Aegis Angel

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Archenemy: Nicol Bolas (E01) None
Welcome Deck 2016 (W16) Rare
Magic Origins (ORI) Rare
Magic 2015 (M15) Rare
2012 Core Set (M12) Rare

Combos Browse all

Aegis Angel

Creature — Angel

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

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Aegis Angel Discussion

Gadianten on Angel Tribe

6 days ago

Possibility Storm is probably the greatest enemy of all to control players there is and it has little down side for your deck.

Karmic Guide is a useful angel and helps with removal problems and Angel of Serenity is good removal/recursion. If you prefer more protective measures there's Aegis Angel, Archangel Avacyn  Flip and Deathless Angel for in tribe options.

You may want to add more cards that cheat angels into play like Cryptic Gateway and Quicksilver Amulet to help the beat down come out faster, also has the bonus of being at instant speed.

I think you are better off skipping the voltron route as its kinda slow and instead aim for haste and extra combat effects like Aggravated Assault (goes infinite with Sword of Feast and Famine), Combat Celebrant, Waves of Aggression and just crush your opponents quickly. If you go this route Crescendo of War and Archangel of Strife will make things very interesting.

With that in mind you may have better luck with Aurelia, the Warleader piloting the deck, I personally think the extra combat step is more valuable as your not geared to exploit pinging damage or burn spells with Gisela, Blade of Goldnight. If you don't swap her out you should add Heartless Hidetsugu then and exploit that damage bonus.

Brylon on Shalai EDH

3 weeks ago

Making some updates to address some of the concerns I have with the early version of this deck:

Land

out:

Horizon Canopy

Brushland

Razorverge Thicket

Temple Garden

Windswept Heath

Wooded Bastion

(no need to have an extreme mana base with this early of a deck version. Expect mana base to continue to change)

in:

Windbrisk Heights

Blighted Woodland

Seraph Sanctuary

Secluded Steppe

Ghost Quarter

Temple of the False God

Creatures

out:

Archangel of Tithes

Avacyn, Guardian Angel

Bruna, the Fading Light

Gisela, the Broken Blade

(no ETB )

Herald of War

(no ETB, cost reduction on turn 5 not powerful enough)

Oracle of Mul Daya

(too expensive)

Weathered Wayfarer

(expensive value negated by real ramp)

in:

Aegis Angel

Angelic Arbiter

Banisher Priest

Artifact

out:

Chromatic Lantern

(too expensive for a 2 color deck)

in:

Swiftfoot Boots

Hedron Archive

Enchantment

out:

Anointed Procession

(off strat)

in:

Into the Wilds

planeswalker

in:

Ajani Unyielding

Garruk, Caller of Beasts

Elspeth Tirel

YaminoNakani on Kaalia

2 months ago

Budget cards to consider: Aegis Angel, Reya Dawnbringer, Reaper from the Abyss, Angelic Arbiter Spirit en-Dal Rakdos Charm

Pricey cards to consider: Chancellor of the Annex Magus of the Moat Mother of Runes Admonition Angel Blinding Angel Thunder Dragon

There's lots of options but do also be care of creature cards that say "When monster attacks" because when cheated it, they are not technically attacking because they weren't there during the declare attackers step in combat so their ability doesn't work if they were put in by Kaalia. Enter the battlefield effects are usually better unless the attack ability is too good not to have for a second swing in.

NiTRoBoX on There Shall Be Light

2 months ago

Thanks TheGeneralAdvisor for the comment and suggestion, you are right so I've swaped Helm of the Host for Coalition Relic and Aegis Angel for Gilded Lotus.
I chose those as they can make white mana plus I had them in my collection :) will try to see what I can take to squeeze some more lands in it...
Would include Akroma's Memorial,Land Tax and The Immortal Sun if I had them...

Corporal_Sparrow on Kaalia EDH

2 months ago

Regarding the creatures there are definitely quite a few that don't fit into the decks theme such as Sky Terror, Skittering Surveyor, Iron League Steed, Ammit Eternal, and Baleful Ammit. You should definitely replace them for lower drop creatures that can be effective early on in the game while you ramp up in order to drop your big threats.

There are also creatures that fit into the theme of the deck and have powerful abilities that more than likely wont be useful such as Archangel of Tithes, Aegis Angel, Reya Dawnbringer. Tithes because nobody should really be attacking the player who early on manages to have enormous flying angels and demons, Reya because its fairly unlikely you will have too many cards in the graveyard that can be pulled out and overall you wont get that much value from her, and Aegis could be replace with cards like Dauntless Bodyguard, or Darksteel Plate.

As for the rest of the deck there is a distinct lack of either card draw or tutors throughout the deck. The best cards don't matter if they never make it into your hand. Cards like Shock and Abrade while staples in Standard are fairly useless in EDH partly due to large life totals and multiple threats that often cannot be stopped with just 2-3 damage.

There needs to be more spot removal such as Anguished Unmaking, Swords to Plowshares, and Path to Exile.

In total there are only 3 board wipes in the entire deck which is sub optimal and two of those are creatures which require you to do combat damage to wipe the board so consider having more ways to clear the board.

As for lands you should definitely be running at least 38 since a majority of your creatures have high cmc's. While you are trying to cheat them into play using kaalia you should also be able to pay their full cost if the game runs long or if Kaalia is continuously targeted.

The last point I would make is Elspeth doesnt fit into the deck very well as most of your creatures already have flying so one of her abilities is fairly useless and only producing a single soldier token isn't great protection. However Elspeth, Sun's Champion produces 3 soldier tokens to better defend herself to get to her ultimate and her second ability is a board wipe that is almost 1 sided since most of your creatures are so large.

LuxCannonator on Strong CotF

4 months ago

Looks like a great start ahve a +1.

Here's my two cents:

I would drop Aegis Angel, she's good but to slow for Legacy. Put Kemba, Kha Regent and/or Balan, Wandering Knight in her place and add more equipment

I would drop Scourge of the Nobilis for Consuming Fervor

Some goodstuffs: Angelic Destiny, Basilisk Collar, Captain's Claws, Empyrial Plate, Fireshrieker, Masterwork of Ingenuity, Sigil of Distinction, Umezawa's Jitte, Blackblade Reforged, Brass Squire, and Vulshok Battlemaster, Silver-Inlaid Dagger

Spirits on Kaalia in the works(Final Draft Maybe?)

4 months ago

Hi Khentimentu,

Welcome to the world of Kaalia of the Vast, fellow play Kaalia, Mirror Breaker

Dragon Tempest is a CMC2 Fervor, Mother of Runes won't like it but she'll live!

Grand Abolisher is very nice, means Kaalia of the Vast can attack and play an A/D/D on your turn without interference. He is $6 though, so doesn't help your under $200 budget, but you have some room it looks like.

Karmic Guide is pretty cheap, has protection: and has recursion built-in, I really like her, she can be abused too if you choose. Could easily replace Tariel, Reckoner of Souls, he's too random, and can't get your graveyard.

Should also spend the $8 on Master of Cruelties. Instant kill-con.

Terminate is an inexpensive removal, more modular than Condemn. Lightning Bolt feels a little under-powered with all the good Exile in .

Archfiend of Depravity is a reasonably good budget demon. Mortify is a good budget removal spell. Aegis Angel is a good budget angel, and protects Kaalia of the Vast. Bladewing the Risen is good budget recursion dragon. None are auto-includes though, but there's some stuff there they could replace.

Hellspark Elemental feels wrong, does he combo something? No synergy.

Talisman of Indulgence > Rakdos Signet > Manalith (Commander's Sphere is better too, Cultivator's Caravan)

Battlefield Forge is a budget land that can get rid of some of the "ETB Tapped" lands your running.

Crackling Doom feels in the flavor of this deck because of the red spells you play. Thunderous Wrath is awesome to top deck, but sucks in the hand, can always just burn a player if drawn at a inconvenient time. Bogardan Hellkite also feels kind-of in this flavor too.

Flameblast Dragon won't work if he enters tapped and attacking, you'll have to wait until next turn to activate his ability.

Whip of Erebos its $3 I think, but gives all your creatures lifelink, and has recursion build in. Especially great to trigger guys like Rune-Scarred Demon.

I'm testing Demonlord Belzenlok, I think he's going to work out, I have a feeling.

Since your playing Ugin's Nexus, not knowing the commanders, I'm thinking Ob Nixilis, Unshackled might support that too.

Necropotence is $6 I believe, but can help with the draw issues.

Hopefully you find something useful here. Nice build. +1.

ironman595 on Gisela's Army

5 months ago

I like the deck over all. I think it's pretty neat that your deck has an underlying "angel tribal" sub-theme to it. If you would like to expand that theme a bit then you could focus on more tribal synergies as well, like adding Bruna, the Fading Light and Herald of War. Also in your cat deck you have Herald's Horn and Urza's Incubator which I believe are better suited for this deck.

The big problem I am seeing with this deck overall is that your instants and sorcerys are a bit lacking, especially for red white, and your creature mana curve is really high. Some of the mana problems go away with the amount of rocks you run and if you switch to tribal angels you can use the artifacts and Herald of War to alleviate that a bit. Another problem is that most of your lands enter tapped.

To fix these things you could do as such (if you have the money or desire to):

-Desolation Giant (you're better off with a normal wrath)

-Jareth, Leonine Titan (doesn't have flying or reach which makes him worse)

-Kalemne's Captain (to much mana. If you have enough to monstrous, play an angel)

-Warchief Giant (this card is great, but you might want Angelic Skirmisher or Aegis Angel instead. Up to you really)

-Ancient Amphitheater (you wont be running enough giants for this to be worth it)

-Some of the cycling lands. You don't need 5. (probably Drifting Meadow & Smoldering Crater)

-Comeuppance (4 drop instant is a lot in this deck)

-Manabarbs (I like the idea, but you will need to tap many more lands than anyone else)

-Boros Keyrune (Boros Cluestone is better & it isn't worth 3 mana)

-Loxodon Warhammer (Great card, but not really useful in this high cost deck)

-Tamiyo's Journal (Too slow for this deck)

-Whispersilk Cloak (Most of your creatures already have flying)

+Bruna, the Fading Light

+Herald of War

+Angelic Skirmisher

+Generator Servant (Good mana + haste, and Sun Titan target)

+Path of Ancestry

+Hanweir Battlements (haste is good, enters untapped, don't need but could add Hanweir Garrison if you want to)

+Seraph Sanctuary (life gain is nice & angel synergy)

+Deflecting Palm (just a better Comeuppance)

+Defy Death (5 mana for an angel)

+Marshal's Anthem (anthems and brings back a bunch of creatures)

+Herald's Horn

+Urza's Incubator

+Quicksilver Amulet or Belbe's Portal (removes mana cost problem)

Other cards you might want to think about:There are plenty of other possible angels to add. The list is to big to add here, so look online if you are interested.

Path to Exile is great if you have a spare.

Wear is good, but it's a couple bucks.

Chaos Warp would be a must add if it wasn't $3.

Wraths are good at slowing down the game for you to catch up. Cards like Hour of Revelation, Day of Judgment, Blasphemous Act, Descend upon the Sinful, Rout, and Fumigate are all pretty good examples.

Vandalblast is a good artifact wrath.

Other Tribal artifacts like Door of Destinies & Vanquisher's Banner work nice too.

Kindred Boon might be a sweet enchantment to check out.

Gratuitous Violence is right up this decks ally.

Berserkers' Onslaught is pretty cool as well.

Hope this helped.

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