Aerial Responder


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Kaladesh Uncommon

Combos Browse all

Aerial Responder

Creature — Dwarf Soldier

Flying, vigilance, lifelink

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.01 TIX $0.72 Foil


Have (4) hosshughes , StevenDF16 , PTsmitty , rakdos24
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Aerial Responder Discussion

Chewy5150 on Standard Orzhov WIP deck

3 days ago

Aerial Responder and Always Watching might be worth considering

Iron_Cube on Make Mono-White Great Again (Amonkhet Edition)

1 week ago

Cool deck. You should add Brave the Elements, Mother of Runes and maybe Aerial Responder. Angel of Invention also gives keywords, create tokens and boost your army. Lone Rider  Flip looks great.

With so much equipments (maybe too much ?) Sigarda's Aid would also fit pretty well.

I also think Sandstone Bridge is worth a try.

Cragon18 on Nissa, Collected Company??

1 week ago

Thanks for the comment InfuriatedBrute. I agree that Gideon's Intervention would be a great sideboard addition. Obviously great for combo, but also great against Heart of Kiran since, as you mentioned, this deck struggles with fliers. I'd consider Compulsory Rest over dec in stone, but would keep dec in stone in the board as the former is terrible against vehicles. I'll have to do some playtesting with Toolcraft Exemplar. It is definitely a good card as long as I can turn it on consistently (which is currently dependend on clues). I also like the card draw so that is why the Refiner is in there for the most part. I agree about Serpopard. Good sideboard against control, but playtesting has been underwhelming otherwise. You think Selfless Spirit or Spell Queller or I could even do something like Aerial Responder as replacement?? Thanks again!

jawz on first deck attempt

3 weeks ago

Building a deck with all the cards you like is a good way to go even for experts. Sometimes you just need to get a feel for how your favorite cards work before you find a good direction to build into a deck.

To start out, I'd suggest just trimming this deck down a bit. Get it down to 60 cards, with 22-24 lands. Focus on a small handful of the cool cards and get them up to 4 copies in the deck so you can run some sample hands and see how they show up. Set aside some of the other cool cards for now. You can swap them in later.

You can get into some headaches in testing if you have all funky cards and no good basic functional cards. For example, a lot of your cool cards are 5, 6, even 7 casting cost. You get too many of them too early, and the fun in your deck breaks down as you sit there turn after turn doing nothing cool. I'd suggest using 4 copies of cards like Filigree Familiar and Aerial Responder and Aether Swooper and Toolcraft Exemplar and Isolation Zone to fill in around the cool cards you want to focus on trying out.

Another good basic tool is Evolving Wilds, which helps you avoid situations where you draw only one color of land. Replacing 2 plains and 2 islands for 4 wilds should help your testing be more consistent.

Also, Tapped Out has a lot of decks you can search for how other people are playing the cards you want to play. You can get a good sense for what good combo cards there are for your favorites and how a good deck can be built around it just by browsing around.

As for your question about Aerial Responder and so on, from what I've seen in the recent trends in standard decks, people aren't using them so much because there are other card combos that are proving much more powerful. I've seen a rare deck tinkering with pairing Aerial Responder with Odric, Lunarch Marshal, and Authority of the Consuls has been a minor sideboard card against some of the most powerful combos (mainly the Saheeli Rai - Felidar Guardian infinite cats combo), but even there it's not that effective. That's not to say they aren't good cards in their own right, it's just that really competitive players tend to be cruel to less-than-overpowered cards. But just for casual play I'd suggest you use the good cards and sprinkle in your good cards for now while you build up your feel for the game.

Good luck!

Rzepkanut on spooky karl budget

3 weeks ago

My favorite thing to recommend to non-green decks is Nykthos, Shrine to Nyx and Expedition Map. You could probably generate some extra mana late game to power out a big burn spell. Something like Loxodon Warhammer or Batterskull would be cool to power up some of these life gaining dorks. Aerial Responder is another good dork.

Happy gathering!

acht_deck_manager on athreos deck

3 weeks ago

Looks like you're trying to heavily leverage Odric, Lunarch Marshal based on your description. If so, you might want to take advantage of tutor (black has some decent options) to find more ways of getting him and then also getting him back should he die.

Examples of black tutor include Diabolic Tutor and Liliana Vess. There are loads more (and certainly much costlier options) but these are reasonably common to see.

Graveyard recursion - sure your opponent may not want to take the 3 life hit for letting something go to your graveyard, but my experience is that opponents will if the creatures worth letting die. Inexpensive recursion includes things like Phyrexian Reclamation to get the cards back in hand. Other spells like Unburial Rites can be great (especially since it has flashback and puts it on to the battlefield). Sun Titan is a monster at recurring low CMC permanents and has vigilance to boot!

Then there are some value creatures you might want to consider:

  • Vampire Nighthawk has flying, deathtouch, AND lifelink (to meet your deck goals). He's a low CMC drop, and rarely disappoints me in any game I have him show up in.
  • Aerial Responder is another 3 ability creature for low CMC.
  • Burnished Hart provides a blocker you can use to block then sacrifice to get lands (2 on to the field tapped!) This is great value in a color that doesn't have loads of mana ramp. And, with a little recursion or an opponent not willing to lose the life you can use him many times.

Then there's draw. Every deck that can have reasonable draw ought to. Sweepers, Draw, Control, etc. aren't uncommon in commander. You need to make sure you've got a plan for keeping that hand restocked. Here's some cards I like to use for this when on a budget in black:

Building on the earlier recommendation of sweepers, one I always like to include is Merciless Eviction. In your deck choosing creatures probably isn't a great idea, but the ability to exile all artifacts, planeswalkers, or enchantments can definitely come in handy

Another great budget value card I'd recommend is Brave the Sands. In an aggressive deck, and especially one with lots of flying, vigilance is a great ability to have. If your opponent can't block your fliers than being able to swing relentlessly without worrying about your blocking situation is a pretty awesome state to be in.

Mana Rocks: I see you have Orzhov Cluestone. I'd recommend picking up an Orzhov Signet if you get a chance and adding it in too or maybe replacing the cluestone with it.

Other fun things you might want to think about:

  • Whip of Erebos - gives everything lifelink and its ability can be nice to bring something back for a turn at an opportune moment.

You might be a bit low on your land count without other ramp or mana rocks to account for it. Armillary Sphere and Wayfarer's Bauble are example artifacts that can help prevent this. Sword of the Animist is another personal favorite in decks that don't have better ramp arsenal. It appears you have Unknown Shores maybe for mana fixing, but if that's the case I'd almost recommend Tainted Field as a better example. There's also Rupture Spire and Transguild Promenade if you want mana fixing although they certainly can slow down your rhythm to account for the costs. Otherwise the next tier of lands I'd recommend start to include things like Temple of Silence and Isolated Chapel

Overall for a first build it's definitely a start. If you want to see a very different take on Athreos feel free to check out my build at Grim Reaper Friends . Hope you can find something helpful out of the suggestions. I love commander as a format and hope that you will too

DeepbloodEclipse on my take on mono white soldiers

3 weeks ago

Ballyrush Banneret to reduce the costs of all your creatures.

Extremely good one drop soldiers are Cenn's Tactician, Elite Vanguard, Boros Elite and you already have Champion of the Parish. 18 Lands is kinda iffy, I mean, it works when you get lucky, but it can also heavily screw you over. My advice, add an Emeria, The Sky Ruin, so you can secure lategame dominance should it ever get that far. If Budget isn't an issue, Flagstones of Trokair.

If you are worrying about fliers, I recommend Aerial Responder who just came out with Kaladesh, so you can find them anywhere. A secondary option would be Abzan Falconer if you are planning to spread out a lot counters. In which case, forget Elsepth, and instead get Ajani Goldmane or Ajani Steadfast.

Also check out Rebuff the Wicked, it can save any one of your permanents, and if you want mass soldier token summoning, take a look at Launch the Fleet.

Take a look at my White Soldiers Win for some reference.

emrakulinsmugglers on Ajani Brothers: Lifegain

4 weeks ago

some of your cards are a tad bit unnecessary, even if you're playing lifegain, you shouldn't be playing dead life gaining spells (like angel's mercy) that only give you life. these are dead spells because they don't affect the board in any way, they just prolong your end (because you played something that doesn't help at all, and your opponent is casting creatures, removal, and gaining all that value).

I'd say focus more on life from creatures, so maybe try this29 creatures

to make 12 room in your deck (and remove 4 cards to go down to 60, because you want consistency), I'd say remove the following (remove, not add)

  • 2x angels mercy
  • 2x heroes reunion
  • 4x elixir of immortality
  • 1x boon reflection
  • 2x angelic accord
  • 2x selesnya's charm
  • 1x forest

I hope this helps, let me know if you have any questions! I'd like to see this deck grow!

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