Fountain of Renewal

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon

Combos Browse all

Fountain of Renewal

Artifact

At the beginning of your upkeep, you gain 1 life.

, Sacrifice Fountain of Renewal: Draw a card.

Fountain of Renewal Discussion

xaarvaxus on Aurelia Homebrew

5 days ago

Some relatively inexpensive cards that should help...

I'd remove Fountain of Renewal in favor of Mind Stone and pull Manalith in favor of either Worn Powerstone or Talisman of Conviction .

I'd remove at least a couple of the Pacifism type enchantments in favor of removal such as Swords to Plowshares or Generous Gift . You could use at least a couple of inexpensive [$$-wise anyway] boardwipes like Fumigate and Hour of Revelation .

Hard to marry lifegain and aggro but for lifegain, you should absolutely consider Soul Warden . With enough lifegain Aetherflux Reservoir could become a kill condition.

musicman3310 on B/W Control Exile

1 month ago

Dawn of Hope can combo with Fountain of Renewal but Fountain is a meh card. You can use Treasure Map  Flip, I personally used to doubt this card but people will literally counter this with a Syncopate which shows how much advantage it gains you. There's also the simple draw spells of Discovery / Dispersal which you already have listed, Revitalize / Ritual of Rejuvenation , and Sword-Point Diplomacy .

ergotoxin on Adanto Pridemates

2 months ago

Thanks Murphy77! I have added in a couple of Fountain of Renewal and Kwende, Pride of Femeref . Thinking about putting in Gideon's Company as well. Good luck with your deck!

DerektheRed on Oloro - commander

2 months ago

In general, my feedback is that you have too many one-shot lifegain effects for small amounts (1-3 life). These don't do enough - you have to have multiple other cards on board before they really help you/hurt others.

Cards to cut:

- Angel of Mercy - Angel of the Dawn - Angel of the God-Pharaoh - Seraph of the Suns - Serra Angel - Urgoros, the Empty One - Vampire Sovereign - Dark Ritual - Healing Grace - Fountain of Renewal - Manalith - Prowler's Helm - Behind the Scenes - Ill-Gotten Inheritance - Trespasser's Curse - Dovin Baan

A few cards to think about adding:

- Herald of War - (one of) Aegis Angel / Deathless Angel / Angelic Arbiter - Blood Baron of Vizkopa - Greed - Commander's Sphere - Alhammarret's Archive - Comeuppance

Last, I'll just note that Oloro is already not a beloved commander, and you're playing a lot of counter magic. You might want to think about inserting some W/U pillowfort, cause everyone is going to be coming for you.

Murphy77 on War of the Feather M

2 months ago

Thanks for the comment The_Dark_Adonis,

Yes there is a clear weakness here. If you play Guttersnipe late in the game, when you are re-playing 4 or 5 instants per turn (using the effect of Feather, the Redeemed ), it becomes a very strong card. It does, however, add very little value to the early game. Torch Courier is a strong first turn play that adds nothing later in the game. Skirk Prospector could work as an early chump-blocker, or give you 1 extra red mana - nice, but certainly not a game-changer.

I started this deck with Tajic, Legion's Edge and Aurelia, Exemplar of Justice in that slot, but wanted to reduce the mana curve and increase tempo. Another option that I did consider was to replace Guttersnipe with Ajani's Pridemate and try to bring in Moment of Triumph or Fountain of Renewal . That would give you a spread of creatures that collect +1/+1 counters before attacking behind Adamant Will or Sheltering Light . I suppose that the biggest reason that I didn't go down that road is that I wanted to try to keep a balance between and .

There is clearly room for improvements, which will hopefully become clear after a few rounds of play-testing at FNM's, or even in Arena

Trainyaj on

2 months ago

You should build a full sideboard of 1-off artifacts if you plan to use Karn, the Great Creator and you should sub out some shocks and swamps to play 4 Interplanar Beacon as the only black you run are planeswalkers. A list of sideboard artifacts are as follows Arcane Encyclopedia – card draw for control, Explosive Apparatus – Bad removal, Navigator's Compass – life gain, Damping Sphere – Anti Izzet phoenix, Fountain of Renewal – Burn, Sorcerous Spyglass – Walkers, Helm of the Host – maybe ok? Magistrate's Scepter – control beater, Meteor Golem – good but expensive removal, Orazca Relic – versatile, Sentinel Totem – graveyard hate, Silent Gravestone – graveyard hate, Skyscanner – replaceable blocker, The Immortal Sun – win-con, Transmogrifying Wand – repeatable removal, Treasure Map  Flip card advantage. Please look at and comment my deck when you have time.


No removal = win

Standard* Trainyaj

SCORE: 2 | 511 VIEWS


Murphy77 on Adanto Pridemates

2 months ago

Working on a similar theme, I came up with a / version of this deck (W L G) that seems to work quite well. Gideon's Company would work well in your deck, then to hit your life-link triggers, Fountain of Renewal might add value.

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Fountain of Renewal occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Standard:

All decks: 0.2%