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Creature — Human Wizard
If you would draw a card while your library has no cards in it, you win the game instead.
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Laboratory Maniac Discussion
14 hours ago
Sun Titan doesn't work with those two creatures since they aren't CMC 3 or less.
Fiend Hunter + Karmic Guide or Fiend Hunter + Reveillark does work for that combo with a sac outlet as well
Fun note: Altar of Dementia with any of those combos is an instant kill to any player in the game as long as that player doesn't have Laboratory Maniac or Platinum Angel on the battlefield.
2 days ago
2 days ago
Interesting update and feedback from your games. My opinion is that Arahbo, Roar of the World is already a Tier 4 Commander, and Selsnya () doesn't have any strong combos or synergies, and none that I've been able to create (yet) that involve only Cats!
Infect is the primary (and only) way Arahbo, Roar of the World can actually win. You're not going to bludgeon 3 other players in a pod for 40 damage and still be around to tell the tale. With the exception perhaps of Felidar Sovereign once in a blue moon, I don't think there's much else to build on.
What Tier commanders are in your pod?
Heck even Mono-, eg. Teferi, Temporal Archmage, use the same thing, or ultimate planeswalkers over and over.
Even Tier 1.5 Golgari () The Gitrog Monster doesn't care.
Tier 2 Mardu () eg. Alesha, Who Smiles at Death combo off.
Can keep going on and on, but without Infect, I can't see how Arahbo, Roar of the World would be worth playing, and how it would possibly win?
I guess in a pod like Gisela, Blade of Goldnight, Nekusar, the Mindrazer, and Rakdos, Lord of Riots I could see thinking Infect wasn't fair. Heck, even Tier 4 Samut, Voice of Dissent single Commander damage hits.
None of these things are any more or less fair than Infect, and actually, they are MUCH easier to do than Infect. We only have Lost Leonin, Triumph of the Hordes and Grafted Exoskeleton to get the job done on 3 players anyway! Don't even get a Skithiryx, the Blight Dragon and Hatred in . It's an uphill battle before drawing the first card!
Very interesting. PS: I did put Archangel of Thune and Spike Feeder combo in my Arahbo, Roar of the World still testing it out, both kind of worked with the lifegain and counters sub-theme of my cat deck, but neither is a cat. Still trying to find some SOLID combos with cats, let me know if you've found any! Very easy to Tutor with the creature pulls and things like Chord of Calling.
2 days ago
2 days ago
Thoughts on Laboratory Maniac, at least in the sideboard? If your opponent stops damage for the turn that you combo you lose, and dreading back lab man with a wraith or probe in hand is a win. Like the deck.
3 days ago
4 days ago
Cards that I don't like:
Darkwater Catacombs | In a turn 4/5 build, it's too slow. Basically useless in some situations and opposite of mana fixing
Fetid Pools | Enters tapped needs strong abilities, maybe turn 8 cycling would be good, but in a Turn 4/5 build, it's not a turn 1 through 4 land so shouldn't be in there
Great Furnace | I think you can fetch , a single on Turn 1 though 4 is terrible
Tolaria West | Great land, but what does it tutor for you that's a combo card, Mana Crypt is ok, but none of your combos are land based, I wouldn't run this. If you needed to fetch a specific land for a combo would be ok.
I would go down 1 net land to 36 as well.
Devastation Tide | Miracle is too random, want to control your spells not have them control you. And it's a sorcery, as an instant it would be ok.
Cryptic Command has a pretty High CMC with , it's instant so it's better than some of the other sorcery/creatures, but could be a problem. It's VERY good card though, I would keep it worth the hard casting cost.
Scroll Rack mana sponges, it's too random, and too slow for turn 4/5 deck
Tolaria West go down a land!
Tunnel Vision (when used to tutor) >> Mizzix's Mastery! (Downside is it misses Omniscience so need something it can hit to put a card from graveyard into hand, best would be a card like that with flashback) OR Tunnel Vision >> Yawgmoth's Will. If it discards a Past in Flames get a couple shots. I think Kess, Dissident Mage can cast the Overload cost from the graveyard for Mizzix's Mastery too if you do get it looking for the Yawgmoth's Will which then cast the Yawgmoth's Will.
Summary: Harder to tutor items (Enchantment) should be priorities, Necropotence or Omniscience. Kess, Dissident Mage let's you recast and pull another item in most cases to finish the combo Omniscience + Enter the Infinite, lots of tutors pull Show and Tell for you.
Capture of Jingzhou and Temporal Manipulation are good too, but not necessary, you're really just trying to combo win with Show and Tell + Omniscience + Enter the Infinite would focus on getting there.
Frantic Search is better if you have a way to recur-it, like a Nivix Guildmage, but it does give you more control on the discard. The problem arises when you only have 1 card in hand, becomes the same issue I'm sure you experience with the Scroll Rack.
Dreadbore could just be another tutor that pulls Hero's Downfall they do the same thing anyway (or a Yawgmoth's Will if you need to recast Hero's Downfall and have used Kess, Dissident Mage. And it's a sorcery (YUCK)
You need the Lightning Greaves and Swiftfoot Boots for Phage the Untouchable and Laboratory Maniac. You could lose the Swiftfoot Boots since you do have Artifact tutors, but I bet they are pulling mana sources not boots.
Temporal Extortion could be wasted spell, since i doubt your doing the extra damage, but in multi-player perhaps it may resolve due to politics.
Time Warp could come out too if needed, high CMC extra turns. Useful for mid-range play though.
Need to research a way to bring a card from graveyard to hand, if it has flashback, that would be AMAZING!
4 days ago
I love The Locust God, but agree that deck construction around that card often comes down to wheel.dec. I've been editing my list to minimize the wheel effects because I don't like the lack of control in terms of what you discard and what you draw. So recurring wheel effects like Arjun, the Shifting Flame, Dragon Mage, and Mindmoil are out while cheaper wheels have stayed for now.
Instead, I've focused on politics (through card draw for everyone) to stay alive and on big pay-off draw and burn cards like Distant Melody, Keep Watch, Dogpile, Roar of the Crowd, and Spiraling Embers. Those cards combined with Sunbird's Invocation, Kindred Discovery, Trade Secrets and the usual combo pieces like Ashnod's Altar, Skullclamp, Goblin Bombardment, Impact Tremors, Laboratory Maniac, Shared Animosity, and Altar of the Brood keep the deck feeling relative fun and fresh through different lines of play. See Revenge of the Nibblers for more.
Not sure how this plays in a very competitive meta, but it is fun to play in a local playgroup and can win out of nowhere with The Locust God on board.