Aerial Responder


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Kaladesh Uncommon

Combos Browse all

Aerial Responder

Creature — Dwarf Soldier

Flying, vigilance, lifelink

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Aerial Responder Discussion

Verecruz on Soldiers in Standard?!

1 week ago

Good evening! I've been goldfishing this deck for a little while and I think it feels solid. A great many of the humans from SOI block are also soldiers and so are some of the dwarves in KLD block.

Metallic Mimic into Aerial Responder was the starting point that ultimately brought me to this list: WR Soldier + Humans

Any feedback would be greatly appreciated!

Aftertherevolution on Gonti Revolt

1 week ago

cheap decks + stealing cards = good!

I'm no expert by any means, and I've only just started experimenting with this mechanic, but it seems encouraged with the new 'revolt' mechanic in aether revolt. The key to it is that the card comes back to the battlefield as if it was an entirely different card like you had just cast it (but isn't considered casting :)

here's a link about flickering and it's rules:

It seems like it's primarily used in scenarios like:

  • blocking an opponent who will obviously kill your creature, but then once blocked, remove it and bring it back. (it's a 'new' card, and isn't involved in combat any longer).
  • avoiding the effects of a removal spell cast on the creature (flicker them off the field, the attacking spell fizzles and then back on)
  • also useful to remove unwanted enchantments, counters etc. (on your own cards, or opponents)
  • note: if you flicker a token, it won't come back as it disappears once it leaves the battlefield.

My interests in this deck though are:

  • triggering the 'revolt' affect on cards without sending others to the graveyard, and
  • triggering the 'when enters the battlefield' effects.

For example:

Another little example:

  • say my opponent has Desolation Twin on the field and it's 10/10 token.
  • if I use Identity Thief on the token, it will be that creature for the attack, but also the opponents token won't come back from exile as it no longer exists.

apxl on Numot for a Noob

1 week ago

Alex here, here's my advice

What should go:

Secure the Wastes

-Doesn't really fit the objective of the deck or get made better by other cards in the deck.

Aerial Responder/Lightning Angel

-You probably were already getting around to cutting this. It's good for a 60 card format, but not so much for EDH.

Wheel of Fate

-I feel like this might screw you over since you don't have a ton of recursion and you could be drawing your opponents into good cards. You're in blue, so you shouldn't have a hard time finding a replacement. I'd suggest Fact or Fiction and/or Steam Augury and if you'd like to spend a bit more, Rhystic Study is amazing (for you).

Isolation Zone

-Grasp of Fate is strictly better.

Mechanized Production

-A landwipe, mana rock, or control piece would do you much better.


Solemn Simulacrum

-Might be better to replace with a rock, since that land will probably get destroyed.

Niv-Mizzet, Dracogenius

-A bit hard to cast in three colors, perhaps replace with a draw engine.

Noyan Dar, Roil Shaper

-I see that you figured he can get the most out of your lands before they get wiped, but once your lands are destroyed, he'll be a dead card for the most part.

Treasure Keeper

-Not sure how useful this one can be, I think a more controlly creature would help you more. Replace with Windborn Muse maybe?

For Your Consideration:

Leonin Abunas/Padeem, Consul of Innovation

Ravages of War


War's Toll

Kazuul, Tyrant of the Cliffs


Talisman of Progress

Sky Diamond

Marble Diamond

Mind Stone

Coldsteel Heart

Jeskai Banner

Gilded Lotus (Kinda pricey)


Hoarding Dragon

Enlightened Tutor (Kinda pricey)

Mystical Tutor

Charmbreaker Devils

Sphinx of the Final Word

Arcane Denial


Turn Aside

Also get around to upgrading your mana base. I'm sure you know how to do so but either way, the vivid, pain, and scry lands are great on a budget and there should be more like them. Keep it up bro

JakeBreake on Aetherflux Reservoir combo

1 week ago

Looks like you need a way to recur paradoxical outcome to your hand for this to be consistent. I can see the value; but once you lose the paradoxical outcome, you're running out of effective steam. You'll definitely be taking damage in the mean time, since you realistically won't have both parts of your combo out until turn 5. Maybe some more life-gain creatures to provide protection? Lone Rider  Flip and Aerial Responder

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