Knight of the White Orchid


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Rare
Duel Decks: Knights vs. Dragons (DDG) Rare
Shards of Alara (ALA) Rare

Combos Browse all

Knight of the White Orchid

Creature — Human Knight

First strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it into play, then shuffle your library.

Knight of the White Orchid Discussion

ccbaseballcc on There is Life After Death

2 days ago


Currently I am in the process of buying another Burnished Hart and Knight of the White Orchid to add to the deck. Crypt Ghast seems like a solid choice as well for the ramp and I seem to be leaning heavily towards having more swamps.

I didn't know about Tainted Remedy , but that is crazy. I don't think I will need it for my meta, but it may come in handy for the future.

Phyrexian Reclamation is such a great card. Malevolent Awakening I didn't even know about. I may replace Sheoldred, Whispering One with it as she draws a lot of hate when she comes down.

Thanks for your suggestions!

KibaAlpha on Teysa Karlov - KIlled By Death

2 days ago

Forgot to suggest Burnished Hart and Knight of the White Orchid for getting extra lands out.

KibaAlpha on There is Life After Death

3 days ago

I suggest Burnished Hart and Knight of the White Orchid . Help get some extra lands in to play.

Crypt Ghast ramp and has Extort.

Tainted Remedy if your meta plays life gain.

Recursion Phyrexian Reclamation and Malevolent Awakening

KibaAlpha on Teysa Karlov - The Church of Death

3 days ago

You are making the same mistake a lot of people do, you have all these cards that will generate you sac fodder later in the game but little actual early game sac fodder.

For creature control you’ve left out gravepact and Butcher of Malakir .

Burnished Hart and Knight of the White Orchid can help ramp out more lands.

Crypt Ghast helps ramp and it has “Extort”.

Bontu's Monument is cost reduction ramp and and damage to all opponents on you casting a creature.

Bontu the Glorified is a good sac outlet with a death trigger built in.

Ayli, Eternal Pilgrim is a sac outlet and removal in one.

Spawning Pit free sac outlet creature generator.

Phyrexian Reclamation and Malevolent Awakening are good creature recursion cards.

If your opponents play life gain Tainted Remedy and Erebos, God of the Dead can put a stop to that.

KibaAlpha on Rich White Girls

4 days ago

Other suggestions would be to remove Ashen Rider it’s to expensive. You have Archon of Justice and that is enough. You don’t need both.

Elenda, the Dusk Rose should be in the deck.

Remove Sadistic Hypnotist only because de it’s not an instant speed sac outlet.

Other death trigger life loss cards need to be added Vindictive Vampire , Pious Evangel  Flip.

To help get lands in to play you should look at Burnished Hart and Knight of the White Orchid .

To help better control your opponents creatures I suggest Dictate of Erebos and gravepact

jpstodds on Teysa Karlov EDH

1 week ago


First off, thanks a ton for the input!

Bontu is very interesting - do you find it a problem at all that the sac outlet costs mana, and especially coloured mana?

Spawning Pit should definitely make the cut, you're right.

I haven't found I need more ramp thus far, but Knight of the White Orchid and Burnished Hart are both solid. What do you think of Land Tax ?

Expedition Map and Crypt Ghast both should also probably be in, I think, despite what I just said about ramp. They just have a high ceiling on what they can accomplish.

Speaking of monuments, what do you think of Oketra's Monument ? Its reduction effect won't be as relevant but it makes a lot of tokens.

Any suggestions on what to cut?

Thanks again for your input!

KibaAlpha on Teysa Karlov EDH

1 week ago

With Death Tigger Aristocrats these are my suggestions.

Archon of Justice Recurable Removal.

Burnished Hart and Knight of the White Orchid Land Ramp

Keep Toxic Deluge just in case someone drops Gaddock Teeg which pretty much shuts down nearly all board wipes.

Bontu's Monument cost reduction+creature EBT life loss trigger all opponents.

Bontu the Glorified sac outlet+activated death trigger.

Ayli, Eternal Pilgrim sac outlet+lifegain or removal.

Expedition Map helps get that Urborg, Tomb of Yawgmoth and Cabal Coffers combo on the field.

Spawning Pit sac outlet+creature creation

Butcher of Malakir don't let the high cmc deter you from him. Being able to remove your opponents creatures is a huge help to the deck.

Crypt Ghast doubles mana for swamps, works super well with Urborg, Tomb of Yawgmoth but also has Extort, pay a white or black mana extra for each spell you cast each opponent loses 1 life.

Review you sac fodder. There are plenty of good cards but in the end if you don't have sac fodder which is one of the 4 key pieces for an aristocrats deck you will stall out or fail to even get going before you are taken out of the game.

  1. Death Triggers

  2. Sacrifice Outlets 8-10

  3. Sacrifice Fodder

  4. Recursion

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Knight of the White Orchid occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

White: 1.04%