Felidar Cub

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Frontier Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Casual Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Common

Combos Browse all

Felidar Cub

Creature — Cat Beast

Sacrifice Felidar Cub: Destroy target enchantment.

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Felidar Cub Discussion

CaptSillva on SWAT CATS

1 month ago

Some solid cards you could consider are these Felidar Cub, Adorned Pouncer, Pride Sovereign, Regal Caracal, Felidar Sovereign, Chameleon Colossus, Mirror Entity, Hungry Lynx, Path to Exile, Swords to Plowshares, Auramancer, Rancor, Eldrazi Conscription, Song of the Dryads, and Grasp of Fate.

A few weaker cards you could consider cutting are Staff of the Sun Magus, Wily Bandar, Wall of Essence, Totem-Guide Hartebeest, Leafcrown Dryad, Armored Ascension, Karametra's Favor, and Pariah.

x12721 on Emeria 's Landfall

1 month ago

For Landfall abuse, I'd heavily consider going Selesnya () so you have access to cards like mana ramp and better spells (Ramunap Excavator!) In white, however, here are some good cards: Acrobatic Maneuver, Afterlife, Always Watching , Angelic Purge, Bygone Bishop, and Felidar Cub.

Schrodingers_Cat on Tribal Kitty Cats

2 months ago

A couple of suggestions of cats you could add:Prowling Serpopard to deal with control decks; Aetherstream Leopard + Riparian Tiger to better exploit charge counters; Scrounging Bandar early game creature that can help out your bigger cats late game; Scythe Leopard early game creatures; Felidar Cub can serve as artifact removal or just attack; Felidar Sovereign also a potential win condition

Some instants you could add:Acrobatic Maneuver + Eerie Interlude + Long Road Home blink a cat to avoid damage or to re-trigger Regal Caracal; Appetite for the Unnatural + Decommission makes great enchantment or artifact removal; Commencement of Festivities + Encircling Fissure to stall longer; Gift of Strength + Highspire Infusion + Mighty Leap + Shed Weakness + Swell of Growth for buffing; Gideon's Reproach + Immolating Glare for potentially cheap removal; Life Goes On is really cheap life gain and can combo with Felidar Sovereign; Lifecrafter's Gift can combo with Metallic Mimic; Pulse of Murasa is a generally good card; Prepare / Fight + Tenacity for a smack down end game

Some sorceries:Appeal / Authority + Driven / Despair + Engineered Might + Larger Than Life + Ondu Rising + Overcome for more end game smack down; Approach of the Second Sun could be a win condition if you want, especially if you're stalling; Attune with Aether for lands and energy; Chaplain's Blessing for extra life and to combo with Felidar Sovereign; Collective Effort has a variety of good uses; Dubious Challenge would work well if you get more high cost creatures; Earthen Arms + Incremental Growth for a permanent buff; Mouth / Feed for a creature and card draws; Not Forgotten to either fetch from graveyard or remove from graveyard;

Finally, a few enchantments:Cartouche of Strength + Cartouche of Solidarity + Gryff's Boon + Conviction + Iona's Blessing major creature buffs, Call for Unity + Trial of Solidarity end game smack down, Always Watching make all your non token cats stronger; Authority of the Consuls to punish your opponent and limit his blockers; Bonds of Mortality potentially add to deal with hexproof and indestructible; Bound by Moonsilver removal that can move; Durable Handicraft + Oath of Ajani + Retreat to Kazandu adds more +1/+1 counters; Overwhelming Splendor + Sandwurm Convergence wind condition; Gift of Paradise extra life and mana;

Of course, this is far more cards then you could have in your deck, so you'll need to mix and match. I really recommend Felidar Sovereign and some heal cards like Life Goes On, as this makes a potentially very easy win con. I also think you should try to exploit getting +1/+1 counters more, since green and white are perfect for that. Lots of potential cards for cat decks, I wish you luck finding a good selection.

Ghosty on Cat Deck GW

2 months ago

Energy synergy is very poor in this deck. The only -related cards are Attune with Aether and Longtusk Cub.I'd suggest to cut them in favor of mainboarded Blossoming Defense and (more probably) Heroic Intervention which perform extremely nice. IMHO other nice utility cards to think of are Always Watching and Blessed Alliance

Scrounging Bandar can be a good addition to the deck especially with Metallic Mimic in play.

As per sideboard I'd consider Felidar Cub

Metamorphic1992 on Nine Lives

3 months ago

Felidar Cub is a decent sb option. Your gay phone autocorrected the word aggrange in the description.

samuelmood11 on Angel lifegain/token

3 months ago

You've got a LOT of silver-bullets (single copies) in this deck. In all honesty your consistency on the draw is pretty bad with that many different creatures. You might want to pick a few cards that you know you want, scrap the rest, up the number of copies per card, and then throw the situational stuff like Felidar Cub in the sideboard.

DubiousDanish on G/W Cat Tribal

3 months ago

Well done JackDaddy433, Cat Tribal time! Metallic Mimic would be a good addition to your mainboard, it doesn't care which lands you've played so far and propels you to lethal sooner. Since you don't have a sideboard yet, I would recommend Felidar Cub as some tech against strategies utilizing enchantments. 22 lands might be enough with the current mana curve in addition to your Attune with Aethers.

Cards to consider: Angelic Gift cuz etb draw a card and flying cats! Bonds of Mortality cuz etb draw a card and G remove shields. Forsake the Worldly cuz artifact hate and cycling. Heroic Intervention cuz free combat step or 2 cmc protect all the things! Lifecrafter's Bestiary cuz scry and repeatable card draw. Rishkar's Expertise cuz possible tower draw and freecast. Solemnity cuz -1/-1 counter decks could be a thing. Stoneforge Masterwork cuz armored cats!!

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