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Threshold - As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent plays a spell, you may put a creature card from your hand into play."
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Hunting Grounds Discussion
5 days ago
Not to make it too much of a debate, but I'd second the suggestion of Defense of the Heart. Yes it is conditional, but also reliable to trigger in all but the most cut throat of metas. I would second the suggestion to play test with it, maybe with the inclusion of Forbidden Orchard for consistency. Worse case scenario, it draws out the enchantment hate from your opponents before you try to land Lurking Predators or Sneak Attack in the following turns.
2 weeks ago
Hi, I am playing a 5C Scion deck and if you want to play 5C. Land and mana base if everything. But when you focus on 3 and splash 2 it helps a lot. Some lands that can be very useful.
Cheap to buy, do not come into play tapped and you can tap a land before returning it to your hand. Also, yes pain lands are a good cheap option too.
Also if you are interested my deck is called who says 5 is too much? seems a little slow but it has proven very consistent in multiplayers and team events. At our communities and among my friends this is my deck they fear most.
hope it helps
1 month ago
THANK YOU ALL FOR YOUR COMMENTS AND SUGGESTIONS
Illusionist's Bracers is definitely going in. It's perfect. I had originally included Primal Rage, but ultimately took it out. I already have Nylea, God of the Hunt and Garruk Wildspeaker who are both tutor-able, and all of my recursion is solely for creatures and land. As for Mirari's Wake, it is, unfortunately, not Sisay tutor-able since it isn't Legendary. I could grab it with Enlightened Tutor, but I think there are better cards I could search for.
Thanks for the props. At this point even I'm not sure what my budget is. I was aiming for 200 but I can't get it lower than 3, so at this point I'll let it fall where it may and just resolve to buy bits and pieces over time. I think Akroma's Memorial was originally taken it out due to price, but with my new (lack of) standards it will definitely go back in. I also see why Hunting Grounds and Quicksilver Amulet will be beneficial, but I think the mana in Planar Bridge's tap cost is a bit too high for its effect.
Nazahn, Revered Blacksmith will be much more useful now that I'm including Illusionist's Bracers and I think that alone warrants his use. But your right that Trostani, Selesnya's Voice isn't really the best fit. At the point when I was picking creatures I tried to favor the Selesnya Legends over the Mono colored ones since they are affected by both of the band lands, and kind of saw Trostani's life gain as a small added bonus. I think I'll end up taking her out like you said because if I need a creature, I'll tutor for it. (Mostly) Everything else has to be drawn regularly so I can replace her and maybe a few others with your draw recommendations.
As for the board wipes, including Mageta the Lion is a good idea but I don't think I need quite as many as you use due to Mageta and Myojin of Cleansing Fire being tutor-able. Pillow Forts and Stax don't really have a place in my playgroup but I guess there's no telling when they'll pop up so I'll prepare for them none the less.
I've already got Multani, Maro-Sorcerer, but Rishkar's Expertise is a good choice now that I'm looking for more card draw. I'm not sure about Traverse the Outlands but if I find I need more land ramp it will propably be the first to go in.
2 months ago
First of all, cool deck idea! I would love to see the faces of people who sit down across from you and realize you are playing a Banding themed deck. +1 from me.
I am not sure what your budget is, but here are some suggestions:
Akroma's Memorial seems like a slam dunk in your deck. Not only does it provide trample to all of your creatures, but it also gives numerous other buffs with haste being the most important. Plus it is legendary so Captain Sisay can tutor it up.
Hunting Grounds is another card I would consider (Planar Bridge and Quicksilver Amulet being others). You will likely always have a key legend in hand so having a few more ways to cheat them on to the battlefield without paying their high CMC would be helpful.
What exactly is the purpose of running Nazahn, Revered Bladesmith and Trostani, Selesnya's Voice? Your only two targets for Nazahn are Lightning Greaves and Swiftfoot Boots and you only run 3 token producers (excluding Tolsimir due to the legend rule). I don't think those two equipments alone are worth running Nazahn. As for Trostani, you aren't a dedicated token deck and running her just for the life gain doesn't seem all that impactful. I think you would be better served running more card draw spells over both of them as your deck is lacking on that front IMO. Yes you will be tutoring alot, but outside of Captain Sisay most of your tutors aren't actually card advantage as you are trading 1-for-1. I think spells like Elemental Bond, Shamanic Revelation (includes lifegain), Rishkar's Expertise, or Soul's Majesty would all fit well here. Plus there is the obligatory "green decks should run Sylvan Library" suggestion.
Lastly, I agree with the above comments about adding some more removal. You have a lot of prison type effects which inhibit your opponents, but problematic cards will still always sneak through. I agree that Krosan Grip and Aura Shards, as well as Sylvan Reclamation would be great in your deck as pillow fort/stax strategies will absolutely ruin your game plan. I also think your deck could use a few more board wipes (Most decks I have run 4-5 and you'll be protecting everything with Avacyn anyways). Austere Command is probably best for your deck while as it hits both creatures and problematic artifacts/enchantments, and Hallowed Burial and Mageta the Lion are great since you are running Sisay.
I hope some of these suggestions help. Good luck deck building!
3 months ago
I'm a huge fan of Mage Slayer in big beaty decks!
4 months ago
@Newtypezx: I've decided to go without additional combat steps for now, because I do not want to include too many different mechanics in the deck.
But in general, I think it's right to play a mixture of pump spells, double strike, double damage and additional combat steps in this deck, because this way those different mechanics can combo with each other. I wouldn't include Gratuitous Violence or Furnace of Rath though, because of their heavy red casting costs. An alternative would be Dictate of the Twin Gods.
Descendants' Path and Lurking Predators aren't included in my build currently, because their effects are redundant to Gishath, Sun's Avatar and I want to save card slots. You have to invest a lot of mana to use Quicksilver Amulet and Hunting Grounds can be difficult to set up in this deck. But I might put Selvala's Stampede in my deck. It is a hybrid between the aformentioned cards and I simply like cards that have a multiplayer component of some sort.
I think I won't include Iroas, God of Victory because I need more cards in the deck that do something on their own, which Iroas doesn't.
Thanks for the suggestions!
4 months ago
Bxbx thank you I'm making a build myself and I was kinda stuck on that part. I thought Aggravated Assault or Gratuitous Violence may work well in the deck too. Also have you thought about Quicksilver Amulet,Descendants' Path, Lurking Predators or Hunting Grounds as a away to cheat in your creatures. Iroas, God of Victory would be a pretty good addition as well.