Gideon's Reproach


Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Limited Legal
Modern Legal
Highlander Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal

Printings View all

Set Rarity
Dominaria (DOM) None
Battle for Zendikar (BFZ) Common

Combos Browse all

Gideon's Reproach


Gideon's Reproach deals 4 damage to target attacking or blocking creature.

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Gideon's Reproach Discussion

BioProfDude on Might work NAYA std

3 days ago

I really think a couple of flying creatures would be useful. Resplendent Angel might be good, maybe 3x or 4x. Probably drop 2x Legion's Landing  Flip and 1x Settle the Wreckage to make room. I also think you'll need additional land. Probably 1 additional course of each color. Definitely need a Forest as Field of Ruin is a real and dangerous card! Maybe even an Evolving Wilds in case you need it to get yourself a land.

For the sideboard, Field of Ruin, Sorcerous Spyglass, and maybe Conclave Tribunal. Seal Away is also pretty good, and Ixalan's Binding and Gideon's Reproach are also solid cards.

I like the idea! +1 from me!

Stazeeee on Abzan Knights/Midrange Version 3.0

1 week ago

I don't think you need Arguel's Blood Fast  Flip mainboard. Not sure you need Remorseful Cleric mainboard either but I see more reason for that depending on the meta. I'm also not sold on whether Carnage Tyrant is right in this deck. With 24 land and no ramp you probably won't hit 6 lands till around turn 7 or 8 which seems pretty slow. I'd run March of the Multitudes over that as its an instant and you can wait for them to tap out. Even that seems iffy though.

I don't have all the cards to test it myself yet but in my opinion I'd try something like the following:

-1 Carnage Tyrant for +1 Lyra Dawnbringer. It's cheaper and can make a bigger impact game 1. Move the carnage tyrant sideboard for control match ups.

-1 Settle the Wreckage and -1 Cast Down for +1/+2 Vraska's Contempt and/or +1/+2 Conclave Tribunal. Reason being that you don't know what you're playing against game 1 and settle/cast down may not be good. A lot of times their biggest threat is a legendary creature,planeswalker, or even enchantment making Cast Down kind of a dud. Vraska's and conclave are good vs any deck though and pretty flexible cards making them good mainboard for game 1. My point is I think your mainboard has a few too many situational cards instead universally flexible ones.

-1 Arguel's Blood Fast  Flip for +1 Ajani, Adversary of Tyrants. Augruel's may or may not pay off game 1. With as many 2 cost creatures as you run Ajani will most definitely synergize and pay off game 1. It will be a pain for them to deal with in most cases. If you strictly want that slot as a card advantage engine then maybe a Karn, Scion of Urza could fit if you have a copy. I'm not always sold on Karn fitting in a deck but it tends to perform better than Arguel's Blood Fast  Flip in my experience. At the very least he can soak up some damage or make blockers for 4 mana whereas with augriel's your stuck paying 2 life and 2 mana for the rest of the game assuming you have life to spare. Karn just seems more efficient as a draw engine.

-2 Remorseful Cleric? Like i said earlier this card seems situational and not always useful game 1. However if G/B or other graveyard decks start to comprise a big part of the meta maybe they do merit a spot mainboard. If not you can shift them to the sideboard. If you do so you can probably fit 2 more removal spells here. Possibly +2 Vraska's Contempt, +2 Ixalan's Binding (I've always been a huge fan of this card), +2 Gideon's Reproach (takes care of pretty much every early game creature including vigilance ones and is pretty efficient...just think of all the creatures it beats: chainwhirler, steam-kin, most mentors, steel-leaf champion, Nicol Bolas, the Ravager  Flip, Dream Eater, and so on). Another option would be to include Militia Bugler. Militia bugler is the kind of card you just have to play against to see how potent it is. On paper it doesn't seem like much but in practice it's great.

So there's my take on things. As always though take any advice with a grain of salt. I think your list is a really good starting place so I wouldn't want you scuff it up by changing things too much. Just try 1 little change at a time and see whether you liked it or not then move onto the next tweak. Good luck and I'll be keeping an eye out to see how it's going as I may have a go at either azban control or azban knights as my main deck this standard.

Stazeeee on Azban Control Post Rotation GRN

2 weeks ago

risendragon thanks for the input. The deck is still experimental-ish. The current main board gives a decent match up against control or creature aggro b/c it uses flexible cards. In other words it doesn't have any unwinnable matches from what I've tested so far. If it turns out aggro decks are just too fast I may add in some cheap 2 mana removal sideboard such as Gideon's Reproach or Cast Down. Root Snare is another option to stall them out while I wait for my board clear. I would also reduce the number of The Eldest Reborn mainboard in favor of 2 more board sweepers like Phyrexian Scriptures or Ritual of Soot. The current mainboard consists of mostly flexible cards like The Eldest Reborn, Ixalan's Binding, Assassin's Trophy, and Vraska's Contempt b/c they are useful against any deck.

The sideboard is more fun than serious until i establish what my bad match ups are. Like I said if I feel i'm losing to aggro then I will put in cheap removal sideboard and take out cards like The Eldest Reborn mainboard. In my experience though most aggro decks struggle after getting board wiped turn 4 and shut down by The Eldest Reborn and such afterwards. That is why I am debating on including 2 more board sweepers mainboard, but don't want to hurt my match ups against control too much.

Joker207755 on I Love Pussy...Cats!

3 weeks ago

Also Gideon's Reproach makes a good defence card for when trying to keep guys alive

MarcelGilneas on Mister Mammoth's Flying Circus

3 weeks ago

I am said friend that requested that this be posted. So my personal commentary for this deck:

1) Remove Revitalize - At one point I was also quite fond of cards that gain life, but they don't really help you win so much as they help you not lose. Even if this one draws a card too, it also is a card you need to spend so all it does is replace itself.

2) Remove Oakenform, Knight's Pledge - I tend to avoid Auras that buff creatures quite a lot unless there's certain circumstances. It's entirely too easy for your creature to die and for you to lose an extra card this way. The buff is tempting but it's too big of a draw back in my eyes. Squire's Devotion is a special case since it comes in with an extra creature.

3) Remove 1 each of Forest and Plains - This just looks like too much land, especially with the recommendations I'll be giving later on. You probably want to put yourself at 26 lands tops.

4) Move Plummet to your Sideboard - You already have a not insignificant amount of anti-air options. If the deck is strictly flying creatures, that's when you move in Plummet. From your maybeboard, Naturalize or a different version Forsake the Worldly should also be sideboard material.

5) Inspired Charge - I'm not particularly fond of this card; you seem more interested in going tall than wide in this deck. But try it for now and see how well it works. It makes sense with your Mammoth, so I wouldn't outright cut it yet.

6) Llanowar Elves and Druid of the Cowl - The elves you have in here so far are good. You will definitely want more of these guys to make sure you can cast your big goofs as soon as possible.

7) Rabid Bite, Take Vengeance, Gideon's Reproach, Divine Verdict - these cards are going to be your removal suite. They should all be main deck for right now, until you can find better options. Rabid Bite will always be prime for you, though.

This is not a bad start for a deck that is a modified Welcome Deck. You'll definitely want some consistency so you'll want more of your best cards and less of your not quite as good cards. As always, practice makes perfect for deck building.

looizanthony on G/W Tokens - GRN

4 weeks ago

Hi! Thanks for the help. For you both.

Actually, I'm using proxys and I will play the pre-release to get some of these cards.

And I was wrong. Bounty Agent is not so good for a main deck, but for a side, it's a very good idea. Then, in its place, I decided to put 4 Haazda Marshal. Seal Away was a good idea too, so I'm gonna put 2, and remove 2 Gideon's Reproach. I need to test this.

musicman3310 on Vampires! (Rotation Proof)

1 month ago

Some cards to consider for sideboard (or mainboard if you put in some removal). Duress, Vraska's Contempt, Ixalan's Binding, Seal Away, Gideon's Reproach, Nightmare's Thirst, Arterial Flow, Moment of Craving, Divest, Vanquisher's Banner, Sorcerous Spyglass. There's a few more but I think this is a lot already so enjoy brewing with them!

daseeker25 on Mill-Cades ( 99% Rotation - Proof )

1 month ago

First off - I really like my deck and may be brew a similar one. Walls help a lot when attempting to mill the opponent.

I would suggest cutting red. There are some nice sideboard red cards but other than that you just have abrade and jhoira. Abrade helps disrupt aggro but perhaps Baffling End or Gideon's Reproach would fill the same role in white. Your deck is already focusing blue white with a splash of green or arcades and wall of vines.

Sai is awesome in this deck with how many colorless defenders there are. Plus being a 1/4 makes a good blocker with other 0 power defenders. Suspicious Bookcase is another colorless defender at 2 mana. I am not a fan of Amaranthine Wall myself.

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