Eiganjo Castle

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Champions of Kamigawa (CHK) Rare

Combos Browse all

Related Questions

Eiganjo Castle

Legendary Land

: Add to your mana pool.

, : Prevent the next 2 damage that would be dealt to target legendary creature this turn.

Price & Acquistion Set Price Alerts

CHK

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Eiganjo Castle Discussion

Kalle_b on Narset - Dragons

22 hours ago

Academy Ruins Cascade Bluffs Command Tower Eiganjo Castle Flagstones of Trokair Halimar Depths Hallowed Fountain Island Maze of Ith Minamo, School at Water's Edge Mountain Mystic Gate New Benalia Oboro, Palace in the Clouds Plains Rogue's Passage Rugged Prairie Temple of the False God
paste this:
1x Academy Ruins
1x Cascade Bluffs
1x Command Tower
1x Eiganjo Castle
1x Flagstones of Trokair
1x Halimar Depths
1x Hallowed Fountain
1x Island
1x Maze of Ith
1x Minamo, School at Water's Edge
1x Mountain
1x Mystic Gate
1x New Benalia
1x Oboro, Palace in the Clouds
1x Plains
1x Rogue's Passage
1x Rugged Prairie
1x Temple of the False God

QuilavaUchiha on Weird Deathtouch Interactions?

3 weeks ago

What if I used Eiganjo Castle on a legendary creature I controlled and then, on that turn, used that legendary creature to block a small Deathtouch creature like Pharika's Chosen or Dire Fleet Poisoner? Would Deathtouch trigger?

ballesta25 on Legendary White Light

4 weeks ago

A few thoughts:

Urza's Ruinous Blast seems like a good fit for the deck since many of your non-land permanents are legendary. You can't cast it without a legendary creature or planeswalker, which can be a pain, but that shouldn't be too much of a hurdle for this deck.

You may want Austere Command over Cleansing Nova: it costs an extra mana, but you get a lot more flexibility.

Wrath of God, Day of Judgment, or Fumigate might be worth thinking about instead of Hallowed Burial. You might prefer creatures go to the graveyard so Yomiji can send the legendary ones back to your hand. (If you never find yourself wanting to wipe the board while you have your commander and another legendary creature, ignore this suggestion.)

Immolating Glare is the same effect as Rebuke at one mana cheaper.

Several of your Legendary creatures (including your commander) are quite expensive, so you might want Land Tax to ensure you have lands to play every turn. Sword of the Animist or artifact ramp like Marble Diamond, Mind Stone, Hedron Archive, or Dreamstone Hedron could also help here.

I'm not sure whether you want mass land disruption like Armageddon, Cataclysm, and Winter Orb. They can be effective at converting temporary advantage into a win, but the deck looks like it will play best when you have a lot of mana to cast your spells, and recast your legends if they die with your commander on the field. If you do, focus on effects that destroy or force the sacrifice of lands (Armageddon, Cataclysm, Magus of the Balance, Fall of the Thran, Ravages of War (though that last one is way too expensive because there weren't many printed)) instead of Winter Orb, and use Crucible of Worlds or legendary lands you can get back with your commander to break the symmetry. I'd recommend looking at Flagstones of Trokair, Mikokoro, Center of the Sea, Gods' Eye, Gate to the Reikai, Eiganjo Castle, Geier Reach Sanitarium, and maybe Hall of the Bandit Lord or Legion's Landing  Flip. You might also want Dust Bowl in this case. I'm not sure you have enough density of legendary spells for Untaidake, the Cloud Keeper to be good, but it might be worth it.

I don't think Darksteel Forge is that useful here: you have useful artifacts, but not that many and you aren't super reliant on them.

There don't seem to very many activated abilities for Rings of Brighthearth to copy. You may not need that card here.

Elspeth, Knight-Errant, Gideon, Ally of Zendikar, or Elspeth, Sun's Champion all seem better in this deck than any of your planeswalkers except Karn.

sergiodelrio on Bant Legends

1 month ago

Interesting idea, I like it! +1

Have you considered Eiganjo Castle and/or Untaidake, the Cloud Keeper? They would certainly fit the theme

ToolmasterOfBrainerd on ELDRAZI and TAXES

3 months ago

Mono-W D&T I'm much more familiar with. You play 23 lands, 4 path, 8 or 9 1-drops, 8-10 2-drops, and everything else is a 3-drop or 4-drop.

For the 1-drops, 4 Aether Vial, 4 Thraben Inspector, and an optional 1 Weathered Wayfarer.

For the 2-drops, 4 Thalia, Guardian of Thraben and 4 Leonin Arbiter, no exceptions. You can play optional copies of Smuggler's Copter, Selfless Spirit, and Phyrexian Revoker, but no more than 2 in combination.

For the 3-drops and 4-drops, there are more options. Generally, 4 Blade Splicer, 4 Flickerwisp, 4 Restoration Angel. And some combination of Thalia, Heretic Cathar, Mirran Crusader, Aven Mindcensor, Eldrazi Displacer.

My favorite list is with 1 Weathered Wayfarer, 2 Smuggler's Copter, and 2 Mirran Crusader in the flex spots.

For the lands, you can go cheap with 15 plains, 4 Ghost Quarter, 2 Tectonic Edge, and 2 (or 3) Shefet Dunes. Or you can get fancy with Flagstones of Trokair, Horizon Canopy, Eiganjo Castle, etc.

xaerusblade on Mono White Control 2018

3 months ago

i am still not convince with ensnaring bridge on a deck that wins through creatures though.. :) but if it works that that is great.. :)

land destruction is good in this deck but..if your land base is just purely plains, it won’t hurt to add Emeria, The Sky Ruin and Eiganjo Castle

stensiagamekeeper on Kiki Boards the Weatherlight

5 months ago

This deck looks like it could really work. 10/10 for innovation with the dominaria cards as well btw. I do have some suggestions for the manabase tho.

Eiganjo Castle: low opportunity cost, can be pulled with Board the Weatherlight to give you more control over the land/spell ratio of your draw plus can protect kiki and thalia from BOLT or Anger of the Gods.

Flagstones of Trokair: legendary plus can even find red mana if you draw multiple.

At least a single Plains is essential against blood moon decks.

Field of Ruin is also probably essential against tron plus can be a red source

How do you produce for Kiki-Jiki, Mirror Breaker you ask? Well, multiple flagstones just end up as Sacred Foundrys, you don't want to play any more than one of Eiganjo Castle and field of ruin can fetch mountains. Net result is maximum you'll three lands that can't produce red.

Maybe Aether Vial or Magus of the Moon is worth considering but that probably isn't correct. Anyway glhf and may you draw well.

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