Teysa, Combo Queen

Took a good amount of time (and still) foiling out one of my favorite decks to play. Slowly adding in a description for everything, so any feedback or a +1 is greatly appreciated.

  • Banisher Priest - Combo piece. Also good temporay removal, as he's 100% okay to have in the graveyard and combo off once Sun Titan lands. Was formerly Fiend Hunter but this guy is tutorable with Recruiter of the Guard , grand you lose on the permanent exile with stacking Hunter's trigger. Good tradeoff.
  • Blood Artist - An important centerpiece of the deck (which is why we run 4-ish), needed to win for a lot of our combos, and just good all around synergy.
  • Bloodghast - I love this card. Perfect sac fodder & easily recursive - If I weren't so OCD about my fetches (I might add them all later - I think it's "cheap" to add non color fetches) I'd add them all. Usually one of my Buried Alive targets. Also good synergy with the non-token creature dying stuff.
  • Bloodsoaked Champion - This is more or less if Bloodghast and Reassembling Skeleton had a baby.
  • Cruel Celebrant - Blood Artist gang gang.
  • Grand Abolisher - Our masturbatory card, which is more or less counter-fodder, but gives us peace of mind to combo off.
  • Gravecrawler - Another nice recursive card, and the hardest (considering we only have four ways of getting zombies) and easiest (only costs a single black) of bringing him back to the fray.
  • Grim Haruspex - A semi-solid card draw engine. Does well after a board wipe and combos with sac outs and our non-token recursive package ( Gravecrawler , Bloodghast , Bloodsoaked Champion , Nether Traitor , Reassembling Skeleton , and to a lesser extent Haunted Dead )
  • Haunted Dead - Comes in with a token ( Ashnod's Altar / Nim Deathmantle ), helps get Gravecrawler out of the yard, and is self-recurring and a discard outlet need be.
  • Karmic Guide - Revolves around a few combos and is just good to recur necessary pieces.
  • Leonin Relic-Warder - Just like Banisher Priest but instead of using Sun Titan, uses Animate Dead or Necromancy .
  • Mentor of the Meek - Probably the worst of the card advantage pieces, however card advantage nonetheless.
  • Midnight Reaper - More card advantage, and can lead to a lot of card draw if you Gravecrawler around, just like Dark Prophecy you need to be careful about how many times you're drawing.
  • Nether Traitor - Necessary piece. Can combo with a lot of stuff, and is hosted by our "whenever a nontoken creature dies" suite. Sometimes a Buried Alive target.
  • Pawn of Ulamog - Another essential "whenever a nontoken creature dies" piece. Can lead to infinite colorless mana. Creates infinite dorks to swing in for... 0.
  • Pitiless Plunderer - Simply a better Pawn of Ulamog , while it doesn't creature creature fodder, it does
  • Reassembling Skeleton - Necessary piece. Can combo with a lot of stuff, and is hosted by our "whenever a nontoken creature dies" suite. Often a Buried Alive target.
  • Reveillark - Combo and recursion piece.
  • Sadistic Hypnotist - Free sac outlet. If you're able to, he can create a pretty big advantage sacrificing card hands, and sometimes winning the game.
  • Sengir Autocrat - Combo piece with Nim Deathmantle and an mana altar. But if you have Teysa, Orzhov Scion (or even if you don't) can create a lot of triggers for drawing cards, etc.
  • Smothering Abomination - This thing is either one of the best or worst card advantage pieces. in Borat voice This thing is black not.
  • Stoneforge Mystic - 90% of the time gets Skullclamp otherwise we're left with plan B Nim Deathmantle . Again, just card advantage.
  • Sun Titan - I'm pretty sure there's a book out there with what this combos with and how. I think I figure out new things every game.
  • Viscera Seer - Free sac outlet. Cheap. Minimal effect.
  • Zulaport Cutthroat - Blood Artist #4
  • Altar of Dementia -
  • Ashnod's Altar -
  • Blasting Station -
  • Chrome Mox -
  • Gilded Lotus - Slightly expensive, yet necessary ramp.
  • Lotus Petal -
  • Mana Crypt -
  • Mox Diamond -
  • Nim Deathmantle -
  • Orzhov Signet - Pretty necessary ramp.
  • Phyrexian Altar -
  • Skullclamp - One of the greatest card advantage generators out there.
  • Sol Ring - Duh.
  • Talisman of Hierarchy - Pretty necessary ramp. So happy they printed this.
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  • Bolas's Citadel -
  • Corpse Connoisseur -
  • Dimir House Guard -
  • Endrek Sahr, Master Breeder - Haven't had much to test this guy out, but is usually a dead card.
  • Elspeth, Sun's Champion -
  • Entomb -
  • Falkenwrath Noble -
  • Fiend Hunter - Original Banisher priest.
  • Marsh Fitter -
  • Mortify -
  • Pious Evangel   -
  • Relentless Dead - When I was using this, really never had the mana to do cool stuff with it.
  • Sanitarium Skeleton -
  • Seal of Cleansing -
  • Skeletal Vampire -
  • Suture Priest -
  • Trading Post -
  • Utter End -
  • Wrath of God / Terminus - I'd run wipes contingent on the meta I play with.
  • Xathrid Necromancer -
  • Yawgmoth, Thran Physician -
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    Casual

    100% Competitive

    Top Ranked
    • Achieved #4 position overall 2 months ago
    • Achieved #1 position in Commander / EDH 2 months ago
    Date added 4 years
    Last updated 14 hours
    Exclude colors URG
    Legality

    This deck is Commander / EDH legal.

    Cards 100
    Avg. CMC 2.45
    Tokens 1/1 Spirit, None Treasure, 0/1 Serf, 1/1 Faerie Rogue, 0/1 Eldrazi Spawn, 2/2 Morph
    Folders Decks, inspiriation, Cool Decks, Interesting Commander Decks, Sample, Teysa EDH Ideas, Uncategorized, Cool decks, idea, ummmm...uwu, See all 15
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    Revision 27 See all

    14 hours ago)

    -2 Swamp main
    +1 Castle Locthwain main
    +1 Arcane Signet main