White Sun's Zenith

Instant

Put X 2/2 Cat creature tokens onto the battlefield. Shuffle White Sun's Zenith into its owner's library.

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White Sun's Zenith Discussion

ShaharRyu on Arahbo - Legendary Cats!

1 day ago

Adorned Pouncer is a must with arahbo. Turning that 1/1 into a 4/4 with doublestrike which swings by turn 3 is nasty and sweet. I do notice as well you haven't included Skyhunter Skirmisher, a considerable powerhouse for the deck being a 4/4 with double strike but with the added benefit of built in evasion on flying for a single more mana. Enlightened Ascetic brings some enchantment removal in the form of a body that can hit for 4 if needed. Leonin Relic-Warder brings in some similar effect. Krosan Vorine is a cat which goes under the radar but with provoke and a little boost from Arahbo, 6/5 going for heads in the field ain't a joke. Leonin Shikari is rather useful if you are going for the equipment approach on Nazahn. Oreskos Explorer acts as a Gift of Estates with a good body for arahbo to boost. Sure we are running Green and have access to better ramp but it is good to consider. Pride Sovereign, out kitty overlord, can get very big with a good White Sun's Zenith or even a Regal Caracal coming into play.

Mirari's Wake was part of the precon and comes along nicely with the deck. It gives you the ability to slam more than a single big cat at once or cast a colossal Zenith.

For a little Go Wide strategy, Overwhelming Stampede can help a bit, even at sorcery speed.

For the final touch. That new Bladehold Kitty from M19 comes in nicely for any cat dek i believe.

Riktor on Battlebond White

5 days ago

This is better, but I'm not a fan of: Mardu Hordechief, Ajani's Mantra, Test of Endurance, Felidar Sovereign. I feel like the alternate wincons won't be possible since this is effectively a 1v1 and we won't be ignored as much as far as life totals.

Ashes of the Abhorrent is meh to me, its not that great and I'd almost say put in another board wipe instead. Since we're going token heavy, I suggest Martial Coup, Fumigate, Hour of Reckoning as good additions.

I suggest adding Knight of the White Orchid and/or Land Tax since you're only running a few black sources. White Sun's Zenith is another good mana dump as is Entreat the Angels

I feel like removing Emeria Shepherd might be a mistake.

Spirits on Arahbo, Budget... for Cats EDH

2 weeks ago

Hey TzickyT,

I'd feel pretty good going into a game with this, I can see some win-con's:

1) T2 Eladamri's Call > Lost Leonin. T3 Lost Leonin, T4 Silverblade Paladin (or Duelist's Heritage/Berserk/Ajani, Caller of the Pride) swing for lethal Infect.

2) Ramp mana staying under the radar into an Felidar Sovereign

3) Congregation at Dawn into a Shalai, Voice of Plenty / Archangel of Thune / Spike Feeder into Infinite Life

4) Mirari's Wake into a White Sun's Zenith and attack with a Triumph of the Hordes

5) Stonehewer Giant pulling a Grafted Exoskeleton onto an Eminence Skyhunter Skirmisher/Adorned Pouncer attack for lethal infect

6) A Bloodforged Battle-Axe supported by the Puresteel Paladin and Leonin Shikari annihilating opponents with a Rancor

Lots of fun cat stuff here!

To support the Puresteel Paladin, you need to include a Tree of Tales and Ancient Den these Artifact lands add to the Artifact count. They can straight replace just basic Forest and Plains and they don't cost much.

During your eval, if you finding you tutor Bloodforged Battle-Axe with Open the Armory and Steelshaper's Gift quite a bit, and find the mechanic is working, it can be supported by a Sigarda's Aid. Hammer of Nazahn already does the same thing, and is also tutorable by Nazahn, Revered Bladesmith which is why I wouldn't suggest it off the hop, why not just Open the Armory the Hammer of Nazahn right? But something to keep on the Maybeboard. I feel like this won't be the prevalent win con though.

Future priorities for $ would be Land upgrades, that is the worst part about commander format, but it's looking pretty balanced. If you find Puresteel Paladin still isn't activating when you play him, also can keep a Talisman of Unity or Selesnya Signet on the Maybeboard, and go down a land pulling/ramping spell to help improve the % he works. If your finding that he usually triggers when you play him, then I'd rather have the land pulling/ramping spell because it filters the land out of the deck, so your drawing playable cards not lands, and it has synergy with Mirari's Wake.

Nice deck.

Spirits on Arahbo, Budget... for Cats EDH

2 weeks ago

Hi TzickyT,

Hopefully you find some of this useful.

The reason why Lost Leonin and Archangel of Thune/Spike Feeder work consistently is the tutoring. Under budget constraints you must include Eladamri's Call it's the best tutor, and it's only a few $'s. Also you must include Congregation at Dawn.

Wild Nacatl has no place in this deck, hes a 2/2 (at best) for with no Lifelink, he doesn't provide us anything, and is a dead draw late game.

Did you start with the Arahbo, Roar of the World C17 Deckbox "Feline Ferocity"? If so play the Mirari's Wake, it works excellent with White Sun's Zenith. Also include the Bloodforged Battle-Axe.

Key to the City makes no sense, you have little/no recursion, just use Expedition Map to tutor Rogue's Passage and perhaps include a Crop Rotation. Instead use Trample, by including Behemoth Sledge also gives additional Lifelink.

Taj-Nar Swordsmith is a great budget equipment tutor for Skullclamp, Swiftfoot Boots, Bloodforged Battle-Axe, late in the game he can tutor the Grafted Exoskeleton as well. If Bloodforged Battle-Axe is in, certainly Kemba, Kha Regent can make her way in.

Pride Sovereign is decent as well, I've been testing him out at the moment because of his speed (slow).

Since you'll be slower, can use reset cards like Divine Reckoning.

Canopy Vista would be good with the number of basic lands available. Fortified Village too.

Condemn is a good budget removal too (situational).

Oreskos Explorer can replace Nissa, Vastwood Seer  Flip if you don't have her already.

I'm not sure Recycle is right, feels wrong. If anywhere you are going to splurge some cash would be on a Sylvan Library, but Recycle isn't right.

I would include a Sunbond doubles your chance of drawing / tutor into Spike Feeder Infinite Life combo anyway. It's good with the other lifelink Loxodon Warhammer the Lifelink cats, Archangel of Thune etc. Since you tutor less, have more probability of drawing into it. If you do draw it, just tutor the Spike Feeder.

Green Sun's Zenith without a Dryad Arbor isn't as good, because it loses its Modularity as a Mana Ramp & Tutor. There are still some targets though like Mirri, Weatherlight Duelist or Spike Feeder or Prowling Serpopard, etc. Still ok, just not as good.

Lifecrafter's Bestiary is a little high mana cost, but it's a decent draw engine.

Rampant Growth is a good cheap tutor.

The primary win-con is tutor Lost Leonin + Double strike (Berserk, Ajani, Caller of the Pride, Duelist's Heritage) etc. Secondary to that try and Lifelink and Felidar Sovereign.

I wouldn't use 1 for 1 like Broken Bond, maybe just put Return to Dust it can exile annoying Indestructible Planeswalkers too, and if you Sorcery cast its 2 for 1.

Eldritch Evolution is another cheap tutor I've been toying around with.

Thaumatic Compass  Flip feels too slow for me.

Some ideas to consider anyway. +1.

Pervavita on Ayli Shutdown the Board

1 month ago

Ayli is a ton of un to play. Sword of the Animist I find to be one of the best ramp cards you can run as you have a cheap commander that also has deathtouch she can grab you 2-3 lands early with ease. Tithe is also some good early ramp if interested.

Slagwurm Armor is nice to give you more life from your sacrifices.

I don't run much targeted removal but rather more board wipes as Ayli takes care of the targeted removal fine I find.

Elspeth, Sun's Champion I love in here as she can board wipe the big creatures if you need it or give you 3 sacrificial lambs.

Storm Herd and White Sun's Zenith give you a ton of tokens and that can transform into a lot of life, win con, or sacrifice fodder.

You can look over my deck if you like for other ideas Ayli.

Xica on Help with Esper Control

1 month ago

Damnation is not a spell you should run. If you really want to run something black, play Bontu's Last Reckoning, it eats elves players best starts, and in such cases Damnation is a dud.

However currently you should run Settle the Wreckage, as its GREAT against both hollow one, and boggles. And it doesn't eat all of your tokens.

P.s. If you splash for cards that make your deck faster at the price of loosing late game winning power (aka. inevitability) you are hardly creatign a control deck. Especially if you already started with a deck that should be called "gideon tribal midrange". I meant that if you are focusing on early turns with targeted discar that is 6x do nothing cards right there, true "draw-go" lists would beat decks built this way easily. By powerful late game cards i meant cards like Secure the Wastes or White Sun's Zenith - producing your win condition at the opponent's end step is significan't, you win at instant speed, hold up all the mana you may need on their turn, and can even wait till they tap out.)

Oloro_Magic on Goryo's Esper Control

1 month ago

If you are taking the deck esper, esper control is a really underappreciated deck in my opinion, then first and foremost I would pick up the card that makes esper so appealing in Esper Charm, it does virtually everything you want and is the real reason to go esper in my opinion.

Additionally I disagree with the above sentiments regarding Search for Azcanta in fact I would even consider upping it to 3, as I'm sure you know a control deck in modern these days is largely judged based on whether or not it has Search online, and recently seasoned control players such as Benjamin Nikolich have been championing 3 in the mainboard.

Timely Reinforcements is more of a sideboard card, in its place I would play some more traditional control finishers, namely Secure the Wastes, White Sun's Zenith.

Also for sweepers I think Supreme Verdict is still the best option, its more flexible and most of your lands are already blue sources so it makes sense. I would aim for 3 since you have the lingering souls plan. Also I would cut 1 Tasigur for another Logic Knot though that stems from my strong control preference.

Overall, the list looks solid!

Good draws, Oloro

TlDecker1988 on $100 Budget for Improvements

1 month ago

Sorry, even though I just completed the tutorial and I'm used to Sally. If someone could post here the different commands that'd be awesome.

Running the following in Modern. Next month I'll have ~$120 for Improvements to my Modern deck.

I currently run:Deck4x Nimbus Maze4x Port Town2x Glacial Fortress4x Faerie Conclave5x Plains5x Island

4x Wall of Omens3x Vendilion Clique4x Restoration Angel

4x Path to Exile2x Detention Sphere

4x Serum Visions4x Spreading Seas1x Sphinx's Revelation

4x Condescend2x Negate1x Logic Knot

3x Supreme Verdict

I only run 24 land because I have the full compliment of 4 Wall of Omens, 4 Serum Visions and 4 Spreading Seas.

It does pretty good. The last local Modern tournament I played I went 3-1, with my loss being to 8-Rack.

It's favorable against a good lot of aggro and combo. I haven't tested against a lot of mid-range.

I currently have in my extra card pool:

2x Dread Statuary4x Rune Snag2x Pull from Tomorrow3x Logic Knot4x Blade Splicer2x White Sun's Zenith2x [Momentary Blink]]1x Oust1x Whispers of the Muse1x Think Twice

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