Sphere of Safety

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Uncommon
Return to Ravnica (RTR) Uncommon

Combos Browse all

Sphere of Safety

Enchantment

Creatures can't attack you or a planeswalker you control unless their controller pays X for each of those creatures, where X is the number of enchantments you control.

Sphere of Safety Discussion

ezio2907 on Enchantment shenanigans

1 week ago

For playing a short time you did a nice job! But there are a few cards that you need to scrap as fast as possible (in my opinion). Those cards are Manalith and Cystbearer . For Manalith are better options and Cystbearer does not do somehting with the rest of the deck. Try Chromatic Lantern , Commander's Sphere , Mana Geode or Spectral Searchlight . Or use something like Cultivate or Kodama's Reach to ramp.

Maybe also use something to protect yourself with something like Sphere of Safety , Propaganda and Ghostly Prison .

I also mis Daybreak Coronet in your deck. It is a solid aura for a low cost.

Good that you use board wipes! But what if you could protect your commander more ( Shielded by Faith )? Than boardwipes would become even beter.

I hope this helps. You are on a good way and keep having fun :)

Hi_diddly_ho_neighbor on Currently working on Queen Marchesa

4 weeks ago

I third Gisela, Blade of Goldnight and second Luminarch Ascension as I think you need to add a little more punching power to the deck.

Some other pillowfort options you could consider are Blazing Archon , Kazuul, Tyrant of the Cliffs , and Windborn Muse .

Glacial Chasm is also great since you run a decent amount of life gain.

You also have enough enchantments to run Sphere of Safety .

SideBae on The Tax Man Redux

1 month ago

Ok. So you said you want degenerate, so... here goes.

First off, Braids, Cabal Minion is banned. So you might want to remove it.

You should either be running the fetches, including the off-color ones like Flooded Strand , or run Suppression Field ; this also is a somewhat broader and more applicable answer to planeswalkers than The Elderspell , as it has non-planeswalker target. It puts a damper on the planeswalkers, but I feel like they might be better replaced with board wipes like Wrath of God , Day of Judgment , Damnation or Toxic Deluge . When I played this general, I don't think I ran any creatures; they tend to be easily removed, but their effects may be replaced by enchantments/artifacts (ex: Thorn of Amethyst replaces Thalia, Guardian of Thraben ). Additionally, because Athreos, God of Passage is indestructible, it survives most board wipes. I recommend Erebos, God of the Dead as a second useful god; and in an Oloro meta, it seems particularly applicable. Sphere of Safety and Lightmine Field can serve as further deterrents to attackers; Maze of Ith also fits in well. Serra's Sanctum also is a powerhouse, if combined with a high-enough enchantment count. If you take the creature-less rout, I advise Night of Souls' Betrayal to remove the ability of elf- or dork-based decks to function. You might also consider Cursed Totem .

I see you have Vampiric Tutor in the maybe board. It's massively superior to Diabolic Tutor , if only because of its much lower mana cost; Imperial Seal is a strictly worse version I run in my Kess list, but it is also very good. Bitterblossom is a great inclusion, especially if you're running something like Contamination to mess with everyone's mana.

Mana Crypt is invaluable in cEDH decks. Fragmentize is a good white equivalent to Nature's Claim , especially in metas with low curves. Leyline of the Void or Rest in Peace are good techs against graveyard decks like as Gitrog, with the added advantage of allowing a win with a Helm of Obedience activation.

I've never been impressed with 1-for-1s in EDH; by that token, Mortify and Doom Blade may be on the chopping block. Utter End is alright, simply because of its universality. I'd replace these with the above boardwipes, but I also suggest Pox or Smallpox . Pox has the additional advantage of severely lowering your opponents' life totals, so ad nauseum players tend to just cry, and your Painful Quandary becomes more oppressive. Stab Wound , which is another type of 1-for-1, might be better replaced with Palace Siege . Swords to Plowshares is the single 1-for-1 I highly recommend, because of its low cost, exile-based removal, and relatively small downside.

If you want to go full-blown, degenerate and expensive as a ****, I advise The Tabernacle at Pendrell Vale and Chains of Mephistopheles .

Good luck! Stax em out.

Venara828 on Soldiers + Counters

1 month ago

Ukitake365 I figured that was a deterrent after I asked and thought about it lol. Hell tbh I'd say go for it. Based on how your deck is, you should outright heal over the damage dealt to you by the opponents. Another enchantment that would work as a deterrent, besides Norn's Annex , are Sphere of Safety for how many enchantments you have, and Ghostly Prison . But yeah, I'd say go for how you envision the deck playing out

Joe_Ken_ on Forever Young V2

1 month ago

Well for more card draw spells to dig into those spells you needs I would include Pull from Tomorrow and Stroke of Genius .

For mana ramp I would add in Smothering Tithe , I’d get ahold of one anyways even if you don’t put it in the deck since it is just such a good card.

Sphere of Safety is another Ghostly prison like effect to make attacking more difficult for your opponents.

A few cards I also really like and would get attacks to go somewhere else is Curse of Verbosity as well as Crown of Doom

Last_Laugh on Narset and stuff

1 month ago

A few suggestions, and I'll try to break it down by category.

Ramp - A good rule of thumb here is cost or less (3 drop is ok if it adds more than 1 mana like Basalt Monolith, Worn Powerstone , and Coalition Relic ). Fellwar Stone , Pentad Prism , and Talisman of Progress are your best rocks you're missing. Crystal Vein and Generator Servant are also great here. Fire/Marble/Sky Diamonds, Darksteel Ingot, Commander's Sphere, and Gilded Lotus need to go. 6 out for 6 in not counting the land.

Topdeck Manipulation/Tutors - Brainstorm and Mystical Tutor .

Defense - Sphere of Safety and Smoke .

Evasion - Spirit Mantle and Aqueous Form .

Boardwipes - Razia's Purification , Divine Reckoning , and Cataclysm .

I'd also work on adding all 8 extra combat spells to the deck asap.

Cuts I'd suggest - Both Jaces, Rings of Brighthearth (does not work with Narset), Knowledge Exploitation, Mind Scult, Star of Extinction, Startled Awake, Stolen Goods, Weight of Memory, Fated Retribution, Mycosinth Latice, and the mana rocks I already suggested dropping.

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Sphere of Safety occurrence in decks from the last year

Commander / EDH:

All decks: 0.06%

White: 0.29%

GWU (Bant): 0.84%