Shielded by Faith

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Signature Spellbook: Gideon (SS2) Rare
Commander 2015 (C15) Rare

Combos Browse all

Shielded by Faith

Enchantment — Aura

Enchant creature

Enchanted creature has indestructible

Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.

Shielded by Faith Discussion

ezio2907 on Enchantment shenanigans

13 hours ago

For playing a short time you did a nice job! But there are a few cards that you need to scrap as fast as possible (in my opinion). Those cards are Manalith and Cystbearer . For Manalith are better options and Cystbearer does not do somehting with the rest of the deck. Try Chromatic Lantern , Commander's Sphere , Mana Geode or Spectral Searchlight . Or use something like Cultivate or Kodama's Reach to ramp.

Maybe also use something to protect yourself with something like Sphere of Safety , Propaganda and Ghostly Prison .

I also mis Daybreak Coronet in your deck. It is a solid aura for a low cost.

Good that you use board wipes! But what if you could protect your commander more ( Shielded by Faith )? Than boardwipes would become even beter.

I hope this helps. You are on a good way and keep having fun :)

Kerakis on Feather's Spell Recycling Service

1 month ago

After playing last night, I get the feeling that the deck is being pulled into too many different directions. My advice is to lean into the cantrip effects while protecting Feather and the other creatures, and try to win through combat as soon as possible. I think that the token subtheme is solid, but I'd chuck the redirect shenanigans. It would make for a good laugh when/if it finally goes off, but the combo is too fragile, too expensive, and takes up way too many card slots.

My suggestions (in no particular order):

In: 25

Maybe:

  • Purphoros, God of the Forge - On the fence with this one, but I think you have enough token generation to warrant him.
  • Twinflame - Multiple Heroic trigger and synergizes well with Purphoros
  • Spawning Breath - Puke up tokens for ramp/Purph triggers. Bonus points if you proc Heroic.
  • Assemble the Legion - Another iffy card that I'd probably only run with the Purph package. It pretty much has to be answered or it will get out of control, but it takes time.
  • Skullclamp - Plenty of tokens to draw cards off of. May already have enough card draw, if there is such a thing. Test to find out.
  • Bathe in Light - Protection for likely many of your creatures, but no card draw, and it doesn't protect against board wipes.
  • Grand Abolisher - We aren't a particularly counter-heavy meta, but I think this might warrant an include to protect from getting hit with a 2-for-1 destroy spell in response to your targeting your creature with a spell. This deck will be reliant on swinging hard every turn.
  • Duergar Hedge-Mage - We have a pretty enchantment/artifact heavy meta, but if you are fast enough, it may not matter.
  • Runaway Steam-Kin - Useful for storing up some red mana for those X spells, but there aren't many in the deck currently.
  • Vandalblast - cough Meta cough
  • Soul's Fire - Good way to finish someone off, if you can't get through easily. Might not be necessary.
  • Emerge Unscathed - Protection. The free cast is nice, but lacks the card draw.
  • Sentinel Tower - Iffy on this one, but I think you'll cast enough spells to make this valuable.
  • Graceful Reprieve - ETB triggers/"Protection". Definitely better than Gift of Immortality in this deck, but you should be able to keep your creatures alive without needing this.
  • Teferi's Protection - Dodging boardwipes is useful, but this may be unnecessary. No way of abusing Feather's ability here.
  • Gilded Lotus - Colored mana rock, but with such a low average CMC, this may not be necessary relative to the cost.
  • Fell the Mighty - Board wipe that will let you keep at least something of yours. Test to see if it is necessary. You may be able to outpace opponents without it.
  • Austere Command - Value city. Likely to be used to wipe other threats while keeping your own. Test to see if it is necessary. You may be able to outpace opponents without it.
  • Chandra's Ignition - paired with one of the spells that give protection or indestructible, and targeting a heavy hitter, you can wipe everyone else's creatures and keep your own. Might be too heavy-handed, but probably worth testing.
  • Bandage - Card draw/possible protection. The protection seems a bit weak, so I'd only add it, if you feel that you're stalling out on card draw.
  • Heal - Card draw/possible protection The protection seems a bit weak, so I'd only add it, if you feel that you're stalling out on card draw.

Out: 25

  • Crowd's Favor - Not sure that it does enough to warrant a card slot, especially without drawing you a card.
  • Galvanic Blast - Part of the cut redirect package. Little use outside of said package.
  • Liberate - Currently, the only ETB effects in the deck are Captain of the Watch and Stuffy Doll 's choose a player clause, both of which I would recommend cutting. It would synergize with the Purph package, but even still I'm not sure it warrants a spot, given all the protection you already have.
  • Lightning Bolt - Part of the cut redirect package. Little use outside of said package.
  • Lightning Strike - Part of the cut redirect package. Little use outside of said package.
  • Magnetic Theft - There are currently only two equipments in the deck, and you're unlikely to face too many equipments in our meta, since your decks make up most of the equipment in said meta.
  • Shock - Part of the cut redirect package. Little use outside of said package.
  • Authority of the Consuls - The small amount of lifegain is unlikely to be needed. The hatebear effect is too easy to play around.
  • Gift of Immortality - This card doesn't synergize with much of anything. You're better off running protection spells that Feather can return to your hand.
  • Guilty Conscience - Part of the cut redirect package. Little use outside of said package.
  • Indestructibility - With as many instants that give a creature indestructible, this card seems unnecessary and only serves to slow the deck down.
  • Pariah - Part of the cut redirect package. Little use outside of said package.
  • Shielded by Faith - With as many instants that give a creature indestructible, this card seems unnecessary and only serves to slow the deck down.
  • Boros Reckoner - Part of the cut redirect package. Little use outside of said package.
  • Captain of the Watch - There are only 3 other soldiers in the deck. She might (barely) make the cut, if you had Purphoros, but I'd likely still cut her.
  • Coalhauler Swine - Part of the cut redirect package. Little use outside of said package.
  • Fabled Hero - Basically, just a beater. I'd much rather proc the other Heroic triggers in order to get tokens to protect against forced sacrifice effects.
  • Firesong and Sunspeaker - You have 1 white spell that can trigger this, and that is if you swords your own creature. You have 6 (cut to 2 with these suggestions) red spells that will gain you life. Using Blasphemous Act to gain a bunch of life is neat, but lifegain in Commander is often negligible due to commander damage, and with so few ways of actually triggering this card at all, it definitely doesn't make the cut.
  • Stuffy Doll - Part of the cut redirect package. Little use outside of said package.
  • Truefire Captain - Part of the cut redirect package. Little use outside of said package.
  • Fire Diamond - Not terrible when you get it early, but coming in tapped is going to feel bad when you need the mana that turn.
  • Marble Diamond - Not terrible when you get it early, but coming in tapped is going to feel bad when you need the mana that turn.
  • Pariah's Shield - Part of the cut redirect package. Little use outside of said package.
  • Pearl Medallion - Not enough high CMC white cards to warrant this, especially since it doesn't discount the color cost.
  • Chain Lightning - Part of the cut redirect package. Little use outside of said package.

DemonDragonJ on Signature Spellbook: Gideon

1 month ago

I cannot believe that there has not yet been a thread for this, so, I shall make one.

The next installment of the Signature Spellbook series has been revealed, and it is Signature Spellbook: Gideon.

I admit that I was certain that the next installment would be for Chandra, but it is more dramatically appropriate to have it feature Gideon, since it seems likely that he shall die in War of the Spark, and this also make it very likely that there shall be a spellbook for each of the original five members of the Gatewatch (Jace, Gideon, Chandra, Nissa, and Liliana).

The cards in this set are as follows:

Gideon Jura

Martyr's Bond

Path to Exile

Rest in Peace

Shielded by Faith

True Conviction

Worship

Blackblade Reforged

The cards are very visually-impressive, but I am slightly disappointed, because all of them have already been printed in the modern frame style, and this series of products is a great way to reprint older cards in the new frames. However, I am glad that none of the cards are filler, as occasionally happened with the From the Vault series, although I do feel that eight cards is simply too few; ten cards would have been much better.

I definitely plan to purchase foil versions of both Path to Exile and True Conviction , provided that they are not too expensive.

Also, it is so wonderful to see new artwork from Richard Kane Ferguson, since he has not illustrated a card for this game since Eventide in 2008; as usual, his artwork is amazing! I do hope that this means that artists such as Rebecca Guay, Ron Spencer, or Thomas M. Baxa may eventually illustrate for WotC, again.

What does everyone else say about this? What are your thoughts about the second installment of the Signature Spellbook series?

Motys on Yennett All Odds, No Evens

2 months ago

So first iteration of my yenett deck was put to the test. 3 games, 3 wins. Worth mentioning i'm playing only in paper and that our LGS is small and deck are rather casual (i believe strongest decks are like 6/10 in term of power). We tend to play long games. My build runs 38 lands (21 basics, 1 fetch), and 10 even cards. Cannot provide decklist yet. My build isn't very focused on single target removal. Thou i need to add some removal for enchantments/artifacts. No Future Sight, Sensei, Soothsaying. Rise of the Dark Realms, Anguished Unmaking i have in other decks.

Even cards are : Strionic Resonator (damn this one is strong), Swiftfoot Boots , some 2cmc mana rocks, Supreme Verdict , Wrath of God , Smothering Tithe (Can this get ban already?), Overwhelming Denial .

Since this is "casual", only wheel effect im running along this Smothering Tithe is Dark Deal .

Liliana Vess performed really well. I don't have Animatou. Jace, the Mind Sculptor is probably fine addition to the deck. Dream Cache is probably better than Frantic Search? Living Death is too risky in my opinion.

To protect myself and yenett i'm running packet of : Propaganda , Ghostly Prison , Sphere of Safety , Shielded by Faith , Karmic Justice , Bastion Protector

Ethersworn Adjudicator was really good in my games.

Counterspell package: Stubborn Denial , Disallow , Overwhelming Denial .

Fun's over pack : Time Warp , Temporal Mastery

Examples of odd cards im running: Herald of Leshrac , Artisan of Kozilek , Brilliant Ultimatum , Pathrazer of Ulamog , Blatant Thievery , Void Winnower , Inkwell Leviathan , Mind's Dilation , Teysa, Envoy of Ghosts , Platinum Angel , Angelic Arbiter

If You want to improve Yenett and make deck real nasty , extra turn spells are probably way to go (Nexus of Fate might be really strong). Old Ulamog and New Emrakul are also Odd cards. Magister Sphinx , Enigma Sphinx , Mother of Runes , Iona, Approach of the Second Sun can also be very good.

Hope this helps a little and i'll see another Yenett video on the channel :D

KuyaKun on Infect Voltron

2 months ago

Livewire Lash Is a great card to add to the deck because infect DOESNT have to be combat damage, it is triggered through ANY damage. The equipment gives the creature the ability, and the triggered ability allows the infect to go through

I suggest running a bit of green for the power boost, Phytoburst Would be great in this deck, just swing for a 6/6 infect on turn 3

Also Shielded by Faith isn't legal in Modern, so you should replace it with Darksteel Axe or maybe Swiftfoot Boots

Tenebroleso on

2 months ago

17/03/2019: LOST (Home testing)

Ezuri, Renegade Leader + Zur the Enchanter + Arcades, the Strategist + Trostani, Selesnya's Voice

Ezuri parte molto veloce con una serie di drop a 1 e 2.
Anche Trostani è rapidissimo e scendono in tavola prima Anointed Procession e poi Crested Sunmare .
Al 4° o 5° turno Arcades è già costretto a lanciare Fell the Mighty per pulire il tavolo e rallentare il gioco, di fatto inchiodando gli elfi con una carta in mano.
Zur si mette in protezione con Propaganda , Windborn Muse e Archangel of Tithes e diventa praticamente inattaccabile.
Trostani, diventato archenemy e con 50+ life, inizia a popolare cavalli ma viene fermato in tempo da Imprisoned in the Moon .
Arrivano in tavola anche Armada Wurm e Collective Blessing per Trostani, e Arcades viene vaporizzato da un attacco in massa di token.
Zur nel frattempo ha tutorato Shielded by Faith e Curator's Ward senza che gli altri potessero opporsi.
Prende anche Ethereal Armor e il turno seguente Phyresis e subito dopo Arcades lascia il gioco anche Trostani che non ha volanti per opporsi.
Nel frattempo Ezuri si è ripreso e ha un po' di creature in gioco. Appena Zur passa prova a chiudere subito la partita con Coat of Arms e Triumph of the Hordes ma si becca un Cyclonic Rift in faccia.
Tocca di nuovo a Zur e finisce lì.

Tenebroleso on

2 months ago

17/03/2019: LOST (Home testing)

Ezuri, Renegade Leader + Zur the Enchanter + Arcades, the Strategist + Trostani, Selesnya's Voice

Ezuri parte molto veloce con una serie di drop a 1 e 2.
Anche Trostani è rapidissimo e scendono in tavola prima Anointed Procession e poi Crested Sunmare .
Al 4° o 5° turno Arcades è già costretto a lanciare Fell the Mighty per pulire il tavolo e rallentare il gioco, di fatto inchiodando gli elfi con una carta in mano.
Zur si mette in protezione con Propaganda , Windborn Muse e Archangel of Tithes e diventa praticamente inattaccabile.
Trostani, diventato archenemy e con 50+ life, inizia a popolare cavalli ma viene fermato in tempo da Imprisoned in the Moon .
Arrivano in tavola anche Armada Wurm e Collective Blessing per Trostani, e Arcades viene vaporizzato da un attacco in massa di token.
Zur nel frattempo ha tutorato Shielded by Faith e Curator's Ward senza che gli altri potessero opporsi.
Prende anche Ethereal Armor e il turno seguente Phyresis e subito dopo Arcades lascia il gioco anche Trostani che non ha volanti per opporsi.
Nel frattempo Ezuri si è ripreso e ha un po' di creature in gioco. Appena Zur passa prova a chiudere subito la partita con Coat of Arms e Triumph of the Hordes ma si becca un Cyclonic Rift in faccia.
Tocca di nuovo a Zur e finisce lì.

Tenebroleso on

2 months ago

17/03/2019: WIN (Home testing)

Ezuri, Renegade Leader + Zur the Enchanter + Arcades, the Strategist + Trostani, Selesnya's Voice

Ezuri parte molto veloce con una serie di drop a 1 e 2.
Anche Trostani è rapidissimo e scendono in tavola prima Anointed Procession e poi Crested Sunmare .
Al 4° o 5° turno Arcades è già costretto a lanciare Fell the Mighty per pulire il tavolo e rallentare il gioco, di fatto inchiodando gli elfi con una carta in mano.
Zur si mette in protezione con Propaganda , Windborn Muse e Archangel of Tithes e diventa praticamente inattaccabile.
Trostani, diventato archenemy e con 50+ life, inizia a popolare cavalli ma viene fermato in tempo da Imprisoned in the Moon .
Arrivano in tavola anche Armada Wurm e Collective Blessing per Trostani, e Arcades viene vaporizzato da un attacco in massa di token.
Zur nel frattempo ha tutorato Shielded by Faith e Curator's Ward senza che gli altri potessero opporsi.
Prende anche Ethereal Armor e il turno seguente Phyresis e subito dopo Arcades lascia il gioco anche Trostani che non ha volanti per opporsi.
Nel frattempo Ezuri si è ripreso e ha un po' di creature in gioco. Appena Zur passa prova a chiudere subito la partita con Coat of Arms e Triumph of the Hordes ma si becca un Cyclonic Rift in faccia.
Tocca di nuovo a Zur e finisce lì.

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Shielded by Faith occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%