|Commander / EDH||Legal|
Printings View all
|Archenemy: Nicol Bolas (E01)||None|
|Welcome Deck 2016 (W16)||Rare|
|Magic Origins (ORI)||Rare|
|Magic 2015 (M15)||Rare|
|2012 Core Set (M12)||Rare|
Combos Browse all
- Does the target creature of Aegis Angel lose indestructible if it is flickered out for the battlefield?
- Magister of Worth
- If I have a creature protected by Aegis Angel, and I use End Hostilities does it die?
- Can Plainswalkers become indestructible?
- If you give a Planeswalker indestructible, can it die from having all its loyalty counters removed?
Creature — Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
Price & Acquistion Set Price Alerts
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|Want (6)||MrYurrita , CoolBeansBrattah , Sethifide , Havtorn , ElCamino , DSMAN95|
Aegis Angel Discussion
1 week ago
There's lots of options but do also be care of creature cards that say "When monster attacks" because when cheated it, they are not technically attacking because they weren't there during the declare attackers step in combat so their ability doesn't work if they were put in by Kaalia. Enter the battlefield effects are usually better unless the attack ability is too good not to have for a second swing in.
3 weeks ago
Thanks TheGeneralAdvisor for the comment and suggestion, you are right so I've swaped Helm of the Host for Coalition Relic and Aegis Angel for Gilded Lotus.
I chose those as they can make white mana plus I had them in my collection :) will try to see what I can take to squeeze some more lands in it...
Would include Akroma's Memorial,Land Tax and The Immortal Sun if I had them...
3 weeks ago
Regarding the creatures there are definitely quite a few that don't fit into the decks theme such as Sky Terror, Skittering Surveyor, Iron League Steed, Ammit Eternal, and Baleful Ammit. You should definitely replace them for lower drop creatures that can be effective early on in the game while you ramp up in order to drop your big threats.
There are also creatures that fit into the theme of the deck and have powerful abilities that more than likely wont be useful such as Archangel of Tithes, Aegis Angel, Reya Dawnbringer. Tithes because nobody should really be attacking the player who early on manages to have enormous flying angels and demons, Reya because its fairly unlikely you will have too many cards in the graveyard that can be pulled out and overall you wont get that much value from her, and Aegis could be replace with cards like Dauntless Bodyguard, or Darksteel Plate.
As for the rest of the deck there is a distinct lack of either card draw or tutors throughout the deck. The best cards don't matter if they never make it into your hand. Cards like Shock and Abrade while staples in Standard are fairly useless in EDH partly due to large life totals and multiple threats that often cannot be stopped with just 2-3 damage.
In total there are only 3 board wipes in the entire deck which is sub optimal and two of those are creatures which require you to do combat damage to wipe the board so consider having more ways to clear the board.
As for lands you should definitely be running at least 38 since a majority of your creatures have high cmc's. While you are trying to cheat them into play using kaalia you should also be able to pay their full cost if the game runs long or if Kaalia is continuously targeted.
The last point I would make is Elspeth doesnt fit into the deck very well as most of your creatures already have flying so one of her abilities is fairly useless and only producing a single soldier token isn't great protection. However Elspeth, Sun's Champion produces 3 soldier tokens to better defend herself to get to her ultimate and her second ability is a board wipe that is almost 1 sided since most of your creatures are so large.
2 months ago
Looks like a great start ahve a +1.
Here's my two cents:
Some goodstuffs: Angelic Destiny, Basilisk Collar, Captain's Claws, Empyrial Plate, Fireshrieker, Masterwork of Ingenuity, Sigil of Distinction, Umezawa's Jitte, Blackblade Reforged, Brass Squire, and Vulshok Battlemaster, Silver-Inlaid Dagger
2 months ago
Grand Abolisher is very nice, means Kaalia of the Vast can attack and play an A/D/D on your turn without interference. He is $6 though, so doesn't help your under $200 budget, but you have some room it looks like.
Karmic Guide is pretty cheap, has protection: and has recursion built-in, I really like her, she can be abused too if you choose. Could easily replace Tariel, Reckoner of Souls, he's too random, and can't get your graveyard.
Should also spend the $8 on Master of Cruelties. Instant kill-con.
Archfiend of Depravity is a reasonably good budget demon. Mortify is a good budget removal spell. Aegis Angel is a good budget angel, and protects Kaalia of the Vast. Bladewing the Risen is good budget recursion dragon. None are auto-includes though, but there's some stuff there they could replace.
Hellspark Elemental feels wrong, does he combo something? No synergy.
Battlefield Forge is a budget land that can get rid of some of the "ETB Tapped" lands your running.
Crackling Doom feels in the flavor of this deck because of the red spells you play. Thunderous Wrath is awesome to top deck, but sucks in the hand, can always just burn a player if drawn at a inconvenient time. Bogardan Hellkite also feels kind-of in this flavor too.
Flameblast Dragon won't work if he enters tapped and attacking, you'll have to wait until next turn to activate his ability.
I'm testing Demonlord Belzenlok, I think he's going to work out, I have a feeling.
Necropotence is $6 I believe, but can help with the draw issues.
Hopefully you find something useful here. Nice build. +1.
3 months ago
I like the deck over all. I think it's pretty neat that your deck has an underlying "angel tribal" sub-theme to it. If you would like to expand that theme a bit then you could focus on more tribal synergies as well, like adding Bruna, the Fading Light and Herald of War. Also in your cat deck you have Herald's Horn and Urza's Incubator which I believe are better suited for this deck.
The big problem I am seeing with this deck overall is that your instants and sorcerys are a bit lacking, especially for red white, and your creature mana curve is really high. Some of the mana problems go away with the amount of rocks you run and if you switch to tribal angels you can use the artifacts and Herald of War to alleviate that a bit. Another problem is that most of your lands enter tapped.
To fix these things you could do as such (if you have the money or desire to):
-Desolation Giant (you're better off with a normal wrath)
-Jareth, Leonine Titan (doesn't have flying or reach which makes him worse)
-Kalemne's Captain (to much mana. If you have enough to monstrous, play an angel)
-Ancient Amphitheater (you wont be running enough giants for this to be worth it)
-Comeuppance (4 drop instant is a lot in this deck)
-Manabarbs (I like the idea, but you will need to tap many more lands than anyone else)
-Loxodon Warhammer (Great card, but not really useful in this high cost deck)
-Tamiyo's Journal (Too slow for this deck)
-Whispersilk Cloak (Most of your creatures already have flying)
+Seraph Sanctuary (life gain is nice & angel synergy)
+Defy Death (5 mana for an angel)
+Marshal's Anthem (anthems and brings back a bunch of creatures)
Other cards you might want to think about:There are plenty of other possible angels to add. The list is to big to add here, so look online if you are interested.
Path to Exile is great if you have a spare.
Wear is good, but it's a couple bucks.
Chaos Warp would be a must add if it wasn't $3.
Wraths are good at slowing down the game for you to catch up. Cards like Hour of Revelation, Day of Judgment, Blasphemous Act, Descend upon the Sinful, Rout, and Fumigate are all pretty good examples.
Vandalblast is a good artifact wrath.
Kindred Boon might be a sweet enchantment to check out.
Gratuitous Violence is right up this decks ally.
Berserkers' Onslaught is pretty cool as well.
Hope this helped.
3 months ago
Now that we have Lich, Nefarious Lich, and Lich's Mastery, I figure I might as well draft up a Lich combo deck idea I've been tossing around. Unfortunately, only the new one has hexproof. What are the best ways I can protect these enchantments so I don't lose the game? The two that immediately come to mind are Aegis Angel and Greater Auramancy, both having advantages and disadvantages (especially when it comes to price). I might splash blue for counterspells, but I would rather have some proactive protection. The deck will likely be Orzhov, but the colors can change if necessary (although, being triple and quadruple black means I would like to be in as few colors as I can manage).
3 months ago
in a game of magic: played an Aegis Angel targeting a card that needed to be removed in order for the game to not end.
IRL: hmmmmm.... tbh I'm not that nice of a person IRL