Benalish Marshal


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Rare

Combos Browse all

Benalish Marshal

Creature — Human Knight

Other creatures you control get +1/+1.

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Recent Decks

Benalish Marshal Discussion

FullmetalWes on Honor Valor Glory (BW Knights)

28 minutes ago

Also I want to state that I actually prefer the deck with x4 Benalish Marshal instead of the 2 angels [a lot cheaper $ too].

randomguyguy on Boros deck wins GRN

1 hour ago

I see three issues here. One is that a toughness 2/3 or 2/4 blocker annulls most of your deck quickly, which many decks will have on turn 2. The second is that you run out of steam too fast due to running 25 1 + 2 drops, also making Ritual of Soot, which I suspect will be a sideboard staple, extremely good against you. The third is a lack of ways to deal with the 1/1 soldier tokens with lifelink that the Selesnya list makes -- there are multiple powerful midrange cards that will outpace you quickly with these vulnerabilities, and your vulnerabilities to the sweepers that will do that. I can see three additions that will greatly change your deck, depending on whether you choose to try to optimize for them.
1. Benalish Marshal will require you to focus on white and multicolored 1 and 2 cards, and to play more lands (specifically Plains), maybe 23. However, it will give your deck significant resiliance to sweepers. With four Benalish Marshal and four Tajic, you will be almost always immune to chainwhirler's noncreature 1-damage ping. 2. Goblin Chainwhirler will require you to switch to mostly red 1 and 2 drops, but serves as an answer to tokens, and a way to deal that extra point of damage to swing through troublesome blockers. 3. Path of Mettle  Flip does the same thing as Chainwhirler, but its effects are awesome with other sources of burn like Risk Factor. Be aware that it slows down your creature development significantly if played on turn 2-3 (and should probably be played later). It also means you have to cut a lot of your 1-toughness creatures that would die to it. It's also one of my pet cards, so don't go with it automatically. Here are a list of 1-drops that work with Path of Mettle:

Otherwise, I'd cut legion's landing and your split cards, lightning strike is more versatile as it can burn, and throw in a fourth tajic and go up to 23 lands at the cost of your 1- and 2-drops A good curve might be something like 8 1's/8 2's/8 3's/6 4's, 23-24 lands, that are the attacking cards you want to hit on curve, and then some removal/risk factors/path of mettle/other supporting cards for your last 6.

Pabs4444 on Abzan Knights

1 day ago

Thanks for the suggestion, Feltrix! I was stuck between that and Benalish Marshal. Being 3/4 for 4 is not preferred, but there doesn't seem to be much 4 damage based removal in red and destroy effects will hopefully go towards something else. wants a mana sink. This deck really Any suggestions as to what should be cut? Perhaps cutting 3 cards with some mix of Knight of Grace along with Dauntless Bodyguard?

KiroiSenko on Abzan Knights v5 (WIP)

1 day ago

majestk_ i'm not with you on Radiant Destiny, Benalish Marshal do the same thing adding a 3/3 body and it's way far better than the enchantment that can be esily removed by Knight of Autumn

KiroiSenko on Abzan Knights v5 (WIP)

1 day ago

no Benalish Marshal? lol please shove stupid vona, josu and ariel and put in 4 of marshal!

Seuter on Abzan Token Madness

2 days ago

This vs 1 Whirly Boi (feat. Goblin Chainwhirler).

For real though, while I love tokens, they are going to be difficult to play without a buff, think temporary like Charge or permanent like Radiant Destiny/Benalish Marshal

Ryuji_ on Boros standard

1 week ago

~2x Charge + Leonin Warleader = min 3 dmg

Make a Stand - mass removal protection

Sheltering Light - for important creatures Leonin Warleader Benalish Marshal

Leonin Vanguard + Ajani's Pridemate = ???? = Profit

Heroic Reinforcements + anything on board = ?gameender?

Dark-Dweller Oracle = "Card draw"

Seal Away = removal

Sideboard: Invoke the Divine

OberstHati on Reollus1

1 week ago

Well, my White with Angels is quite similar to your brew, only it exploits the angels more, playing the knights as early blockers, drawing removal and Benalish Marshal to make Resplendent Angel boltproof,... i won FNM with this build 4-0, 4x 2-0, lucky though, i played 2x zombies, 2x RB Aggro.

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