer
At the beginning of your combat phase, if you control an artifact, Craftmaster Paradigm gets +2/+1 until end of turn. If you control three or more artifacts, Craftmaster Paradigm also gets first strike until end of turn.
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Toolcraft Exemplar Discussion
2 days ago
I like the idea of this deck that is based around the Harvester's lifelink ability however, I feel like you need to:
Play all 4 Toolcraft Exemplar due to mana cost.
Also play 4 Fleetwheel Cruiser.
Lessen the Siege Modification cards because it feels unnecessary to have to cast and have + CMC for vehicles.
Anyways, this deck is really fun to play with and against it. Definitely would try.
3 days ago
After looking at this deck for a while and reviewing your game day results it looks like you will have some trouble stabalising a board if an opponent runs a low curve deck that can play 2 creatures a turn. IE anyone who can turn 1 Toolcraft Exemplar turn 2 Thraben Inspector and any other 1 drop. trying to catch up on that board with 1 for one removal becomes a hard race against your own dwindling life total, since you're in 3 colors it might be worth main decking the 2x Radiant Flames as a catch all board wipe to stabilize against aggressive decks, so often with 1 for 1 removal you end up behind when the opponent spent less mana for the creature or got some ETB effect or a few damage out of them before they were delt with. for dealing with the Saheeli Rai Felidar Guardian combo you should be alright runing all those maindeck counterspells, providing you play around that possibility when the opponents mana indicates they may be on that combo, if you want it might be worth subbing Shock in for either of your other red dmg spells, the first time Felidar Guardian bounces Saheeli Rai she returns with 3 loyalty they can -2 her to copy Felidar Guardian and you Shock in response targeting Saheeli Rai since Shock can hit players, 2 damage is added to the stack her counters are removed and the board state is checked killing her before the Felidar Guardian copy hits the board to bounce her.
1 week ago
Personally I would straight up cut the Cataclysmic Gearhulk, because it's very counter-productive to running a vehicle deck, which relies on an army of creatures in order to crew the vehicles. I would also cut the Angel of Invention and replace it with Drana, Liberator of Malakir, and change the deck from Boros to Mardu. The dragons are a bit high-cost for a vehicle deck but are still useful to combat fliers, or fly over your opponents ground creatures. I would definitely invest in finding a few Depala, Pilot Exemplars as these are meant to be in vehicle decks. Maybe even change the focus of the deck to be a combination of Dwarf Tribal/Vehicles. Toolcraft Exemplars, Veteran Motorists, Renegade Wheelsmiths and Gearshift Aces would all benefit from Depala, Pilot Exemplar. And with Drana, Liberator of Malakir in there as well, every time she hits your opponent, all your other attacking creatures get bigger, allowing them to crew more powerful vehicles. As for vehicle suggestions, I would be on the lookout for some Skysovereign, Consul Flagships and Consulate Dreadnoughts, as well as more Peacewalker Colossus'.
1 week ago
What you're trying to do here is build around Odric, Lunarch Marshal, don't do that, the guy's bad. You can either take this deck 2 different ways; A midrange big-white deck featuring Gisela, the Broken Blade, Thalia's Lancers, etc... Or a low to the ground human aggro deck.
I recommend the latter, given that you're on a budget I'll try and keep the cards I'm suggesting cheap: Run playsets of the following; Expedition Envoy, Town Gossipmonger Flip, Thraben Inspector, Toolcraft Exemplar (Not a human but has a lot of synergy with the deck), Thalia's Lieutenant, Stasis Snare, Aethersphere Harvester (I know it's expensive but the lifegain really keeps you in longer games and aggro matchups). Other non playsets; 2/3 Always Watching , 2/3 Thalia, Heretic Cathar, 1 Fleetwheel Cruiser and maybe 2 Bygone Bishop. Lands should be 21-23 Plains depending on how the curve works out, taplands when running a low to the ground deck can be damaging to the manabase.
Mono-white isn't strong currently, don't expect this deck to be god-like or tier 1 deck beatable but in my opinion it will work out a lot better than your current deck.
p.s. I'm a control player, take my suggestion with a grain of salt, just thought I'd comment on something since I never normally do.
1 week ago
Issues with the deck:
- Doesn't start building a board state until turn 3
- Small Creatures that develop slow, Too many 3 drops
- No finishing strategy (this does not need to be $20 cards, just consistent)
- Taxing - disrupt opponents Tempo
- Think in terms of size, cost and speed.
- Hanweir Militia Captain Flip,
- Odric, Lunarch Marshal,
- Fairgrounds Warden,
- Captain's Claws The cards are not bad, they just would all need to be in slower shells with more protection.
Suggestions based on idea of Aggro/Taxing strategy:
1 week ago
Note that you would need to tape both creatures in order to block with the Peacewalker Colossus as the Toolcraft Exemplar only triggers on your turn and not your opponents'. Also, you are required to tap untapped creatures you control to crew a vehicle, even though the reminder text omits that point.
1 week ago
Don't forget to link all your cards with double brackets:
You can tap both your creatures or, since the latest you can crew a vehicle is the beginning of the combat phase, you could also choose to only tap Toolcraft since it will be a 4/3 at the beginning of the combat phase due to its +2/+1 ability for controlling an artifact plus Depala's ability of +1/+1.