Fountain of Renewal
At the beginning of your upkeep, you gain 1 life.
, Sacrifice Fountain of Renewal: Draw a card.
Printings View all
|Mystery Booster (MYS1)||Uncommon|
|Core Set 2019 (M19)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Fountain of Renewal Discussion
3 weeks ago
Vampires AND this list are cool! I know they are staples but I haven´t yet bought the M19 cards from this list. Fountain of Renewal seems a tough one to replace. Any ideas? I would like to put this together.
1 month ago
By the unfocused behalf, it's like your deck makes tokens yes, It likes things dying with cruel celebrant yes. But I don't see a focus on like a specific type of token so you can build off of that. Exmaple you generate cats, vampire, and Zombie tokens. That's cool (Btw this themed black and white deck is what I started on when I first started playing magic and one of my favorite archetypes so I hold it very near and dear in my heart.) But I feel as if all these tokens don't achieve much on their own. So why not Switch maybe Death Baron for something like Benalish Marshal So now we don't have to change the token style much but everything even your non-token creatures are getting some love. Harder to cast? Sure, and if that's your argument for not getting it, that's entirely okay!
Next, Magic the gathering has an incredibly large card pool so you'll play and collect for years and still learn about new cards regularly. But why not something like Mentor of the Meek over Inspiring Commander? Yeah you have to invest more but why not have your late game be investing with mentor as a curve rather than doing it suuuuper late in the game with inspiring commander? Yeah, you do lose out of lifegain but I'd say you mostly have plenty.
Lastly, with all this lifegain you do have even assuming you decide to swap out Inspiring Commander with Mentor. I feel as if putting that life gain to use passively is a great way to go about it. A card like Bloodthirsty Aerialist or even Ajani's Pridemate seem like they would be creatures having your opponent's trembling in their boots! (Or grocs) Pair that up with something like Gift of Immortality And even a card I'm fond of so biased like Fountain of Renewal and you may just get a scoop if they already lost to it the first match. To answer your last question yes, I do think God-Eternal Oketra and Anointed Procession Would go a long way in this deck. Double all my tokens I'm spawning with Oketra, Elenda, Leonin, and Open the Graves? Yes Please! Spawn a 4/4 zombie to get buffed by Benalish Marshal and/or Death Baron, for every time I cast a creature spell? Yes please. I mean if you really have to resort to it you can get Oketra to combo off herself. Throw the first one down cast the second causing the first to spawn a token. Kill one off cause of the legendary rule. Now she lets you throw her back in your library to rinse and repeat. Not the best combo no, but a usuable one none the less! Teysa Karlov may interest you? Not a lot of synergy here no, but getting elenda, open the graves, or even cruel celebrant to proc twice across the board sounds like so much fun too me. That and the juicy token buff from her, AWESOME, My discord if you ever need to get in touch is Skylee#0240. I'd love to help more with this or any other deck.
2 months ago
I take no offense, I know you're trying to help me! <3
What about Revitalize? Lifegain and drawing a card for only two mana! I got rid of Fountain of Renewal and replaced it with Oketra's Monument. I just wanted it because it's a guaranteed +1/+1 each turn for my Ajani's Pridemate, and to replace the lifepoints lost to Temple Garden. Return of the Wildspeaker would be an amazing draw card, but the problem with it is that its mana cost is so high. I'd have to wait until my 5th turn, which on that turn I should be eternalizing Adorned Pouncer or casting Regal Caracal if I casted Anointed Procession on my fourth turn! I'm thinking about putting in Sylvan Caryatid as a ramp card, but then again, it's a creature, and I don't want too many creatures. At least Sylvan Caryatid is a hexproof card, so people won't classically 'bolt the bird'. With Sundering Growth populate would be incredibly useful with Adorned Pouncer's eternalize ability, or even multiple Anointed Procession and send a few 1/1 lifelink cats onto the battlefield, and Sundering Growth doesn't rely upon the player to take damage. I imagine that in opposing an aggro or creature-heavy deck I'll have a very hard time attacking the player himself, and if I have big cards, they might be deathtouched or destroyed or hated to death or countered. This is why I want a G/W Aqueous Form type of card, as when I get big creatures they can smack the player instead of the creatures. Do you know of any like that? Prowling Serpopard will be very useful against control decks, but I'm afraid to put it into my deck, as it costs 3 mana, and isn't that great. I guess i'm trying to make a cats tribal toolbox deck?!
2 months ago
9-lives, hello once again. Fountain of Renewal seems sort of slow here. You already have lots of ways of gaining life in this deck, through all the cats with lifelink you have, and this will get you all the lifegain and Pridemate triggers that you will really need, especially since Pridemate is the only card that this lifegain directly synergises with. It’s another card that falls into the category of a pure lifegain card, at least in my eyes, and so I see it potentially having similar issues. Yes, it does have the potential to draw a card, by that effect is pretty inefficient. Oketra's Monument felt like a better card here, since the cost reductions could have big impacts on your curve, and the extra board pressure it gave was also pretty good. Alternatively, if you want to be more aggressive then another one drop, like Garrison Cat might be a good fit, you might consider the list a little light on one drops for a deck that wants to curve out quite aggressively. Finally, if you do want a lifegain synergy card in that slot, either Ajani, Strength of the Pride or Ajani, the Greathearted do so much more work in a deck like this, giving you actual payoffs for the lifegain. I’m sorry if I’m coming across as dismissive of your ideas, I’m just trying to be helpful.
2 months ago
I added Fountain of Renewal for my Ajani's Pridemate, and it is general lifegain card that works all the time. If I am facing a black direct damage deck, which usually does about 1 or 2 damage per card, then Fountain of Renewal would mitigate that a bit, but usually when they do have black direct damage, it is en masse so it wouldn't really matter.
2 months ago
Alright, I have some suggestions. Now, never have I dipped in the complot of nocent life-gain, but I do see some follies withal the current decklist.
So, ramp and card draw are necessities of any commander strategy. I typically play decks that dump their hands aggressively, thus I have far more draw than normal. Around 34 slots grant me card advantage and 11 slots are for ramp. Here, you have four cards of ramp and five cards of draw. Granted, one of the draw engines is your commander, but that's six-mana afore it does so.
Furthermore, there are plenty of cards in here that just lack reach. Ajani's Sunstriker is horrid to draw turn 8 and onwards. It may be aggressive betime in the match, yet it is outclassed far too quickly.
So, what I'd cut due to card quality: Agent of Masks, Ajani's Sunstriker, Drana's Emissary, Fog Bank, Goldenglow Moth, Grim Guardian, Night Market Lookout, Oreskos Sun Guide, Pride Guardian, Servant of Tymaret, Wall of Essence, Elixir of Immortality, Fountain of Renewal, Narrow Escape, Spell Pierce, and Mana Leak.
Alright, same drill but I wish to offer some substantiation afore I denunciate these.
Coastal Piracy is a very potent card in decks possessing cheap, evasive creatures. This deck does not, thence I would advise ablating it; merely too inutile.
Sinister Possession and Stab Wound, no matter how much I love the Wound, are easily removed. A sacrifice outlet just negates this effect. The Possession in particular doesn't seem to do anything against certain creatures. Chainer, Dementia Master or Oracle of Mul Daya just don't oft attack or block. Even if, it is a mere two damage. Sure, it may stack quickly, but there are better ways to do so.
Condescend is just outclassed so quickly. Counterspells above two mana must do something potent, and this is potentially more. Scrying 2 is fine, but that also doesn't do much.
Dismiss into Dream is sweet, but this deck cannot deem to hent much from it.
Lovely! Now upon what I would add.
Given that the curve is rather high, I'd add Pristine Talisman; Arcane Signet; the talismans of dominance, progress, and hierarchy; Orzhov, Azorius, and Dimir signet; Mind Stone; and Worn Powerstone. This should grant you later plays far earlier in any match.
Unto thee, benison in card draw. Painful Truths is one I much enjoy. Sign in Blood or Night's Whisper are cheap and efficient. Phyrexian Arena and Underworld Connections go in quite a few decks. Well of Lost Dreams is just splendid. Fact or Fiction is never bad. Dawn of Hope is slow but on-theme. Erebos, God of the Dead seems all too perfect due to its static and activated abilities. Dream Trawler is awfully enticing for gameplans such as this. Lastly, Unfulfilled Desires is a hidden gem that I play in any deck that produces blue and black mana.
Of course, just some efficient engines and finishers. Debt to the Deathless and Exsanguinate are each nocent once resolved. K'rrik, Son of Yawgmoth could also be fine, but lacking depending on your hand, for it cares only if the cost is black. Sorin, Vengeful Bloodlord fetches fallen utility creatures from the yard and proffers much in life-gain. Aetherflux Reservoir does much in murdering everyone, too.
I'd recommend some more wraths in this deck. Fumigate is perfect, Merciless Eviction or Austere Command deal with those pesky artifacts efficiently, Elspeth, Sun's Champion is never bad, Supreme Verdict is fine though pricey, or Kaya's Wrath is always lovely. Take your pick.
Okay, now for some other upgrades on the basics of the deck. Swords to Plowshares, Path to Exile, Abolish, Return to Dust, Murderous Rider, Anguished Unmaking, Despark, Hero's Downfall, Reality Shift, Generous Gift, Pongify, Rapid Hybridization, and Heliod's Intervention all remove permanents efficiently and at instant speed. Vindicate is fine but a sorcery.
Finally, some more life gain payoffs as consideration: Authority of the Consuls has oft shut down my strategies, Ajani's Pridemate gets far too large, Blind Obedience does something similar, Divinity of Pride and Serra Ascendant are giant threats in their own right, Bloodthirsty Aerialist does the same, Propaganda and Ghostly Prison make opponents pay to deal damage, Soul Warden and Soul's Attendant are early drops that allow for quite a bit of life to be gained, Archangel of Thune is always potent, Vona, Butcher of Magan is spicey, Angel of Vitality bolsters your engine, Boon Reflection doubles it, Twilight Prophet can get out of hand, Beacon of Immortality puts you heavensly ahead, Ajani, Strength of the Pride can win games on its own, and Felidar Sovereign demands an immediate answer.
That's all from me! Have a lovely day.
Thank you and farewell.