Promise of Power

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal

Printings View all

Set Rarity
Commander 2014 Rare
Duel Decks: Divine vs. Demonic Rare
Mirrodin Rare

Combos Browse all

Tokens

Promise of Power

Sorcery

Choose one - You draw five cards and you lose 5 life; or put a black Demon creature token with flying into play with power and toughness each equal to the number of cards in your hand as the token enters the battlefield.

Entwine (Choose both if you pay the entwine cost.)

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Cardhoarder (MTGO) -17%

0.05 TIX $1.5 Foil

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Promise of Power Discussion

R.C. on The Black Generals

3 days ago

Actually, I did take out Promise of Power but looks like I forgot to edit that when I was posting the recent Ahmonket update haha. And I kinda agree on Bad Moon. It's been useful, but only helps in that one way. I tried running Paragon of Open Graves, but he wouldn't last on the field as long. I'm looking into maybe Caged Sun as it would help with mana and boosting my guys.

Nukulargear on The Black Generals

3 days ago

R.C., maybe take out Promise of Power or Bad Moon? I honestly haven't played with either, but I feel like Promise is just adding on to your already really heavy card draw and Bad Moon wouldn't do enough.

Tyrant-Thanatos on First 11 days in M.T.G.! Help me defeat my gf!

6 days ago

Just FYI, there are various Formats in MTG you can play. Standard, Modern, Legacy, Vintage, Casual, etc.

Standard is limited to only newer cards, Modern allows cards going all the way back to 8th Edition (July 28, 2003), and most other formats allow cards from any printing, barring banned ones.

Presumably you're playing casually (correct me if I'm wrong), and you have your deck flagged as Standard at the moment, and it contains a couple of cards that are not legal in Standard (because they're too old).

If you are playing casually, there's loads of good cheap cards you can get your hands on. Hymn to Tourach can be found in the $0.60 range and it's incredibly powerful in casual play.

Also a real quick rules note:

she takes my cards and turns them against me using act of treason....i had my nightmare at 7/7 And she beat me to death with it
If she uses Act of Treason on your Nightmare, while it is under her control it will have power and toughness based on the number of Swamps she controls, not the number you do. So unless she's also running Swamps, that shouldn't be an issue at all.

Other suggestions for low $ black cards include: Unearth, Black Knight, Reassembling Skeleton, Stitch Together, Royal Assassin, Mutilate, Promise of Power, Delraich, Avatar of Woe

None of these are "must have" cards, but they're all inexpensive (<$2 each), and can be incredible in the right deck in casual play.

rhystictutor on Ghave, Guru of Spores

1 month ago

I also noticed you're lacking in card draw which usually wins games in EDH: Phyrexian Arena, Sylvan Library, Ambition's Cost/Ancient Craving, Armorcraft Judge/Inspiring Call, Shamanic Revelation/Collective Unconscious, Elemental Bond, Mentor of the Meek, Syphon Mind, Dark Prophecy, Carnage Altar/Phyrexian Vault, Harvester of Souls, Promise of Power, Decree of Pain (so good), Infernal Offering... this would be a decent pool to pick out of. I personally try to run as much draw as possible. IMO, you'd want to run atleast 6 draw cards on a curve. On top of more draw spells, you could also go the Land Tax + Scroll Rack route. It depends on how much ya have to spend on cards :P

bellz76 on Prisoner of Fate - Budget Triad EDH

1 month ago

RE: souls sisters.. I feel that they really don't impact the game enough to include them, and they don't really further the goal of the deck. They aren't a very good top deck, and the life gain is minimal...

RE: Crusade: I still think the Crusade is worthwhile even with only a few token generators. I understand you lose the counter\ counters, but you're not usually flickering more than 2 creatures a turn- and if you keep flickering a single ticket the other creatures get big... and the Triad can get bigger too...

In general, in looking at your list, I think it needs more card drawing. I don't know how you recover from wipes, or even get to your money cards, or for that matter make land drops consistently. I know the Triad can help offset it some, but the only way you have to draw cards is the Disciple, Hedron Archive, and Read the Bones. You'll be in top deck mode the majority of the game. Someone earlier suggested Phyrexian Arena, which I think is ideal, but if it's not in the budget there are a ton of good black draw spells that are cheap- Moonlight Bargain is .33, Ambition's Cost is .20, or the same effect Ancient Craving .32, Damnable Pact is .37, and even Promise of Power .49. But these will all net you cards for life, but there's plenty of life gain to balance that out.

I would also recommend Solemn Simulacrum. He's a commander staple as ramp with the ETB effect and draws a card as well. Just a good value card.

Rzepkanut on Karlov the vaultron experiment

1 month ago

Nice deck! Got a couple ideas for you.. I'm a big fan of Duelist's Heritage over Battle Mastery... Sword of the Animist is great in non green decks especially Voltron style ones... Inspiring Statuary is great with lots of equipment cards... I like effects like Dictate of Heliod over aura pump spells here since you have so many small value creatures, plus a bunch fly. Nykthos, Shrine to Nyx can get crazy in 2 color decks. Also I feel like you could use some big card draw spells. There's so much black card draw out there that uses life loss as a drawback that you could probably some no problem. Skeletal Scrying, Phyrexian Arena, Parting Thoughts, Ambition's Cost, Ancient Craving, Graveborn Muse, Minions' Murmurs, Moonlight Bargain, Necrologia, Promise of Power, and Underworld Connections... That's more than you need, but i would pick a few of them...Alhammarret's Archive is great in life gain but it's better with card draw effects... also Rhox Faithmender & Boon Reflection for more life gain doubling. Happy gathering!

projectneptune on Ayli Tribal Clerics

2 months ago

I'm in the process of revamping my Ayli deck into a tribal deck and your decklist gives me some great ideas so thank you for that. Welcome back to magic :) Some feedback for you:

  • I think instead of categories named "ramp" and "mana rocks", they should be "ramp" and "draw". This will give you a better idea of how many draw spells you actually have, which (in my opinion) you don't have enough for such a low mana curve. And on the ramp side of things, I'd stick in 2-3 more.

  • More commander protection.

Considerations for adds

Considerations for removal

  • Exorcist - I'm not a fan because it's only black, that's too restrictive
  • Orzhov Signet - *my issue with the signet is that it's CMC is 2 which conflicts with Ayli. I'd rather get slightly more value out of a 3 CMC the turn after
  • Orzhov Pontiff - Ability seems minimal at best but maybe i have tunnel vision
  • Hidden Stockpile - Maybe switch to Bitterblossom if price isn't a concern. Or, if you add some of the other token generators maybe this one won't be needed anyway
  • Martyr of Sands - Not nearly enough card draw to get a huge benefit out of this

LoneCrusader399 on Olivia bathes in your blood.

2 months ago

Instead of playing cards like Furor of the Bitten and Deviant Glee which only pump one of your creatures, try cards like Obelisk of Urd, Metallic Mimic and Adaptive Automaton.

I'd rather play Grave Upheaval over Morgue Burst as it puts the creature right onto the battlefield with haste and it can also make certain hands more keepable with the basic land cycling.

You don't have much card draw, add in cards like Phyrexian Arena, Harvester of Souls, Erebos, God of the Dead, Greed, Promise of Power, Read the Bones, Sign in Blood, Night's Whisper, etc.

Whip of Erebos also seems like it would fit in quite well into this deck.

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