|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Common|
Combos Browse all
Creature — Cat Beast
Sacrifice Felidar Cub: Destroy target enchantment.
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Felidar Cub Discussion
2 months ago
Posting this Cats that don't suck list to research later, as MegaMatt13 commented, Pride Sovereign is a little weak, plus I find that 24 cats is a little short, although I've won games without playing a cat Stonehewer Giant + Puresteel Paladin + Grafted Exoskeleton.
I excluded many aggro cats because I feel that's not the right way to win in a multi-player format.
I'm sure I've missed some cats. I also have added some cats that do suck, but evaluating combos with them.
Adorned Pouncer, Ajani's Pridemate, Ajani's Sunstriker, Felidar Cub, Fleecemane Lion, Hungry Lynx, Initiate's Companion, Leonin Arbiter, Leonin Relic-Warder, Leonin Shikari, Lost Leonin, Metallic Mimic, Qasali Pridemage, Scrounging Bandar, Sunspear Shikari, Whitemane Lion
Brimaz, King of Oreskos, Fleetfoot Panther, Kemba, Kha Regent, Mirri, Cat Warrior, Mirri, Weatherlight Duelist, Mirror Entity, Pride Sovereign, Prowling Serpopard, Qasali Ambusher, Skyhunter Skirmisher, Stalking Leonin
Please recommend any cats i've missed!
3 months ago
Some solid cards you could consider are these Felidar Cub, Adorned Pouncer, Pride Sovereign, Regal Caracal, Felidar Sovereign, Chameleon Colossus, Mirror Entity, Hungry Lynx, Path to Exile, Swords to Plowshares, Auramancer, Rancor, Eldrazi Conscription, Song of the Dryads, and Grasp of Fate.
A few weaker cards you could consider cutting are Staff of the Sun Magus, Wily Bandar, Wall of Essence, Totem-Guide Hartebeest, Leafcrown Dryad, Armored Ascension, Karametra's Favor, and Pariah.
4 months ago
For Landfall abuse, I'd heavily consider going Selesnya () so you have access to cards like mana ramp and better spells (Ramunap Excavator!) In white, however, here are some good cards: Acrobatic Maneuver, Afterlife, Always Watching , Angelic Purge, Bygone Bishop, and Felidar Cub.
5 months ago
A couple of suggestions of cats you could add:Prowling Serpopard to deal with control decks; Aetherstream Leopard + Riparian Tiger to better exploit charge counters; Scrounging Bandar early game creature that can help out your bigger cats late game; Scythe Leopard early game creatures; Felidar Cub can serve as artifact removal or just attack; Felidar Sovereign also a potential win condition
Some instants you could add:Acrobatic Maneuver + Eerie Interlude + Long Road Home blink a cat to avoid damage or to re-trigger Regal Caracal; Appetite for the Unnatural + Decommission makes great enchantment or artifact removal; Commencement of Festivities + Encircling Fissure to stall longer; Gift of Strength + Highspire Infusion + Mighty Leap + Shed Weakness + Swell of Growth for buffing; Gideon's Reproach + Immolating Glare for potentially cheap removal; Life Goes On is really cheap life gain and can combo with Felidar Sovereign; Lifecrafter's Gift can combo with Metallic Mimic; Pulse of Murasa is a generally good card; Prepare / Fight + Tenacity for a smack down end game
Some sorceries:Appeal / Authority + Driven / Despair + Engineered Might + Larger Than Life + Ondu Rising + Overcome for more end game smack down; Approach of the Second Sun could be a win condition if you want, especially if you're stalling; Attune with Aether for lands and energy; Chaplain's Blessing for extra life and to combo with Felidar Sovereign; Collective Effort has a variety of good uses; Dubious Challenge would work well if you get more high cost creatures; Earthen Arms + Incremental Growth for a permanent buff; Mouth / Feed for a creature and card draws; Not Forgotten to either fetch from graveyard or remove from graveyard;
Finally, a few enchantments:Cartouche of Strength + Cartouche of Solidarity + Gryff's Boon + Conviction + Iona's Blessing major creature buffs, Call for Unity + Trial of Solidarity end game smack down, Always Watching make all your non token cats stronger; Authority of the Consuls to punish your opponent and limit his blockers; Bonds of Mortality potentially add to deal with hexproof and indestructible; Bound by Moonsilver removal that can move; Durable Handicraft + Oath of Ajani + Retreat to Kazandu adds more +1/+1 counters; Overwhelming Splendor + Sandwurm Convergence wind condition; Gift of Paradise extra life and mana;
Of course, this is far more cards then you could have in your deck, so you'll need to mix and match. I really recommend Felidar Sovereign and some heal cards like Life Goes On, as this makes a potentially very easy win con. I also think you should try to exploit getting +1/+1 counters more, since green and white are perfect for that. Lots of potential cards for cat decks, I wish you luck finding a good selection.
5 months ago
Energy synergy is very poor in this deck. The only -related cards are Attune with Aether and Longtusk Cub.I'd suggest to cut them in favor of mainboarded Blossoming Defense and (more probably) Heroic Intervention which perform extremely nice. IMHO other nice utility cards to think of are Always Watching and Blessed Alliance
As per sideboard I'd consider Felidar Cub
6 months ago
Felidar Cub is a decent sb option. Your gay phone autocorrected the word aggrange in the description.
6 months ago
You've got a LOT of silver-bullets (single copies) in this deck. In all honesty your consistency on the draw is pretty bad with that many different creatures. You might want to pick a few cards that you know you want, scrap the rest, up the number of copies per card, and then throw the situational stuff like Felidar Cub in the sideboard.