Indestructibility

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Rare
2010 Core Set (M10) Rare

Combos Browse all

Indestructibility

Enchantment — Aura

Enchant permanent

Enchanted permanent is indestructible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.)

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Indestructibility Discussion

Monomanamaniac on Is shielded by faith modern ...

4 days ago

I really love this card but can't find any information on it. When I tried to add it to a modern deck I was told it was banned but I can't even find it on a ban list. This made my voltron game very sad as Shielded by Faith is much better than Indestructibility as far as pacing goes for aggro

MrPiesGuy on Let Me Sing You The Song of My People

1 week ago

Is Mark of Asylum only there to protect Firesong and Sunspeaker?If so, you might want to swap it out for an aura that gives indestructible - such as Indestructibility or Shielded by Faith.I really don't think it's worth having a creature protector for a deck with only 1 creature.Deck seems like a cool idea.I know it's supposed to be creatureless, but I have a really cool combo for winning:Neheb, the Eternal on the battlefield along with Heartless Hidetsugu and Doubling Cube. Tap Heartless Hidetsugu before combat, then you get red mana equal to the amount of damage all players took this turn - a lot. Double it withDoubling Cube, then cast Comet Storm, paying an extra 1 for each of your opponents and pour all of your mana into the lethal damage of the x cost in Comet Storm. YOU WIN!

Naiop2 on Constellation of Daxos

3 weeks ago

Very interesting deck with constellation!

Your mana curve doesn't spike too quickly, so I would scale down to at least 37 lands. With only being dual-color, Terramorphic Expanse and Evolving Wilds don't add too much value because they're slow lands. Your mana rocks do a good job of balancing your colors. If you're nervous about getting raw mana, consider Thran Dynamo and Worn Powerstone.

You have a lot of very useful artifacts that can accelerate your game. Having Caged Sun, Gauntlet of Power, and Heartstone make Daxos' ability easy to take advantage of, and Illusionist's Bracers gets you even more value. However, I don't see much of a way to get to these artifacts. Diabolic Revelation is great, but it only happens once. If you use it to deal with a situation, then you might not be able to get to your value pieces. I would suggest adding in a few more tutors, such as Demonic Tutor, Diabolic Tutor, and Vampiric Tutor.

You have a few Oblivion Ring effects in your deck. While they're really nice for the experience and the constellation triggers, you might want to consider replacing some of them with instant-speed removal. Path to Exile, Swords to Plowshares, Return to Dust and Erase are some pretty good staples.

If you're looking for cards to cut, I've noticed that you have a lot of indestructibility in the deck, in both artifact and enchantment form. Redundancy is good, but if you can tutor to Darksteel Plate, the only benefit Indestructibility gives you are more constellation triggers. You also seem to be prepared to have your enchantments wiped multiple times. Crystal Chimes is vulnerable to artifact removal, and is more expensive than Dawn to Dusk.

Great work, it looks like a fun deck to play!

ersatz_olorin on

1 month ago

Propaganda seems like an obvious choice.

Enchantments that make Zur indestructible (Indestructibility for instance) also seems like it would be broken.

Decree of Silence would also fit into this deck.

Also Solemnity + Phyrexian Unlife makes you unkillable (except by CD) although that would mess up your infect win con.

Good luck :)

czarkingrex on Karlov Hates people

2 months ago

I'd say you're going in the right direction, though I would highly recommend Extort mechanics over creature reanimation; you'll find that gaining life and exiling peoples' creatures is way more effective than bringing back a couple of your dudes. Pontiff of Blight and Blind Obedience are the best at what they do. Aim to give Karlov indestructible too, so you can throw in more board wipes! Darksteel Plate or Indestructibility do the trick.

Wurmspiralmaschine14 on Budget Licia: Voltron/Manabarbs

2 months ago

If you're having trouble protecting Licia, why not try adding some indestructible-giving abilities like Indestructibility, Shielded by Faith, or Bastion Protector? That'll protect Licia from a majority of removal spells

If you're looking for straight wincons, Felidar Sovereign and Test of Endurance are good life-gain finishers

Bloodsworn Steward is good with Licia

If you're considering Master Warcraft, you should also consider Brutal Hordechief

Mana Tithe gets people all the time. No one expects a counterspell from a Mardu deck. Trust me, Mana Tithe is something you should add

I'd personally add a touch more draw. Look into the Ambition's Cost and Ancient Craving, as well as the less mana-friendly Promise of Power. Also, more removal wouldn't hurt. Check out Utter End, Anguished Unmaking, and the selective boardwipe Merciless Eviction

If you want tokens and a board presence, Crested Sunmare is your new best friend. Also, and though it may be a bit out of your budget, you might want to look into some of the Ajani and Sorin planeswalkers. They'll create tokens, and for the most part have lifegain themes. Elspeths also have token themes, though not really lifegain synergies, if you just want a bigger board state

IDK how competitive janky you want this deck to be, but if you want a fun, uberjanky, and cheap way to end games, look into Boros Reckoner and Spitemare, something that gives lifelink like Nearheath Pilgrim, and double damagers like Dictate of the Twin Gods or Furnace of Rath. Using indestructible-giving cards like Shielded by Faith or Boros Charm to give the Reckoner or Mare indestructable, then have it deal infinite damage to itself. If Reckoner or Mare has lifelink, then you gain infinite life. If you have a double-damage spell on the battlefield, then the Mare/Reckoner'll keep doubling the damage dealt to itself until eventually it can deal infinite damage to a player.

Good luck, and may the topdecks be ever in your favor ;)

S1ayerMonkey on Mr. Smith Goes to Ravnica

3 months ago

Wow cool deck idea! I've never considered alternative win methods like this before.

Since the goal of your deck is to win with either Azor's Elocutors or Approach of the Second Sun, I would add another of each. Some other excellent creatures to consider adding are: Council of the Absolute, Banisher Priest, and Trapjaw Tyrant.

I'm sure you've considered these other spells, but I'll point then out just in case: Pacifism, Bonds of Faith, Lyev Decree, Counterspell, Cancel, Mindstatic, Indestructibility, Captured by the Consulate, and Silence.

Anyway, looks great and I'd be nervous playing against this!

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