Benalish Marshal

Benalish Marshal

Creature — Human Knight

Other creatures you control get +1/+1.

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Trade

Have (2) orzhov_is_relatively_okay819 , metalmagic
Want (1) misanthropetappedout

Printings View all

Set Rarity
Magic Game Night (GNT) Rare
Dominaria (DOM) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Benalish Marshal occurrence in decks from the last year

Standard:

All decks: 0.2%

White: 50.0%

Commander / EDH:

All decks: 0.01%

Benalish Marshal Discussion

vasarto77 on Heliod, Sun crowned idea mill

6 days ago

I have decided to put my Korvold deck I wanted to make recently to the side which "due to big debt from previous card purchases" made it look like it might be too expensive for what I wanted. So, I was looking around for a new commander of some kind and despite the fact of how much I absolutely hated the original Theros block and how apathetic towards this one I was I saw the new heliod and really gave it a look over for the first time and realized she would be a really fun and NON super ultra instinct level commander. I tried a mono green as my very first commander which was the locust of mana so I think having a new mono color commander could be fun for my deck rotation. So, help me brainstorm for ideas for what to put in this deck. I already know all about EDHREC and I looked it over and I think we could do a bit better than the list of stuff that is given there.

I already have the showcase version of heliod - Not foil unfortunately- and I was thinking of adding this combo in the deck.

Famished Paladin + Resplendent Mentor I also was thinking maybe doing a slight "aura" theme with the deck-but I don't think there is enough good mono white auras to make use of creatures like Hero of Iroas I could go with tokens as a secondary theme which cards I was thinking of using like Honor of the Pure Benalish Marshal and Storm Herd could be good. But then I might run into the problem of overdoing it with Tokens which I would have to decide WHICH kind of white tokens I would want to aim for that would still let me get in the "lifelink" theme that the deck would run on. I also have things like Sun Titan Archetype of Courage Dawn Charm Loyal Unicorn Idyllic Tutor and Three Dreams in addition to some of the staples from edhrecs' list. I know this can potentially be a really great mid power white aggro life gain-Possibly aura and tokens deck. But I don't normally play white-ever. I have probably have ever had possibly 2 mono white decks "both standard at the time" during the entire time I have ever played magic the gathering. It will also be a challenge since statistics show that having any white in your deck what so ever, even a single card gives you a -1% chance at winning games LOL. Not lying, so to beat someone with a mono white deck would be highly satisfying, especially if they are playing a higher power commander with the higher powered colors like blue green and black or heck, maybe even all three.

Anyone else can brain storm up some ideas? Possibly combos that are infinite or just a singular combo that is fun or strong or possibly what kinds of auras or creature base I should shoot for? Should I go soldier or humans for my lifelink or simply just fill out my deck with creatures with lifelink with no thought to what else they are or do?

DragonzBane on Pioneering White

1 week ago

Mannu_1978 thanks for the suggestion! However, this deck leans more toward a humans build than knights. I think History of Benalia is a little slow and I would probably have to take out Benalish Marshal for it which would remove 4 knights from the build. History of Benalia would probably work better in a Mardu knights build.

SynergyBuild on How would you "fix" white

1 month ago

Do you mean for standard? EDH? I mean, in supplemental products like modern horizons or commander products we've gotten Teferi's Protection , Ranger-Captain of Eos , Giver of Runes , and specifically for EDH, Smothering Tithe , and the dominant card of it's standard, Gideon, Ally of Zendikar all in mono-white, outside of that, multicolored white spells are some of the best, with Dovin's Veto , Teferi, Time Raveler , Teferi, Hero of Dominaria , Kaya's Guile , Siege Rhino , and Deafening Clarion .

For standard Seal Away , cards like Benalish Marshal , Legion's End , the nearly ever-present-since-printed aggro based Venerated Loxodon builds in selesnya or mono-white, as well the base of removal for a while between Settle the Wreckage , Seal Away , and Cleansing Nova .

Even more recently Kaya's Wrath and Time Wipe have been the go-to sweepers. The number-one deck rn is Jeskai Fires abusing Kenrith, Teferi, Clarion, and Justice Strike , Azorious control using Planar Cleansing (a triple white card) is very popular too, and with decks like Mardu Knights, Selesnya Adventure, etc. you'll see white isn't out.

But sure, I would like white to be more powerful, for Vintage, unrestrict Balance , that'd do the trick, for Legacy, just print a 1 mana hatebear for 1cmc instants. Super specific but it'd crush the delver and storm builds that keep it in it's place. Give it protection from instants too so they need a different removal package to deal with it. For Modern, give white a way to deal with tron that is difficult to splash, something like Tomik mixed with Damping Sphere that isn't a human, otherwise that 5c deck will take it.

That and the legacy dude can help some mono-white list beat Shadow, Infect, Eldrazi Tron, Normal Tron, Dredge once they bring in their Axes/Dark Blasts to beat the weenie strategy.

In Pioneer, Humans and Azorius Control are already good.

In standard, give a mono-white strategy some way, that though splashable isn't easy to do so () that hates on graveyards while being good, and some unsplashable way to hate on big creatures. Think The Wanderer if it was good and like or something. Both of these cards need to be decent even without the hate, and with it it suddenly is mainboardable as hate against Cat-Food and Fires respectively.

WUBRG87 on What She Says, Goes.

1 month ago

Noire_Samhain, You know,its funny. i have a bunch of Lapse of Certainty a card i feel if its not reprinted, will go up in price in a few years because its one of the few white Counterspells (youre right nobody expects a counter in white.) The funny part is how i obtained them: friggen dollar tree. yes, the dollar tree packs. I was curious and stupid, but maybe not..i actually pulled a Carpet of Flowers in one. so, its not all garbage. Thanks for the suggestions im definitely considering them! especially Benalish Marshal in place of Kwende, Pride of Femeref .

Noire_Samhain on What She Says, Goes.

1 month ago

If you really want to throw people off, I can always recommend Mana Tithe , Rebuff the Wicked , and Lapse of Certainty (a card I need to personally seek out). White rarely has instant speed interaction, so being able to effectively counter spells is a good way to catch someone off guard. I don't know how budget your definition of budget is for the deck, but Rebuke and Tithe are ~$3 or less, and Lapse is very cheap.

Kwende really doesn't seem to do enough for any creature but your commander, If you have a Voltron sub-theme like my Tomik deck, that's alright, but only like 3-4 creatures have First Strike in your deck out of 30 total. Some sort of enchantment or creature anthem like Honor of the Pure or Benalish Marshal might be more useful?

Otherwise, I have no other recommendations. Stealing the inclusion of Emergence Zone to put in my mono-white deck, I hadn't thought of including it for surprise Instant-speed plays. +1 from me!

Darth_Savage on White Weenie

1 month ago

Looking at your deck I'd say Heraldic Banner wants to be Benalish Marshal you are playing a creature based deck so you want creatures to fill the slots as often as possible. The same is true for Sorcerous Spyglass, this should be Phyrexian Revoker in a deck looking to flood the board with creatures. Oddly with Imposing Sovereign I feel the opposite to this is true, when effecting your opponents creatures you want to blank removal, so Authority of the Consuls is probably the better choice. Lastly, Soldier of the Pantheon feels like a card that belongs in this style of list.

Hope this is of some help, good luck with your brew.

mex_mx on Syr Gwyn - Precon Upgrade

2 months ago

Hey Kehrmann15, here are some thoughts about the deck, especially how to improve it with cards we already have in our playgroup.

Creatures

Arvad the Cursed : In the current deck he probably has too few other Legendaries he can reliably pump. I would tend to replace him with a lord who pushes all the Knights. For example I could give you Benalish Marshal .

Kwende, Pride of Femeref : Similar to Arvad, there are very few targets at the moment. (Three Knights with Firststrike.) As a good replacement I could give you e.g. Aryel, Knight of Windgrace . Besides her respectable 4/4 vigilance (especially useful in multiplayer) she is a "mana sink", so she can use open mana even if you can't play hand cards. Specifically, she creates Knights tokens or destroys other creatures on each turn.

Belle of the Brawl and Skynight Vanguard would be shaky candidates for me, which could ideally be replaced by stronger Knights. Perfect would be for example Puresteel Paladin and Knight Exemplar . But both are not quite cheap and unfortunately I don't have them either.

Otherwise I'd rather go in the direction of 25 creatures, so maybe add two more value creatures. For example, I could give you the two: Kambal, Consul of Allocation fits well to your drain theme. Which you did to Neotopian and me last time. Sram, Senior Edificer lets you draw a card for each piece of equipment.

This brings us directly to the next topic.

Card Draw

Card Draw still seems to me to be the weakest point in the deck. Cards I can give you from my collection would be Read the Bones (e.g. as a replacement for Call the Cavalry , because you don't really play Go-Wide with the deck and hardly profit from it), Skullclamp and Sunforger (both equipment with which you have more synergies and absolute "must haves" in the deck). Especially Sunforger is crazy with your Commander, if you can fetch a CMC4 Instant for 2 mana and cast for free.

For the Sunforger to work properly, we need a few more instants with impact for <=CMC4.

Removal

Removal should be as versatile as possible ("target permanent" is better than "target creature") and as reliable as possible ("destroy" or even "exile" better than "x damage"). Therefore I would replace Integrity / Intervention by Utter End and Justice Strike by Swords to Plowshares (if any of us have it). Adamant Will is only good in special situations, so I would replace it with a good removal. I could give you Bedevil for example.

Tutors

In order to have Sunforger or other cards on hand at the right time, a few tutors would be helpful. For example, I could give you Diabolic Tutor from my collection. Open the Armory would also be a cheap tutor who fits well to your topic.

I'm not finished on the other topics yet, but here are my first notes on equipment, mana rocks and lands:

Equipment

Find a few stronger pieces of equipment to replace the following:

Mana Rocks

One or two more Mana Rocks. If possible <=CMC2, otherwise (if CMC3) only with additional use. In any case Manalith out and if anywhere findable Sol Ring in.

Lands

No Taplands without upside (Gates etc.). If we don't find better duals (e.g. the scry temples would offer a nice upside) replace them with basics.

GabenLagann on charging knights moving at incredibly high speeds

2 months ago

DropshotAssassin I'm in the process of making a few upgrades but Benalish Marshal is definitely gonna make the cut once I grab one and I'll definitely toss Mirran Crusader into at least a sideboard since those are my groups favorite colors to pull out. Thanks for the recommendations!

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