|Commander / EDH||Legal|
Printings View all
|Battle for Zendikar||Uncommon|
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Flash (You may cast this spell at any time you could cast an instant.)
When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)
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Stasis Snare Discussion
14 hours ago
Would Freejam Regent be of enough value in this deck to consider swapping in for one of the angels? With all your Servos, you can cast the Regent using improvise for a pretty good deal.
Also, would you consider Thopter Arrest as a possible substitute for Stasis Snare? The difference between requiring vs could offset the non-instant speed. Although in a meta full of + decks, the Snare makes a lot of sense.
15 hours ago
19 hours ago
1 day ago
1 day ago
Correct me if I'm wrong, but you may need more spot-removal. You have a ton of counterspells which is OK, but unless you curve into your gearhulks 100% you're gonna have a bad time.
Stasis Snare is the first thing that comes to mind.
1 day ago
Moving up the mana ramp, you have no one drops at all. I'd recommend 3-4 each of Toolcraft Exemplar and Thraben Inspector. Good both early and late game, generally. Maybe a few copies of Inventor's Apprentice.
Renegade Wheelsmith is a good way to open someone up for some damage. I would ditch Caught in the Brights, Hungry Flames, and probably Pia's Revolution in lieu of Harnessed Lightning and possibly Declaration in Stone/Stasis Snare as good removal. I would switch a copy of Kari Zev, Skyship Raider for a copy of Depala, Pilot Exemplar. 3 copies of a legendary is a good rule of thumb.
Boros colors are very strong in Standard right now, and what you have is the groundwork of a good deck. Happy building.
2 days ago
1 Stasis Snare--Against WU Flash, creature heavy, ramp, and vehicles.
All-in-all I think we've made something solid. Keep me posted! :-)
3 days ago
You might want to make use of the up-and-coming Renegade Rallier. It plays very well with fetches to either ramp or bring back a creature. If you do decide utilize it, make sure to crack your fetches before casting CoCo if you have something useful in the grave.
Oath of Ajani looks really good with Abzan Falconer; so does Metallic Mimic. I can see why you want to make use of Falconer, but it might need some more support. Oath or Mimic could be the last kick that it needs. If you move Gideon to the mainboard, it will make some awesome synergy because the second ability on Oath will actually matter.
Overall, I like the deck. I run something similar with clues to help fuel the late game. How well has Yisan performed for you? Would he be fine as a one-of, or is two the right number? Your sideboard is really cool. You might want to explain it in the description.