Shielded by Faith

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Rare

Combos Browse all

Shielded by Faith

Enchantment — Aura

Enchant creature

Enchanted creature has indestructible

Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.

Price & Acquistion Set Price Alerts

C15

Ebay

Shielded by Faith Discussion

ghostfire86 on Uril, Stalker of Mists

2 weeks ago

This build is definitely a nice one. Things I think you should add:

Creatures:

Sigarda, Host of Herons-Prevent force sac. If this is out of budget for the moment, then use Tajuru Preserver.

Auras:

Shielded by Faith-Indestructible is better protection than Totem Armor and can be moved from Enchantress creature to Uril later when ETB.

Draw:

Sram, Senior Edificer-Better than Eidolon of Blossoms and works well with equips you've added to your list.

Tutors:

Sterling Grove-Secondary function is shroud for your enchantments

Eladamri's Call-Instant tutor to hand for creature needed like an enchantress creature.

Things that I question:

Greater Good-Draw potential is definitely there, but due to commander tax and inability to haste Uril, other than Xenagos, on next play followed up with Replenish or Retether, I don't see this being overtly useful. The massive card draw potential this deck has also has me question the ability to drop multiple spells per turn with constraints to hand size limit of 7 cards. Reliquary Tower or Thought Vessel would solve that issue for you.

Runes of the Deus-Don't get me wrong, this is a great card for Uril, but I question it in any competitive build for him. At 5 cmc it seems to much to create an overwhelming play without proper openings. Great for 1 shot, too much for clean sweep after proper set up has been gained, if you understand what I'm speaking of. It's kind of like how Eldrazi Conscription is a great 1 shot, but afterwards the remaining players in the group will cast global effects to prevent use on them. Keep in mind that sac effects get past totem armor, protection, and indestructible.

DRmagic2017 on Fun with Enchantments

3 weeks ago

Hello! I also bought "Adaptive Enchantment" and I'm thinking about some changes now. What do you think about adding Shielded by Faith to protect your commander? Other ideas: Mesa Enchantress for additional card draw, Archetype of Courage and Archetype of Endurance (I like their abilities), Thassa, God of the Sea to make your commander unblockable, Cyclonic Rift to remove threats.

robotwalle on Estrid, Keeper of Bogles

2 months ago

Gift of Immortality Shielded by Faith Personal favorites of protection auras

Sovereigns of Lost Alara Good wincon/tutor

Sun Titan Hes too OP

Herald of the Pantheon Cheaper shit

Three Dreams Plea for Guidance Budget tutors

Lignify Darksteel Mutation Totally shut down their commander

Aura of Silence The best pillowfort card imo, it can be emergency removal or just hoses artifacts/enchant strategies in general

Last_Laugh on Narset, Enlightened Master

2 months ago

First I'll start with your Voltron package. Aqueous Form needs to replace Invisibility. Spectra Ward is bad (protection gets in your way) and can be replaced with Steel of the Godhead. I'd also find room for Shielded by Faith for more wrath protection. Your equipment is underwhelming and I'd probably only keep the boots and get Sword of Feast and Famine ((and Aggravated Assault to go with it).

Your ramp package is really small for a 6 drop you want out asap. I'd suggest dropping Darksteel Ingot and Jeskai Banner (3 drops that only add 1 mana don't belong here) to make room for the other 2 signets, Talisman of Progress, Fellwar Stone, and Pentad Prism. 3 drops to consider include Basalt Monolith, Worn Powerstone, and Coalition Relic. I'm also partial to Crystal Vein as ramp here.

Haste is also important so Narset doesn't have to survive a turn. Consider Mass Hysteria, Need for Speed, Ashling's Prerogative, and Hall of the Bandit Lord.

PookandPie on In Mists Lain Thick, Monsters Reign

3 months ago

I've been playing Uril for a few years myself and I have a few recommendations (which, my list is here to give you reference from where my advice stems, as my list tries for t3 Uril and to KO someone by turn 4/5: Uril: You Ain't Seen Nothing Yeti).

Argentum Armor seems like an odd inclusion when not running Runes of the Deus, which lets you easily one shot a player when combined with 1 of most other auras (Shield of the Oversoul + Runes of the Deus = 26 Commander damage). Why destroy a permanent a player controls when you can make Uril go from 5 damage to 18 with a single aura and potentially just knock the player out of the game? Sure, it's a little bit slower, but it actively serves to end an opponent rather than just gaining you some life (then again, in my list I can plop a t3 Uril into t4 Runes + any 1 cmc aura to kill 1 player before they untap for their own fourth turn, so I don't necessarily consider its speed to be a negative factor when Pollenbright Wings is in this deck).

Spectra Ward isn't a great choice for Uril. I used to play it, but it prevents you from putting any additional auras on Uril after you cast it. Spectra Ward is more of a Bruna card since she can bring auras out of hand and graveyard without targeting, and even with Replenish that isn't easy to get around. You could easily find yourself stuck if you have less than an ideal hand, is what I'm saying. Also, Spectra Ward only really prevents damage effects from harming Uril, like Blasphemous Act (non-targeting damage sweepers), and doesn't help against things like Living Death, Cyclonic Rift, or Merciless Eviction, so I found my list to run better without it since indestructible effects protect better than Spectra Ward does, such as Shielded by Faith.

Cartouche of Strength is easily one of my favorite Uril cards. Give Uril +3/+3 and kill anything smaller than an 8/8 on board is nice for 2G, not to mention it gives him needed evasion. I feel like that'd be more worthwhile than Mage Slayer, since Mage Slayer is evasion but it doesn't deal Commander damage (which means you're hitting their 40 life total, not their 21 life total. And Mage Slayer is worthless if your opponent's decks run life gain).

Madcap Skills is just better than Exoskeleton Armor. The Armor requires their be at least 3 creatures in graveyards (which you don't run a huge number of yourself so this would almost entirely be off of your opponent's graveyards), but an immediate +5/+2 and can't be blocked except by 2 or more creatures evasion seems a lot more valuable since it's immediate and doesn't require the game drag on, and also doesn't get smaller once opponents begin dying and their graveyards leave the game with them. Tilonalli's Crown is also very similar and slightly stronger than Madcap Skills, too!

As opposed to the above advice, Daybreak Coronet will probably be more beneficial than one of the other equipment cards, as it provides vigilance, lifelink, and +5/+5.

Plea for Guidance is a card I dropped because of how mana-hungry it was, but it can be used to set up Bear Umbra + Aggravated Assault by itself, which is pretty powerful in slower meta games.

Overall, nice deck. Hope this helps you.

Starsky2814 on Protean Chromium, Elder Dragon

3 months ago

You have me convinced with Curator's Ward. We already have Shielded by Faith for indestructible. Might as well add a way to have hexproof outside from Chromium’s discard ability.

Starsky2814 on Protean Chromium, Elder Dragon

3 months ago

Soothsaying, almost makes me want to add Sensei's Divining Top or maybe Scroll Rack.

Ravenrose, sure I’ll take a look at the decks. Also, thank you for the suggestions! I’ll take them in careful consideration. As for protection from board wipes. I have Felidar Umbra, Flickerform, Indestructibility, Gift of Immortality and Shielded by Faith to help with that.

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