Bear Umbra

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "Whenever this creature attack, untap all lands you control."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

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Bear Umbra Discussion

RamaLama on It's Not Easy Being Green

1 day ago

Hmm Emzed, I didn't even know about Heroic Intervention. I guess I'll have to include it on my want list. Thanks for the heads-up.

You're right about redundancy, Grantley91, but I do have that feature with Bear Umbra, or cards that will immediately pop Omnath (or a copy of Omnath) back out after being destroyed in order to protect the mana pool. Cards like Winding Canyons, Savage Summoning, Yeva, Nature's Herald, Nim Deathmantle and Mirrorpool protect the mana pool, which forgoes the need to keep Omnath himself protected to some extent.

Unfortunately, as sometimes happens, none of this stuff was on the field when I got Wrathed in that game. /:-(

RamaLama on It's Not Easy Being Green

1 day ago

Hmm Emzed, I didn't even know about that card. I guess I'll have to include it on my want list. Thanks for the heads-up.

You're right about redundancy, Grantley91, but I do have that feature with Bear Umbra or cards that will immediately pop Omnath (or a copy of Omnath) back out after being destroyed in order to protect the mana pool. Cards like Winding Canyons, Savage Summoning, Yeva, Nature's Herald and Mirrorpool protect the mana pool, which forgoes the need to keep Omnath himself protected to some extent.

Unfortunately, as sometimes happens, none of this stuff was on the field when I got Wrathed in that game. /:-(

entheogeneral on (Super)Friends with Benefits

4 days ago

Oh I see, I love the Aggravated Assualt Bear Umbra combo better, but yours fits. The only problem with a combo like that is it requires you to have better creatures than your opponent(s). But if you have five slivers out then that means you have better creatures.

Bhaal666 on Temur Partners (Valuetown)

2 weeks ago

I saw you have Sword of Feast and Famine and Savage Ventmaw. When I see these it makes me want to have Aggravated Assault and Hellkite Charger could add Bear Umbra for the cherry on top. combine the mana or land untap with the extra combat phases and bash down an opponent or two from 40 to 0 in one turn. Not the most efficient combo as you must win at combat multiple times but it is fun and really throws people off. Works well with the little bit of voltron you have going too. Laboratory Maniac for when you draw your deck.

Bhaal666 on Aurelia's Angels

3 weeks ago

i would also recommend Aggravated Assault but would suggest Hellkite Charger too since you want to do all the combats. you are not using green so you cant grab Bear Umbra but Sword of Feast and Famine can go infinite attacks with hellkite or aggravated. this combo is usually acceptable even in groups where combos are frowned on since you still need to get through on the attack which is easy to stop with a decent blocker.

ehohenthal on Omnath burns you

3 weeks ago

Stomping Ground

Lotus Cobra

Azusa, Lost but Seeking

Crucible of Worlds + Wooded Foothills, any other fetch lands like that, you can reuse with crucible and get multiple drops per turn, or Stripmine over and over

plus you need more red mana, your pie chart shows your costs are about 45% red, and youve got like 85-90% green mana sources. in a deck like this where you have so much power and land drops, i would also maybe try Mana Flare or Heartbeat of Spring decks like this typically benefit much more than most others so the symmetry isnt too bad.

Asceticism might be nice to stop bad things, also I think you would like Stonehoof Chieftain as a finisher.

Bear Umbra is quite nice too

n0bunga on

3 weeks ago

Updated:

IN:

High Tide

Diabolic Intent

Burning Wish

Mox Opal

OUT:

Island

Far Wanderings

Bear Umbra

Grapeshot

Grapeshot wasn't really going to do anything, I don't know how reliable I'd be able to pull off a storm count of +40...Tendrils is a much better outlet.

As for Bear Umbra, I like the idea of untapping the lands, but honestly, the main goal is to get ad nauseum and go off from there. Far Wanders again was a neat ramp with Threshold, and will do nicely in other graveyard decks I have. But in this it's one of those cards I get whenever I don't really need it. Something like Mox Opal is far more appetizing to cascade into.

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