Shielded by Faith

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Shielded by Faith

Enchantment — Aura

Enchant creature

Enchanted creature has indestructible

Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.

SaberTech on Zurtron

5 months ago

If you are going for a Voltron style of Zur there are a few auras that are often seen in those sorts of lists:

Darksteel Mutation and Oubliette complement Imprisoned in the Moon as ways that neutralize commanders. They make it difficult for your opponents to immediately get their commanders back to recast if they don't have enchantment removal. Darksteel Mutation is much better than Kasmina's Transmutation because the indestructible that the Mutation gives means that the enchanted commander will live through a board wipe and not go back to its owner's command zone. Oubliette could replace Pendrell Flux.

There's a bit of a call to make between Flaming Fist and Battle Mastery. Flaming Fist won't trigger the turn Zur puts it into play because Zur will have already been declared as attacking at that point. However, Flaming Fist does stick around if Zur happens to die since it's not an aura. Battle Mastery will let Zur hit with double strike the turn it enters but dies with Zur. It's a call to make depending on how aggressive you want to be. Duelist's Heritage is also generally better than Flaming Fist but not if Zur has shroud from a card like Diplomatic Immunity, so that depends on what auras you choose to run in the end.

If you aren't running Stony Silence as a silver bullet to shut down opponents' artifacts then it could be worth considering Nettlecyst as another creature/pump effect in the deck, even if Zur can't tutor it up. It could potentially replace Gray Merchant of Asphodel since the current list doesn't look that geared to reliably get a big hit off the Merchant's ability.

One of Zur's biggest strengths though is that he can tutor up Necropotence, so that's a card you should aim to add as soon as you can get your hands on one.

Rest in Peace is a strong card for messing with decks that utilize the graveyard.

Back to Basics can punish decks with greedy mana bases.

Stroke of Midnight is better than Expose to Daylight.

Seal of Cleansing or Aura of Silence are targets for Zur to tutor up to get rid of enchantments and artifacts.

Sevinne's Reclamation and/or Sun Titan could be worth considering for getting key permanent cards back from your graveyard.

eliakimras on Wyleth, Boros Voltron

6 months ago

Hello fellow Wyleth, Soul of Card Draw player!

I'm glad you got both Wyleth's and Aesi's precons for a good price. They are reeeeally explosive in gameplay with a few upgrades.

I play a lot of this bad boy, and I want to suggest some swaps below 3 USD for you to take it to a higher ground:

First of all, the ramp. I found out that 2 CMC, untapped ramp is the best for Wyleth. Since he draws so many cards, he can chain rocks and voltron pieces in the same turn, so his next turn is even more explosive than the last one. I almost always have more mana than the Green decks in my pod.

You should run boardwipes that hits your stuff the least:

Also, you can streamline your removal package. All of those are fetchable by Sunforger:

More/better auras and equipment

Cheating equip costs

If you really need to protect yourself against attacks, Ghostly Prison is a way better Palace Guard.

More utility lands

Crow_Umbra on Can't Thwart the Wild Court [Primer]

6 months ago

Solid deck and fun primer! I've been on the fence to build either Ellivere or Gylwain, Casting Director. G/W Auras was one of my first favorite decks when I first started playing 10 years ago, and Aura Voltron was subsequently the first commander deck I put together via Tuvasa the Sunlit.

I'm a little surprised Spirit Mantle is in your Maybe-Board, but I can see how Benevolent Blessing has a functional similarity, and has benefit of having Flash. If anything, I think Spirit Mantle could replace Unquestioned Authority, esp since you tend to draw from Ellivere quite a bit.

Similarly, I think Sigarda's Aid could be helpful in moving it over from your Maybe-Board. In one of my last Aura decks, it let me turn some of those Aggro Auras into combat tricks, or the removal stuff like Kenrith's Transformation into instant speed shenanigans.

My last rec is that you do have a potential combo option with Siona, Captain of the Pyleas and Shielded by Faith. Only hang up is that you need either a haste enabler like Concordant Crossroads or Crashing Drawbridge to give the tokens haste, or Altar of the Brood to negate the need for haste. It's a combo option, but your deck might not need it if the Aggro is already working well for you.

Either way, nice build and keep up the primer writing!

TheOfficialCreator on Lockdown

1 year ago

Just so you know, Time Walk isn't Commander legal.

That being said, what are your wincons? You have a lot of board hate but without payoff you likely will eventually fall behind.

Shielded by Faith and the Sword cycle can help protect Zur while boosting him.

multimedia on Gishath EDH Budget

1 year ago

Hey five supporting budget cards I like a lot with Dinos are Shielded by Faith, Lightmine Field, Domri, Anarch of Bolas, Court of Bounty and Duelist's Heritage. All these cards have repeatable effects for no additional mana which I feel is important when you're playing and wanting to cast many high mana cost creatures especially 8 mana Gishath.

Shielded by Faith is protection from a lot of opponent's removal, combat damage, but also from damaging your own creature to trigger enrage. It can change creatures which is helpful to enchant a creature before Gishath and then attach to Gishath when he enters. Get Shielded on Temple Altisaur or Forerunner of the Empire.

Lightmine Field is to trigger enrage each time you attack. It also deter opponents from attacking you or each other with a lot of creatures. It's excellent with Temple Altisaur.

Domri, Anarch of Bolas does a lot, it's ramp, protection for Gishath/other Dinos from being countered and it can be creature removal/enrage enabler.

Court of Bounty can be repeatable draw with the monarch as well as repeatable cheat a Dino or land from your hand. It helps to get high mana cost Dinos out of your hand onto the battlefield to use your mana to cast ramp, other support or leave it open for instant interaction.

Duelist's Heritage is less mana for repeatable double strike effect for Gishath the turn it enters the battlefield. If you want to you can also give an opponent's creature when it attacks double strike.

DreadKhan on Wyleth, but testing couple proxies

1 year ago

I like using Devout Witness and Viashino Heretic to help deal with artifacts/enchantments, and Jaya Ballard, Task Mage is pretty hilarious if you're already using Basilisk Collar (she can also remove any Blue Commander, which is hilarious I find). Brass Knuckles might do nothing when you double it up on most Commanders, but Wyleth will draw 2 cards each swing for 6 mana, not too shabby, and you can throw it onto some other creature in a pinch. I know you come with Trample, but Unquestioned Authority is a nice budget card for Voltron, draws on ETB and makes your Commander unblockable.

A bit pricier, but Mother of Runes can do a lot of work in a Voltron deck, letting you protect Wyleth, or letting Wyleth get past blockers, which is a lot of work for a 1 drop. If you use Brash Taunter, which is cheap ATM but will go back up, you can also run Pariah and Guilty Conscience, both cards are just stupid with Taunter. If you run Pariah, you could run something like Shielded by Faith, then anyone can be a great Pariah. Pariah is also good with any Theros Gods, or otherwise indestructible creatures, but most are pricey. Pyrohemia is another nice card, it's especially good if people tend to have smaller creatures than Wyleth, and lots of them. As long as you don't kill Wyleth, the card stays around as well. Pyrohemia gets a lot better if your Fiendlash is on Wyleth, each R lets him wallop an opposing player. You can also use Resourceful Defense or Nesting Grounds to put a Lifelink counter on Pyrohemia, there are a few white sources of those counters.

Cool deck, Wyleth does good work on a budget.

TheOfficialCreator on Heliods army

1 year ago

Alright!

Aegis Angel is a good card, don't get me wrong, but currently given the low number of Angels in the deck as a whole and with no Angel tribal, it might be worth looking into Avacyn, Angel of Hope or, some more budget options, Indestructibility, Gift of Immortality, Kindred Boon, Shielded by Faith, Spirit Bonds, or Timely Ward. All of these grant a single creature indestructible for a lower cost, albeit they are not attached to a big flier.

Nothing for Ajani's Pridemate. It's just a good card. If you're interested in other similar cards, Light of Promise, Archangel of Thune, Gideon's Company, Cleric Class, Heliod, Sun-Crowned, Cradle of Vitality, Celestial Unicorn, and Nykthos Paragon are some good ones.

Archetype of Courage seems a bit weak to me personally. Enchantment creature cards with the same mana value that are white and better for your deck (at least from my POV) include Eidolon of Countless Battles and Heliod, Sun-Crowned.

Banisher Priest is good.

Blinding Souleater could easily be replaced by Law-Rune Enforcer, or, if you'd prefer an artifact creature, Burnished Hart is just better in general.

Captain of the Watch and Cataclysmic Gearhulk are both good cards, though the latter doesn't seem to work too awfully well with your deck. I would consider putting in another destroy boardwipe such as Wrath of God or Fumigate.

Chardalyn Dragon is pretty bad, even for an artifact flier. Other fliers with the same mana value include Adarkar Valkyrie, Admonition Angel, Ancestor Dragon, Angelic Skirmisher, Archon of Coronation, Aven Brigadier, Empyrial Storm, et cetera... white is ton of amazing fliers! Put 'em to good use! XD If you specifically want an artifact creature to replace it, Wurmcoil Engine is a good one.

Consul's Shieldguard... see the Aegis Angel comments.

Court Street Denizen... see the Blinding Souleater comments, though this one is better so it's definitely worth keeping around if you want.

Drillworks Mole is a cool card. Basri Ket, Felidar Retreat, and Cathars' Crusade are good too.

Eldrazi Devastator is actually a card I used to run in my decks as a finisher. I would recommend something like Finale of Glory as an alternative that you can really sink your mana into.

Felidar Cub is nice, but War Priest of Thune is strictly better.

Glint-Sleeve Artisan is interesting, and I see how it plays into a bit of your artifact synergies, but if you want that, just use an artifact creature like Adaptive Automaton, Cloudsteel Kirin, or Etched Champion.

Heliod's Pilgrim has a good effect and it's flavorful, just keep in mind you only have two Auras in the deck.

Inspiring Overseer and Knight of the White Orchid are good.

Kozilek's Channeler is a decent card, but given you like small creatures I'm not sure that paying extra for a big body is a great benefit. Worn Powerstone, Thran Dynamo, Arcane Signet, and if you want to splurge Pearl Medallion are all good ramp in white.

Lagonna-Band Elder can be replaced by one of the cards I told you about in my previous comment.

From there, all your cards are great until Soulmender, which again can be replaced by one of the cards in my previous comment, or even Fountain of Renewal. Same with Stone Haven Medic and Sungrace Pegasus.

Toolcraft Exemplar is a really cool card that I have NEVER seen before. If it's working well for you, you should try out Serra Ascendant as well. It runs in a similar vein.

Welcoming Vampire is good too.

Celestial Flare could be replaced by Silence.

Dauntless Onslaught could be replaced by Charge, Bastion Protector, Benalish Marshal, Ethereal Guidance, Glorious Anthem, Guardians' Pledge, or Path of Bravery.

Divine Verdict could just be replaced by plain removal, like Swords to Plowshares, Path to Exile, Journey to Nowhere, Cast Out, Conclave Tribunal, or Oblivion Ring.

Feat of Resistance is nice.

Gideon's Reproach - see Divine Verdict's feedback.

Gods Willing is good.

Kill Shot - see Divine Verdict's feedback. Actually, for the rest of these cards see that and Dauntless Onslaught's feedback.

Aligned Hedron Network is good.

Cloak of the Bat and Hero's Blade - see Dauntless Onslaught's feedback, but also Commander's Plate.

Spidersilk Net doesn't make a whole lot of sense. If you want another 0-mana artifact, look no further than Mishra's Bauble.

Font of Vigor - see previous comment

Siegecraft - Eldrazi Conscription is one of the best auras in the game, but Battle Mastery is nice too

Not Forgotten - Rest in Peace, Ashnod's Altar

Sunlance - any other removal that I've mentioned

Also consider Sphere of Safety.

I hope all this helps! ^^" it took a bit to write up but I think it'll help introduce you to some staples and ways about thinking about deckbuilding and power level. I sent you a friend request so that we can keep in touch and so that I can see and help you with your future decks!

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