White Sun's Zenith

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Commander 2014 (C14) Rare
Mirrodin Besieged (MBS) Rare
Mirrodin Besieged: Mirran (MBM) Rare

Combos Browse all

Tokens

White Sun's Zenith

Instant

Put X 2/2 Cat creature tokens onto the battlefield. Shuffle White Sun's Zenith into its owner's library.

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White Sun's Zenith Discussion

Mandalorian on Boros Token

3 hours ago

White Sun's Zenith

Hour of Reckoning

Crescendo of War

Cathars' Crusade

Decree of Justice

Intangible Virtue

Captain of the Watch

Purphoros, God of the Forge

Hero of Bladehold

Goblin Assault

I think you need more targets for Sunforger to be good or you may need to cut it. Swords to Plowshares, Path to Exile, Chaos Warp, and Wear to name a few.

Erie Interlude doesn't seem that great in a token deck since blinking permanently removes them.

FYI Alesha cannot be in you deck because she is technically a Mardu creature. Because of the activation cost , she is actually a creature. This is not to be confused with something like Blind Obedience who's cost to extort is actually reminder text and not an actual activation or triggered cost, meaning it can be played in non black decks. Hope this was not too confusing. Happy Brewing!

Xica on Strongest HUB

9 hours ago

icehit6
Where did i say that Deathgorge Scavenger is a better card than Scavenging Ooze?

They are good for completely different things.
Hence one is not strictly better than the other, as they don't do the same thing.
(Similarly to how Spellstutter Sprite and Snapcaster Mage don't do the same thing - one is more of a niche card, but it doesn't make it a worse version of the other card)

P.s.:I see the "modern is X turn format therefore ... card is unplayable" arguments as completely invalid.
There are decks that can goldfish t3 wins somewhat reliably, be it via pumping Hollow One, firing of Goblin Charbelcher, or just playing a lot of 0 mana artifacts creatures with Goblin Bushwhackers.
And in the same format there are viable grindy draw-go control, and prison decks - that play stuff like White Sun's Zenith X > 5 as their win condition.

Mandalorian on [WIP] God of the Sun

3 days ago

I'd say add these to make the deck more aggressive

Captain of the Watch

Hero of Bladehold

Crescendo of War

Wing Shards>Celestial Flare

Honor of the Pure>Crusade

White Sun's Zenith

Brave the Elements

Drop the Enchantment package, I don't think you are running enough enchantments for them to be significant enough

Academy Rector, Citadel Siege, Greater Auramancy, Rest in Peace, Aegis of the Gods

My suggestion would be to drop these as well

World Queller, Wingmate Roc, Valor, Transcendent Master, Serene Master, Sentinel of the Eternal Watch, Hundred Handed One, Divine Verdict, Stir the Pride, Serra Avatar, Stoneforge Mystic (you don't need her to still make the swords good), Student of Warfare, Shattered Angel, Kongming, Wall of Reverence, Dictate, Staff of Nin, Retaliate, Mirran Crusader, and Retreat.

That should help trim about 20 cards you shouldn't need and add in some more aggressive ones

RUST-O on Daxos

3 days ago

Excellent start. A lot of the enchantments you have are excellent for a go wide kind of strategy. You should look into more mass token producing cards to facilitate that.

To start:

Army of the Damned

White Sun's Zenith

Entreat the Angels

Increasing Devotion

Luminarch Ascension

Emeria Angel

Captain of the Watch

Heliod, God of the Sun

Elspeth, Sun's Champion

Dont worry about what tokens they are just make a shit load. Then play other shit that is good because of that.

Geist-Honored Monk

Elesh Norn, Grand Cenobite

Xica on ToolmasterOfBrainerd

1 week ago

I have to add that if a deck (like your favourite) leans on delve creatures that will exile a LOT of cards, then Search for Azcanta will likely never fill the graveyard to the degree, it needs to flip.
However control decks use cards like Snapcaster Mage, or Logic Knot which don't need the exile of the whole graveyard, they only ask for a few card from it.
Thus in such deck, the enchantment in question works pretty well.

Before the debate gets ugly, i would propose that i explain what i mean by control.
I mean decks that use permission spells (instant speed hard removal, hard counters & discard), to stop the opponent from doing what it wants, and plan to win in late game, as they have the more solid ("more inevitable") win condition - be it White Sun's Zenith for X="infinity" or whatever else.
Your deck is a tempo deck, at least in my books, since it plays the same disruptive permission spells, but it plays cheap threats early, and protects them with the forementioned spells (and hopefully wins before the opponent can find enough answers to remove these threats)

Spirits on Arahbo, Xenagos... for Cats EDH

2 weeks ago

Thanks MegaMatt13. Will digest and figure out what to cut to get them in.

Berserk has been in and out, I thought the same about the removal aspect of it too which is cool, especially if it's attacking an opponent in a Multi-Player pod. Have to find room.

Pride of Lions I keep going back and forth on, the idea is to tutor trample, Green Sun's Zenith into Rhonas the Indomitable or Steelshaper's Gift into Loxodon Warhammer, or Arahbo, Roar of the World last ability... so Trample overcomes all but the toughness of the blocker anyway, where Pride of Lions does that extra damage, but then gets killed probably without actually killing his blocker either (Because if the blocker can't kill him why did they block him in the first place, and he does no damage to the blocker). He's good, should find something to out for him.

Metallic Mimic is really borderline, I think about his interaction with Brimaz, King of Oreskos, Kemba, Kha Regent, Pride Sovereign + Regal Caracal (Especially for my Felidar Sovereign win-con), Ajani, Caller of the Pride. I originally had more, like White Sun's Zenith and some others, but there are less. Metallic Mimic on his own isn't that exciting 2/1 for . He's definitely high on the cut list.

Puresteel Paladin + Leonin Shikari makes Eminence and Lightning Greaves a viable option together, but its janky. I cut Sword of Light and Shadow and Sword of Feast and Famine already because of the same issues. It's really the haste more than the protection I want anyway since Selsnya is quite limited for haste.

Both suggestions Heirloom Blade and Fireshrieker are great, I'm struggling a bit with which cards to cut, and worried about getting too few cats.

Thanks for the feedback, MUCH appreciated.

suarkdivad on Mirri, Weatherlight Duelist

3 weeks ago

Beastmaster Ascension Yes indeed, put it in there. Also, some of those token producers - looking at you Guildmage - are expensive and slow. Hornet Queen, Ant Queen, and White Sun's Zenith are also mana intensive, but more bang for your buck I think.

Also, Cloudstone Curio is a great way to repeat token makers, reuse etb, and get more value out of your critters.

_raeofsunlight on Essence tokens

3 weeks ago

Personally, I would remove your Arbor Elf and Elvish Archdruid to add in Avacyn's Pilgrim and Llanowar Elves. I would also consider throwing in a Cryptolith Rite. This paired with tokens gives you some insane ramp. I would also replace Thraben Doomsayer with Raise the Alarm. Don't get me wrong, I love Thraben Doomsayer, but I do feel like it's a little slow with one token a turn. I would also check out the Midnight Guard + Presence of Gond combo.

Other cards I would look into are:White Sun's Zenith, Secure the Wastes and Oath of Nissa

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