Deathgreeter

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Duel Decks: Garruk vs. Liliana Common
Shards of Alara Common

Combos Browse all

Deathgreeter

Creature — Human Shaman

Whenever another creature is put into a graveyard from play, you may gain 1 life.

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Deathgreeter Discussion

Oak_Guy on Athreos God of the Orzhov

3 weeks ago

Scoured Barrens is a must include, even if you just replace Salt Flats. Also, how about Radiant Fountain or Kabira Crossroads? Your land count is kind of low, I would add Kor Cartographer and/or Liliana's Shade. Recur them early and often with Athroes, Phyrexian Reclamation, Ravos, Soultender, etc. For further land triggers I started to run Ruin Ghost, bounce those life gain lands. Don't forget to tap them before you bounce them.

If you want little dorks, Deathgreeter and Soul Warden are in my Karlov of the Ghost Council deck.

How about Karlov himself, or Treasury Thrull ? I have gotten huge value from both.

If you average game is 3+ opponents, Shattered Angel is great value.

And get Thought Vessel or Library of Leng and ditch Spellbook, very little value from that card.

elyria on Athreos god of tiny Passage

1 month ago

Teysa, Orzhov Scion, Deathgreeter, Falkenrath Noble, and Blood Artist would do really well with Atheros.

MRDOOM3 on Sacrifice tribal

1 month ago

Westvale Abbey  Flip is really nice with Endrek Sahr, giving you a 9/7 haste, flying, indestructible, and I think trample for 5 Thrulls. Demon of Death's Gate is another nice beater that goes well with tokens. You also can try out Voracious Null, Flesh Carver, Deathgreeter, Gutless Ghoul, and Hecatomb.

Conspiracy allows you to get around Endrek Sahr's second ability, although you can always sac creatures in response to it.

Bitter Ordeal, Eliminate the Competition, Reprocess, Urborg Justice, and Plunge into Darkness are all nice instants/sorceries I run in my Endrek Sahr EDH.

acht_deck_manager on What life?

1 month ago

Just some thoughts in case they help build off of what Immortalized said or provide any other useful things to look at:

Draw

There are a lot of other draw cards too that you might consider:

And countless more. In a deck like this though there's a lot of value to be had in something like Phyrexian Arena since 1 life per upkeep is no biggie with Oloro around

Removal

Here's some other good removal to think about:

Slow Down Taxes

Here are some cards that can really halt your opponent's aggression:

Taxing Creatures

Some other creatures worth mentioning that tax an opponent's life:

Other Notables

Here's some other cards that are worth noting:

  • Pristine Talisman combos well if you have Oloro out (Tap to gain life, spend the mana to draw the card and cost each opponent 1 life)
  • Baleful Strix can be great utility in this kind of deck
  • Reliquary Tower Is always great in draw decks

Additional Thoughts

One card I'd definitely recommend ditching is Azor's Elocutors.

Other cards I see that I'd consider removing if it was me:

I used to play an Oloro deck as well (albeit it with a very different affinity ) using a ton more artifacts and some fun combinations around Darksteel Forge and Nevinyrral's Disk . He's a great commander and a lot of fun. I hope you enjoy the deck and can find something useful in any of my suggestions.

Good luck and happy hunting!

Darth_Savage on Black White Life Gain Deck

1 month ago

Welcome!

So I note you haven't considered lands as yet. For casual play the common/uncommon tap lands are ok, however the rare lands can get expensive. For your deck and theme I would suggest Scoured Barrens and Blighted Steppe.

Soul Warden is a card you will want, probably over Deathgreeter alternatively Perimeter Captain might be an option. Falkenrath Noble is probably too slow, consider cards like Lone Rider  Flip, Gifted Aetherborn, Blood Artist, Ajani's Pridemate or Voracious Hatchling. For a finisher a card like Blood Baron of Vizkopa or Divinity of Pride would fit.

Last but not least non-creature spells. At simplest buy a set of Duress and Despise for disruption alongside Journey to Nowhere and Victim of Night for removal.

If you don't mind spending a bit more Westvale Abbey  Flip or Athreos, God of Passage are fun cards... I hope this is of help!

blackhawk22 on Zombie Tribal (2nd Gen) Input Welcome

1 month ago

So we are looking to cut 27 cards. I would start with cutting 3 lands. Probably some basics. That'll get you closer to 37. I think going down to 37 creatures would be a good idea as well. You want to be creature heavy for the Sidisi hits.Geth, Lord of the Vault is a good card. But you have also said that you have never been able to use him. I like him as much as you do. But if you can't ever use him then why bother? Liliana, Heretical Healer  Flip as much a her minus abilities help you recur creatures they will be hard to get too and will cost you by discarding, and you deck isn't specked to gain from discarding cards. Butcher of Malakir would be better with some sac outlets which you are not running. However it does do well with all the tokens you could make. So I am conflicted. Deathgreeter could be replaced with something like Zulaport Cutthroat. I am having trouble seeing more on he creature front as of right now. Moving on the non creature spells. Morbid Curiosity on average you will only get 3 cards from sacing a non token creature. Grim Return while a good card is super situational and I think I have only seen you play it once. I know that is only 8 suggestions but that is what i see for my first round that I would cut

tacshtson on Non-Dredge Dredge

2 months ago

Hey whyundead3, thanks for the feedback. I agree in making it as competitive as possible, casual or not. Winning fast is winning fun, right?

The usefulness of Rally the Ancestors I'd overlooked. Rule 603.7C was something I had missed, so from here on out please consider mentions of Rally the Ancestors and Immortal Servitude to be one and the same unless otherwise specified. The same is true for Blood Artist and Zulaport Cutthroat, although I was aware of the former, merely passing over it.

I do agree that the deck does nothing until Immortal Servitude goes off. It is stalling until that point when it goes off and hopefully wins. Adding in Augur of Bolas and/or Screeching Skaab gives it board presence before then, which is something I had been considering. There's not much to do about this, short of changing the game plan away from Immortal Servitude, which I should have gone into.

This is actually the third iteration of the deck I've looked at. The first version was a RBW setup that looked to power out and up a Quest for the Gravelord or Mortician Beetle as fast as possible. This is similar to your thoughts on Carrion Feeder. When I was looking at that setup I'd considered either using the same sacrifice outlets you listed, or one-drop self-sacrificing creatures like the Mogg Fanatic still in the MaybeBoard. I settled on the latter as it was more difficult to disrupt via removal and could get some additional speed through Kuldotha Rebirth and Infernal Plunge, as both sacrifice setups work best feeding on Ornithopter and Memnite.This was great in concept, except in researching it I found an identical setup that could power out a T2 win through different means https://www.mtggoldfish.com/articles/budget-magic-68-10-tix-modern-turn-2-tokens . No point using the same setup for two different decks.

I like some of the options you've brought up, namely the Doomed Traveler, as it gives me another target for Qarsi Sadist immediately, a repeat chump-blocker, or could power another scheme for damage like you're thinking. Pawn of Ulamog also plays nicely into this. The under-performing Inquisitor Exarch does stand to be replaced by something more useful.

Thanks for the catch on Enclave Cryptologist. I was under the impression he entered as Level 1, not having used that sort of card before. Merfolk Looter has been swapped in.

The alternatives to Taigam's Scheming I am not sold on however. While it is true that they don't actually do anything to the game, like put cards in hand, they do optimize Pieces of the Puzzle, which is wonderful. My main thing is simply that, as a two-drop, I can put 5 + 1 cards into the graveyard. I don't think anything else beats this ratio short of a good Mind Funeral somehow cast on myself. If there's a faster method you're aware of, by all means. I didn't look greatly into targeting myself with mill cards, only ones that give me some control over what remains in my library/goes to my hand.

I do like Forbidden Alchemy, but for my purposes it's a worse version of Pieces of the Puzzle, albeit a worse copy 5 - 8 of the card. Thought Scour is in a similar situation when compared to Screeching Skaab, as the reduced mana cost and self-replacing nature just doesn't suit my needs as well as a 2/1 body. It's a good card, just not for my needs. Fact or Fiction is just too expensive. Two castings of Taigam's Scheming fills the graveyard far better and doesn't give my opponent any influence.

We're in the same line of thought with Taigam's Scheming just not doing as much as it could. I'd looked at building this in Green using Gather the Pack, Commune with the Gods, and Satyr Wayfinder, but that setup just works better with the typical Dredge creature suite of Bloodghast, Narcomoeba, Prized Amalgam, etc. These cards have the benefit of refilling my hand, but I'm just not using the right creature strategy to make this deck work in Green.

As for Black mana sources, I definitely agree. Even in this current build I have no reason not to split my Plains and go 50:50 with Swamps.

Overall, I appreciate the input. I have been sitting on a playset of Dark Prophecy, Deathgreeter, Lingering Souls, and Teysa, Orzhov Scion that play nicely with some of the ideas you've dropped here, even if that wasn't the intent. Plus you caught some critical mistakes I'd made in this deck.Cheers.

blackhawk22 on Zombie Tribal (2nd Gen) Input Welcome

2 months ago

Ashiok, Nightmare Weaver Isn't really a mill card. more of a take over card. Same with Nightveil Specter.Siren of the Silent Song is not good mill, and not a good creature for a 3 drop.Monastery Siege there are plenty of other ways to draw cards that don't need you discarding. Jace, Memory Adept might be better than ashiok for what you want to do. He will let you draw a card and then you can target yourself to mill 1 card potentially hitting a creature for a Sidisi trigger. Jace, the Living Guildpact would be another good option allowing you to selectively self mill. give you recurion to hand. and letting you restart your graveyard mill clock.Jace's Erasure can let you get another free mill off once a turn. Crawling Sensation is another mill and the occasional hit for a land card going in would be a nice added bonus. Quest for Ancient Secrets another way to restart your milling. Deathgreeter, Blood Artist, Zulaport Cutthroat, Falkenrath Noble all allow you to start pinging opponents if your tokens die, or they board wipe you. I know they aren't zombies the but the value is great. Still don't why you aren't running Meren of Clan Nel Toth. Her recursion ability is great and easy to build up. Ezuri, Claw of Progress will trigger for each zombie token you make. And triggers for more then half of your creatures. You are just passing up on so much potential there to make some big beaters. Tasigur, the Golden Fang let's you self mill and recur to hand. amd can be like a 5 drop. I know it is pricey but Crucible of Worlds will let you ramp better. Butcher of Malakir will give you another grave pact effect. That and you maybe board is full of strong cards right now.

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