|Commander / EDH||Legal|
Printings View all
|Battle for Zendikar (BFZ)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
Flash (You may cast this spell at any time you could cast an instant.)
When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)
|Have (6)||releasethedogs , Narueled , , agardels , AlbinoLion , jhTheMan99|
|Want (14)||zn.tportlock , widell , LastCall , EdwinSmithIV , xafeara , Jspeed , JannieB , flipdipple , redarrow4403 , Clones16 , QBrick , boneSANITY , Vialheart , Xelgion|
Stasis Snare Discussion
1 week ago
It's a straightforward deck, something even a nooby player like me could play. It's just that I don't really like Avacyn -- it's an overpowered card, but someone I used to play magic against was also sort of a beginner like me, but spent a significant amount of money on overpowered cards. My friends and I quickly got tired of seeing his Avacyn hit the board (say hello to my Stasis Snare byotch), and we basically pissed ourselves everytime he tapped for 4 mana because of Jace, the Mind Sculptor .
2 weeks ago
Oh, also, if you need to shave dollars to stay in your budget, I would start with Archetype of Courage , Fiendslayer Paladin , Gift of Immortality , Kazandu Blademaster , Lingering Souls (It's not legal in your colors to begin with, so that should be cut regardless), Mimic Vat , New Benalia , Prototype Portal (What is this even doing here?), Return to Dust ( Crush Contraband is roughly as good and much cheaper), Rogue's Passage (only really worth it in a voltron deck), Seal Away ( Crib Swap and Stasis Snare are better and cheaper), Sigiled Paladin , Silverbeak Griffin (how is a card from an intro deck a dollar, anyway?), and Thalia's Lancers .
1 month ago
I've replaced 3 of the enchantment removals Arrest , Stasis Snare and Pillory of the Sleepless in exchange for a bit more interaction with Utter End , Swords to Plowshares and Unmake . I'm also considering which card I'd want to let go of if I would like Blind Obedience or Authority of the Consuls to slow down the pace.
Thank you for your assistance ^^
1 month ago
I like it! And suggest you play more kill spells like Go for the Throat, Path to Exile and the like. Things like Thoughtseize would also be great here. Stasis Snare looks good, but sometimes you want to remove other types of permanents, and white is the perfect color to do so. A simple Disenchant or a more ruthless Ixalan's Binding for instance would improve your perfomance against a wider range of decks imo. Lastly, more card draw like Phyrexian Arena, Sign in Blood, etc would not be bad I think
1 month ago
2 months ago
2 months ago
2 months ago
Solemnity is a really strong card that shutdowns Atraxa, Praetors' Voice, Vorel of the Hull Clade, Mikaeus, the Unhallowed-Triskelion/Walking Ballista combo, Marchesa, the Black Rose reanimator and general infect decks. Since you're not running any of these strategies, swap in Solemnity. It comboes with Phyrexian Unlife (you can't die since you can't have poison counters), Lost Auramancers (that can be immediately killed with High Market to bring Decree of Silence so no one but you can play Magic), Glen Elendra Archmage (counter every single noncreature spell your opponents cast, since she can't have -1/-1 counters), Dark Depths (the land enters without counters, then immediately turns into Marit Lage - but she can still be easily Swords to Plowshares'd), Glacial Chasm (if it can't get counters, you can keep it forever to never be attacked), Mystic Remora (free draws for the rest of the game) and Arixmethes, Slumbering Isle (it enters as a creature). It also comboes with Elephant Grass (more pillowfort), Force Bubble, Delaying Shield and Kitchen Finks, but they're not that good on their own. However, you need to protect your combo pieces: Solemnity+Decree of Silence win combo cost a whopping 11 mana, and can be disrupted easily. So you need protection of targeted removal. Privileged Position, Sterling Grove and Greater Auramancy can do the trick, and the Grove doubles as a tutor. // Enchanted Evening comboes with Aura Thief+High Market, Cleansing Meditation, Calming Verse, Opalescence+Mirari's Wake (all opponents' lands will be 0/0s and will be put into the graveyard while yours will be 1/1s) and Serra's Sanctum. // Omniscience + an Enchantress + Approach of the Second Sun is a free win if uncountered. // If I can suggest some improvements on your manabase: Exotic Orchard, Rogue's Passage, Prairie Stream and Yavimaya Coast are cheap replacements for Thornwood Falls, Woodland Stream and 2 Islands. Weirding Wood is better than Gift of Paradise, because it can draw you a card via Clue. Card advantage is crucial in EDH, and you should run at least 6 sources of realiable draw. That's why I recommend you to run Mesa Enchantress, Verduran Enchantress, Kruphix's Insight, Mystic Remora, Rhystic Study, Sylvan Library (comboes with Abundance), Argothian Enchantress. // Eladamri's Call tutors your creatures. Ground Seal and Rest in Peace shutdown graveyard stategies. Open the Vaults is a really good budget replacement of Replenish and plays around Ground Seal (better replace Hanna, Ship's Navigator - she's too slow). Courser of Kruphix, Land Tax, Mirari's Wake, Burgeoning and Exploration are great ramp Leyline of Anticipation allows you to play on your opponents' turn. Copy Enchantment gives more utility. Search for Azcanta Flip fills the graveyard for Open the Vaults and easily flips into a good utility land. Seal of Primordium, Seal of Cleansing, Banishing Light, Stasis Snare, Cast Out, Prison Term, Act of Authority, Detention Sphere, Imprisoned in the Moon, Song of the Dryads, Grasp of Fate and Aura Shards take care of troublesome permanents. Energy Flux, Aura of Silence and Stony Silence deals with artifact decks. Austere Command, Wrath of God, Supreme Verdict and Cyclonic Rift are great boardwipes. Teferi's Protection is the best protection spell ever released. Karmic Justice and Martyr's Bond tell people to don't mess with you. Collective Restraint is another Propaganda effect (comboes with Prismatic Omen).
Stasis Snare occurrence in decks from the last year
All decks: 0.01%
Commander / EDH:
All decks: 0.06%