Creature — Cat
Other Cats you control get +1/+1 and have lifelink.
When Regal Caracal enters the battlefield, create two 1/1 white Cat creatue tokens with lifelink.
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Regal Caracal Discussion
6 hours ago
As for what to remove from the deck... You run quite a low mana curve, so I think you can get away with 22 lands. That leaves 38 spots of which I'd play around 22-28 creatures and a bit of spells.
I would probably cut the following:
-Rhonas's Last Stand does nothing for you and isn't worth a slot in this deck imo.
-Mighty Leap is not a card I'm happy to see, and it doesn't do a whole lot usually.
-Scythe Leopard. I value this one a bit lower than the Sacred Cat as that comes back and can block twice. -Pouncing Cheetah which I think isn't good enough in standard.
- 4 1drops: sacred cat
- 10 2drops: longtusk cub(4), adorned pouncer(4), metallic mimic(2), and something else if you dont have all copies
- 8 3drops: pride sovereign and prowling serpopard/ Pouncing Cheetah (which I think is worse than the other two options)
- 0 4drops: hence I mentioned the vizier
- 4 5drops: as a combination of the regal caracal(3) and the crested sunmare(1)
That will leave room for 12 noncreature spells, of which you currently have 1 annointed procession and a monument. (add another monument and that leaves 9 spots), add 6 buff and 3 finishers and you should be good to go.
Keep in mind that this is just a suggestion, and meant to help you cover all aspects (albeit on a low level), so feel free to do with it what you want to do ;)
10 hours ago
NobleGhost117 - Thanks for the advice!
I do feel a little light on lifegain when you think about the Crested Sunmare trigger, I do agree with you on that; however, consider the following factors:
Regal Caracal gives ALL cats lifelink, and the tokens generated with Pride Sovereign already has lifelink out of the gate, which means that by the time you actually have enough mana to slap Crested Sunmare unto the board, you should have more than plenty cats with lifelink to garuentee you a couple of horse-triggers. I am more than willing to trade a few 1/1 cat-tokens badly to gain 5/5 horse-tokens. ;)
The horse is not our STRICT wincondition, just a very hard-to-deal-with lategame creature that generates a high amount of threats in unison with Anointed Procession. If you can then the following turn slam down Overcome, victory is all but asured.
There are also some downsides to the horse, that I am glad that you pointed out:
We wont always have the lifegain to trigger it, and then it just seems like a bit anemic 5/5 for 5.Also, do we really want to be slamming a horse down on turn 5 when we could potentially just close the game out with an Overcome instead?
The horse is probably the weakest card in the lategame right now, I realise that. To be honest, its mostly there because... Well, I think it's a cool card, and I love to imagine the kitties riding into battle on big-ass horses. xD
I really need to playtest this deck.
1 day ago
Saving Grace and Heroic Intervention are likely to be your saving grace and you might want at least 3 of each in your main-board. If someone plays a board-wipe, you simply respond by targeting Rhonas the Indomitable with Saving Grace, etc. I prefer something like Regal Caracal to Adorned Pouncer mainly because getting out your tokens is that much easier. My gut-feel is that if you can speed up your token generation by playing 3 each of Anointed Procession and Second Harvest, you may just get to dominate the field before a control deck starts to interfere with your plans.
Have a look at Kittens Play and see if you can get any help from there
2 days ago
Mimic is a lot better, but this is just a casual cat deck and Regal Caracal fits better in the cat theme. Thanks for the comment.
4 days ago
Nice deck, +1! I don't think you need the Eldritch Evolution in there. Yes, it does help you tutor for Regal Caracal, but that's the only card that even slightly needs it. I would switch that out for some removal, like main-boarding Cast Out and siding Authority of the Consuls instead of it. You also really shouldn't need so much lifegain, mostly as Oketra's Last Mercy is a pretty meh card, that can't really be used in all circumstances. I would take those out for maybe one or two Ajani Unyielding for removal, and searching for your better creatures(that you would have used Eldritch Evolution to find) while drawing the opponent's attacks away from you. All in all, great deck!
5 days ago
You might consider Anointed Procession.
1 week ago
Hour of Reckoning is out of standard. The deck is worth a pursuit, but I'd change a couple of things. First, I would replace Hour of Reckoning with Manalith to give you mana of any color. I'd then replace Watchers of the Dead with Pride Sovereign. It only costs 3 mana and will be a huge creature for you, since it gets +1/+1 for each cat you control. Also if you play it with Regal Caracal it gets another +1/+1 counter and has lifelink!
1 week ago
There are a lot of good cards here, but there's a lot of junk you could sweep out to make more room. First thing, assess your win conditons:
Brimaz, King of Oreskos: Massively strong card. Almost overpowered. He doesn't die to lightning bolt, and will probably make at least 1 cat token. Oh yeah, he's a 4/5 for 3. If he wasn't legendary you would need 4.
Regal Caracal: High cost, but carrying just two in the deck can't hurt.
Pride Sovereign: Hard to say if he would be strong in the deck or not. It really depends on how well your cats stick to the board.
Gavony Township: This card will pull the win out for you on many occasions. Turn your cats into a lethal army.
Ajani, Caller of the Pride: Mostly he is interesting for his final ability. If you drop 10 cats and you have a regal caracal down, that's a huge board power jump. In fact, he is MUCH better for this deck than the other Ajani. I would drop the other one and just have two of these.
Now for efficient cats:
Wild Nacatl: That's it. The most efficient cat for 1 mana.
Loam Lion: The second most efficient cat for 1 mana. If you don't want to include red for wild nacatl, then 4 of these is a must.
Fleecemane Lion A 3/3 for 2 is not as fast as wild nacatl, but you are playing more of a midrange strategy, so the monstrous effect can come in handy.
Qasali Pridemage: This guy is a decent size for 2 mana, and is secretly a removal spell. Very good.
Lastly, cards that are not doing you much good:
Longtusk Cub: Pretty much just worse than fleecemane lion. I mean sure it could sometimes get another +1/+1 counter, but so can fleecemane and then he's a 4/4.
Oketra the True: I don't think she's doing a lot for this deck other than being huge. That's not bad, but unless you are guaranteed to make her into a creature every time you play her I'd stay away from this non-cat card that makes more non cats for a huge cost.
Grizzled Leotau: Cats are aggressive. No time for a wall. Make room for more cats with 2 power or more.
Sandwurm Convergence: You often don't even reach 6 mana in modern unless you are playing control. Even if you DID play against control, an 8 mana spell will get countered for sure.
Ajani Unyielding: 6 mana planeswalkers are way too slow. Sure his abilities are nice but this isn't going to even touch the board most of the time, and when he does he is going to take a while to do anything.