|Commander / EDH||Legal|
Printings View all
|Duel Decks: Garruk vs. Liliana (DDD)||Common|
|Shards of Alara (ALA)||Common|
Combos Browse all
Creature — Human Shaman
Whenever another creature is put into a graveyard from play, you may gain 1 life.
3 weeks ago
Hello, rSt, thank you for pointing this out. I double-checked the comprehensive ruls and you are correct. Profane Memento will still trigger from opponent's creatures going to their graveyards but your Bronze Bombshell will not trigger it. Deathgreeter or Blood Artist could be good replacements though you risk losing them to an opponent when Endless Whispers is in play.
1 month ago
Alright, this is going to be a doozy.
First off, you have multiple ways of playing Varina. From what I've experienced playtesting her (your deck specifically), she seems really good as a draw engine/fill the graveyard with stuff. But your deck doesn't seem geared towards this specific ability. I would recommend a few cards that encourage more synergy with Varina's ability. The madness cards you use currently are great examples of what I'm suggesting. Other such cards are Big Game Hunter and Archfiend of Ifnir .
I also find you're not running enough graveyard shenanigans. I'd consider cards like Dimir Doppelganger , Body Double , Lazav, the Multifarious , and Dralnu, Lich Lord as ways to further increase graveyard abuse (if you start casting more from the graveyard, River Kelpie is a possibility too).
You're playing a lot of cards that damage your opponents when a zombie dies, but very few sac outlets. It makes your deck rely a little on your opponents killing your zombies for you. In order to circumvent this, I would recommend playing "free" sac outlets such as Carrion Feeder , Voracious Null , Nantuko Husk , Viscera Seer and Grimgrin, Corpse-Born .
1 month ago
And you might want to reconsider Erebos, God of the Dead if there is blue in your meta. He is easily copied or taken over. And that puts you in a difficult position. Maybe if you want to run 2 Greed effects next to each other, run Arguel's Blood Fast Flip instead or Erebos.
1 month ago
In regards for tuning for competitive play, if going all out the fast efficient mana rocks. The standard usual Mana Crypt , Mox Diamond , Chrome Mox , Sol Ring , Mana Vault should be included. All tutors for consistency ex. Vampiric Tutor , Demonic Tutor , Diabolic Intent , Imperial Seal , Grim Tutor , Enlightened Tutor , Worldly Tutor , and I would also include Idyllic Tutor .
Next would be your main avenue for balancing your combo pieces. You need the life gain, so running all your soul sister effects are priority. I would run pretty much only the one drop ex. Soul Warden , Essence Warden , Soul's Attendant , and Deathgreeter . Both Blood Artist and Zulaport Cutthroat doubles as your win cons when you have every thing set up. You also need to set up ways to proc Ghave when your Carnival is on the field so in goes Ivy Lane Denizen , Elenda, the Dusk Rose , Juniper Order Ranger , and Champion of Lambholt . All of these ones can lead to infinite triggers and than infinite tokens.
Card draw is fairly important, so the usual engines are in ex. Sylvan Library and Necropotence . With having non-token creatures dying, you have them listed but they will also go in, ex. Midnight Reaper and Dark Prophecy . Dark Confidant will also go in with the low CMC curve. Skullclamp will also be an outlet for you as well to draw out your whole deck. You can test it out but Mentor of the Meek can be an outlet as well.
Protection for your combo pieces are important. Riftsweeper should be included and Pull from Eternity only if you are dealing with a lot of exile effects. Silence has always been super helpful, and since there will be a lot of enchantment type effects you can consider running Greater Auramancy in conjunction with Sterling Grove . Sterling Grove also helps tutor for Carnival when needed.
The rest of the cards can be filled with either similar effects, interaction, or advantage.
Now going for your "Carousel" effect with Athreos. For this you would have to go with the infinite mana route, I would be adverse in going this route as it dilutes too much of the "Carnival" route. With the infinite mana you would need to add in cards like Phyrexian Altar , Ashnod's Altar , or Earthcraft in order for you to gain infinite mana. With that as well you need cards that will bring your creatures back to the battlefield or hand, so Phyrexian Reclamation , Corpse Dance , Disturbed Burial can be considered.
There can be probably more things I can think of but accept this short response before I take a more indepth look at it when I not sleepy lolol
1 month ago
h0ly_danc3r Regna was good but mainly to tutor and provide sac fodder to Krav. I ended up taking them out in my latest update, but I want to find a place for them again at some point. If you're going for more of a lifegain package, then bloodlord and sunmare definitely seem good, but I'd include some more consistent lifegain death triggers to make sure you can gain life each turn no matter what. Some cards I can suggest are: Ashes of the Abhorrent (especially if your playgroup has graveyard shenanigans), Gate to the Afterlife (which I've decided to include just for the looting), Pious Evangel Flip, Proper Burial , and maybe Deathgreeter .
2 months ago
2 months ago
Useful death triggers: Blood Artist , Kalastria Healer , and Zulaport Cutthroat are basically Falkenrath Noble . Vindictive Vampire is another similar effect that may work for you. Deathgreeter , Grim Haruspex , Abyssal Gatekeeper , and Midnight Reaper also have nice interactions with all the death triggers.
Wake the Dead is an instant speed mass graveyard recursion that allows you to abuse all those death triggers again.
2 months ago
I think Nether Traitor is a must in an aristocrat deck. Maybe you could also give Dark Prophecy a shot since it doesn't require the creatures to be non-tokens like Grim Haruspex does. With how much lifegain you're currently running, I wouldn't be too worried about the downside. If it really is worrisome, maybe throw Deathgreeter .
Other cards I'd consider are Smothering Abomination as well as Ophiomancer . Considering how Ophiomancer is written, you basically grant Yahenni indestructible permanently all the while keeping a 1/1 deathtouch chump blocker.
As for your other concerns in letting Yahenni hit your opponents, I'd recommend Whispersilk Cloak , Hot Soup , Suspicious Bookcase , Trailblazer's Boots and Loxodon Warhammer (I'd assume your Yahenni gets huge so it being blocked no longer becomes an issue, + massive lifegain is always fun).
Then again, equipments make for a more voltron based Yahenni, which is not what you're trying to do. Either way, thought I'd share :)
Have fun !
Deathgreeter occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%