Hunting Grounds

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Judgment Rare

Combos Browse all

Hunting Grounds

Enchantment

Threshold - As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent plays a spell, you may put a creature card from your hand into play."

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Hunting Grounds Discussion

djeffs93 on Karametra gimme gimme lands

2 weeks ago

Flagellum Panglacial Wurm is very funny, will definitely have to look about putting that in. I've playtested Burgeoning and it worked fairly well however I felt that after the first few turns it didn't offer too much. Hunting Grounds looks like a decent addition though, especially since I tend to burn through creatures / have a lot removed by opponents to stop my board getting out of hand. Cheers for the suggestions!

Flagellum on Karametra gimme gimme lands

2 weeks ago

Also forgot Panglacial Wurm for added hilarity. Cast Llanowar Elves and now you have a 9/5 trample lol. Still have to pay the 7 cmc but NO ONE expects it when playing against me.

Hunting Grounds is often overlooked but shouldn't be especially when playing with big critters.

Burgeoning because if you have good card draw, spewing out the lands in hand is great.

JoltsOfEnergy on Fantastic Beasts and How to Get Stomped By Them

2 weeks ago

You may want to reconsider Artisan of Kozilek unless you can reliably hard cast it. If you get it on the battlefield because of Mayael's ability it does not trigger. Same for Defense of the Heart, Hunting Grounds, Zoologist, Elvish Piper and Quicksilver Amulet.All of these put it into play, so you never cast it.

Nefashu on Ajani Elspeth Stuffs

2 weeks ago

Hunting Grounds is not modern legal. Just a thing. Also, I wouldn't run Hunting Grounds unless you can easily achieve threshold with some self-mill. Vessel of Nascency would be a prime choice. Also, the cheap fetch lands like Evolving Wilds help a lot for threshold.

Brawn isn't really worth it for 3 copies. Mikaeus, the Lunarch doesn't make a whole lot of sense as a 1-of.

You need more ways to regain the tempo of the game. And more heavy drops on the back end to utilize the mana acceleration.

-2 Brawn

-1 Mikaeus, the Lunarch

-1 Llanowar Elves

-2 Hunting Grounds

-4 Plains


+1 Avacyn's Pilgrim

+1 Stirring Wildwood

+1 Nissa's Pilgrimage

+4 Drownyard Temple

+2 Polukranos, World Eater

+1 World Breaker

Meat_Face on Bant Chant with Rafiq

4 weeks ago

Played it for the first time finally last night. Went 3 for 4, only having one incident where I mana-shorted hard and was easily picked off. Hunting Grounds was in play a lot, and never got used, mainly because I didn't hit threshold. I'm thinking I'll cut it out as I'm at 101 cards and this'll get me down to 100.

joshuaizac on Mayael of the Angels

2 months ago

I dig the Angel flavored Mayael idea...there's been some good advise above, if you do stick with Mayael be prepared for it to be shot off the board repeatedly some games, Tooth and Nail, Sevala's Stampede and quite a bit of ramp as you've stated are a good alternatives when this happens.

I don't really think you need much in the way of Anthems in a big stompy deck like this....using a couple of these would be as close as I'd get to that: Titanic Ultimatum, Overwhelming Stampede, Akroma's Memorial. Side note, Chandra's Ignition can be pretty devastating too...

Depending on how competitive you want your deck to be I'd consider a few more "cheap it in" cards Lurking Predators is pretty good especially when paired with Cream of the Crop, Hunting Grounds is pretty stupid midgame, Defense of the Heart and Quicksilver Amulet are pretty damn strong, I also run Descendants' Path in my Mayaelist (Beast Tribal) but it's usually crap without Cream of the Crop. I'd recommend looking at this decklist even though it's tribal Beast, and not that competitive.... It does outline a really good balance of Mayael targets vs non-targets, a few advantage cards, ramp ect....

anyways, GL & HF...

Warpath251 on Staxweaver

3 months ago

Somehow I feel like Hunting Grounds would suit this deck very well...

Eiti3 on Most Obscure/unknown commanders/cards for the ...

4 months ago

Welcome to my area of expertise. I love building decks nobody has ever thought up and using cards that are purely jank. I'll name a commander and then couple cards people have either forgot or think are useless and a general theme you could play (no pressure to play it that way).

  • Asmira, Holy Avenger: Hunting Grounds, Centaur Omenreader, Nacatl War-Pride. I'd try either a token based deck (Eldrazi Spawn/Scions) that powers itself off of sacrificing creatures (Birthing Pod and Ashnod's Altar) or a Cleric tribal with some recursion (Children of Korlis and Grave Sifter).

  • Atalya, Samite Master: Cleansing, Well of Lost Dreams, Celestial Dawn. You could play a stax and/or group slug deck, abusing your life gaining abilities (Heartstone, Rings of Brighthearth and Illusionist's Bracers) or a surprise fatty deck that drops a huge dude (Phyrexian Processor or Vengeful Archon) thanks to mana doublers (Extraplanar Lens, Gauntlet of Power, and Caged Sun).

  • Axelrod Gunnarson: Kusari-Gama, Invasion Plans, Dolmen Gate. Axelrod would be your standard voltron deck, but to spice it up, why not make it so you do those "group hug" cards that give your opponents creatures (Varchild's War-Riders) and make them block so you end up doing damage and a In Garruk's Wake each combat? Don't forget some sort of deathtouch (Whip of Erebos.)

  • Ayumi, the Last Visitor: Cream of the Crop, Greater Good, Nantuko Mentor. Another deck where you would instantly think voltron, right? Maybe do an ETB deck focusing on your commander and her power (a surprising amount of cards that deal with power). Sac'ing it for whatever reason (Birthing Pod or Greater Good) and then recurring it somehow (Eternal Witness or Lifeline) to make some extremely unlikely combos.
  • And those are just the "A's" when I searched on gatherer for all legendary creatures. I could go on, but it's up to your creativity. If you like what I'm pitchin, feel free to either take one of these ideas or do some research of your own on a commander you might want to do something phunky with.

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