Kor Haven

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Kor Haven

Legendary Land

: Add .

, : Prevent all combat damage that would be dealt by target attacking creature this turn.

MontaukMonster on Turbo Budget Competitive Wake Thrasher

1 month ago

I gave your deck a test run.

Game 1, turn 3 merfolk thrasher, turn 4 monolith against no blockers got stopped by a Kor Haven. He had too many threats to counter them all, and bouncing crap like Inspiring Overseer didn't help. By the time I found a second thrasher, I was dead.

Game 2: Stuck at 3 mana, Monolith gets blown up—1 more I could have protected it, and thrasher is forced to chump block to no avail.

There are cheap ways to deal with lands, but the biggest issue I ran into was them drawing more cards than me. Where's the Impulse? Where's Brainstorm? Ponder? Gush? Something! Some kind of way to dig for combo pieces, and more versatile removal.

The 1 damage you get from Vapor Snag is worthless when your whole engine is geared around hitting them with infinite damage.

theNeroTurtle on test

7 months ago

hello

KayneMarco on Heroes of Redwall Abbey

1 year ago

Is there a particular reason you’re not running Maze of Ith compared to Kor Haven? Guessing it’s because of the mana ability.

KayneMarco on Eye for an Eye Damage Reflection

1 year ago

I have a deck similar to this except I’m in mardu colors. Just wanna offer a few suggestions from my list that would definitely fit in here.

I have a bunch of other similar card ideas that fit the theme as well but I’ll stop here for now. If you wanna hear the rest of them let me know. +1ed

Hexapod on Angels We Have Heard On High [PRIMER]

2 years ago

I love an old-fashioned, straightforward tribal deck!

I see this is a budget deck, my suggestions may be out of the price range.

I would venture that Mangara the Diplomat is a slow card and could be replaced with Esper Sentinel.

You have some interesting lands in there, some that I will consider for my own lists. I don't get why you would want Bant Panorama, and I find Kabira Crossroads and Idyllic Grange have the potential to slow the early game. I would favor Kor Haven and Eiganjo Castle instead.

That Cloud Key wants to be an Urza's Incubator. Akroma's Memorial could be a nice thematic piece.

Hope this helps!

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