|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Uncommon|
|Promo Set (000)||Uncommon|
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Flash (You may cast this spell at any time you could cast an instant.)
When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)
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Stasis Snare Discussion
1 month ago
Ohhhh your right I just assumed that you where running messa.... it might just come down to if you can hit moon before them. You could run Magus of the Moon (of course it's in bolt range and you gave them red manaX)) just to increase your chance but idk. I'm at a loss
Banishing Light is another option
2 months ago
whit the commander and whit the cards i see in this list i can already say what cards i wouldn't play
Ghostly Prison personaly i think ghostly prison slows u down and your opponents too. if u are playing mox diamond and manadorks i would suggest u to go look for other cards that not make u a target that fast. at my locals ghostly prison is a card that gets blown up as fast as its put on the field and then u are the target for the first 3 turns. in my opinion there are a lot of other cards that are safer to play then ghostly prison and can do potentional the same.
Karmic Justice in my opinion is karmic justice only good when u play a non focused creature deck. personaly i m thinking of getting rid of my karmic justice in my bruna deck becous they only target bruna and then poorly enough nothing happens whit the other enchantments attached to my bruna becous there not destroyed of a certain card. stil if u are not going to play in creatures whit aura's on i would not bother taking it away.
why would u need to have flash ? whit Leyline of Anticipation your playing enchantments ... not going to say that the card is a bad card but its in my opinion 4 mana draw a card and waste the rest or a 0 mana card that does nothing also if u want to exile stuff whit for example an oblivion ring. than i would suggest cast out and Stasis Snare to add to your list
Luminarch Ascension good card only play it on the right time.
Sphere of Safety waist of space Starfield of Nyx not good if u go for an aura matchup
Birds of Paradise and Bloom Tender doesn't help u at all only makes u have creatures that do something early and waste your time later on. if u don't win whitin 5 turns i wouldn't bother playing them in your deck.
Emeria Shepherd u don't play a landfall deck but a regain mana deck. so why play landfall if u don't run any cards like play an extra land on your turns
Karametra, God of Harvests and Nylea, God of the Hunt to much mana for what it does when u need it not a fan of a lot of the gods in an echantress deck - Heliod, God of the Sun on the other hand if u have mana over u can stil have a blocker for your planeswalker.
i hope this helps u already on a good way to tune your deck Solitary Confinement ;)
2 months ago
2 months ago
2 months ago
Satyr Enchanter is the new M19 enchantress, and it is really a good choice, I recommend it! +1 on the list, below I will give you some random suggestions!
Journey to Nowhere, Grasp of Fate, Seal Away, Banishing Light, Oblivion Ring, Detention Sphere, Stasis Snare, or Cast Out all ahve ups and downs, but are great at removing a hatepiece while going off, or any real threat on the field!
Cloudstone Curio - Cast an enchantment, bounce another, cycle between two cheap enchantments to draw a ton of cards, great card!
Words of Wind - Cast an enchantment, pay 1, cast trigger to draw off an enchantress, bounce another enchantment, rinse and repeat to bounce every permanent your opponents control, down to their lands!
Excited for the 23rd? A new Commander 2018 Bant Enchantment deck will be spoiled then! a new commander that synergizes with enchantments and doesn't cost 300 dollars like Angus Mackenzie? I hope so!
3 months ago
Ah, I gotcha! Yeah, I thought you were saying my list was mostly terrible cards lol
The list did always say instant speed (or at least, for as long as I can remember). I did recently update the list to include other cards that are instant speed (like Stasis Snare, which I did not include for a long time), but the instant-speed factor has always been important for the list.
Thanks for the suggestions though, and feel free to continue to suggest cards on any of my lists :) I'm not perfect, and in fact, I miss stuff all the time lol
3 months ago
Stasis Snare is instant speed creature only removal. Nearly all other spells are sorcery speed. This means, letting mana open to cast Stasis Snare is too predictable. You can include it if you have a Emrakul heavy playing field. The meta is more planeswalker heavy at the moment, i suggest using Banishing LightOblivion RingQuarantine Field
Tower of Fortunes is in the maybeboard. Everything thats in the maybeboard was considered to be used in the deck but didnt make it. In white-devotion you cannot use artifact carddraw because its counter productive to your devotion plan. white carddraw nearly doesnt exist. The only example i know is Master of the Unseen which could work well but is slow as hell.
Resplendent Angel requires a lot more Lifegain than just Lyra to be worth in my optinion. Using Angels as finishers is more a flavor thing than going competitive. A better finisher would be Entreat the Angels anyway
3 months ago
First of all, thank you for this very fun deck. But I was wondering, why not integrate Stasis Snare instead of Banishing Light/Oblivion Ring? This would partly counter Emrakul, the Aeons Torn, in addition to doing more devotion and for the same cost in mana. Likewise, I do not understand why put Terminus in place of Wrath of God.
I also have the impression that the deck lacks draw card, and Tower of Fortunes remains expensive to use. Arcane Encyclopedia might be a good choice, even The Immortal Sun might be interesting, right?