Untaidake, the Cloud Keeper

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Champions of Kamigawa (CHK) Rare

Combos Browse all

Untaidake, the Cloud Keeper

Legendary Land

Untaidake, the Cloud Keeper enters the battlefield tapped.

Tap, Pay 2 life: Add (2) to your mana pool. Spend this mana only to play legendary spells.

Untaidake, the Cloud Keeper Discussion

LadyZ on Sisay Legendary Tribal

4 months ago

Welcome to the best format imo. I've got a couple of tips for additions and cuts.

To start out, you'll want the new Kethis, the Hidden Hand . Great abilities for your deck. In commander, you also typically want board wipes, and the best one for this deck is Urza's Ruinous Blast . Primevals' Glorious Rebirth will help you get your grave back. Lastly, to help with your colors: Kodama's Reach , Cultivate , Rampant Growth , and Farseek will all help you out, as could Birds of Paradise .

Now for what I'd cut. Untaidake, the Cloud Keeper isn't as useful as it looks, just cause you're going to want to be sure you have all your colors. Time of Need is less useful than you'd think in this deck, because your commander searches legends, as does Captain Sisay . Combat tricks aren't usually helpful in commander unless you're running infect, so I'd cut Blessing of Belzenlok . Iwamori of the Open Fist will probably end up helping your opponents more than you. Eiganjo Castle is arguably worse than a plains, since it can't be fetched by cards like Cultivate , and preventing 2 damage won't matter that often. Sword of the Chosen just doesn't feel worth it to me. And I get why you're running Maelstrom Archangel , but it's not legendary so I wouldn't really bother.

JoosetheMuice on Kethis, the Hidden Hand EDH

4 months ago

I like Teneb, the Harvester and Grisly Salvage , maybe Champion's Helm if you have it; I like it more than the blackblade. Fun and good lands could be Eiganjo Castle , Phyrexian Tower , Untaidake, the Cloud Keeper

Unlife on Ramos, Tribal Legend

8 months ago

Fist of Suns gives you an alt casting cost with lots of colors for ramos, Thalia's Lancers is another legendary tutor, and Untaidake, the Cloud Keeper would help you cast legendary spells of all sorts

SenseiRamen on Narset, Master of Chain Reaction

1 year ago

In case you haven't considered it, could Untaidake, the Cloud Keeper be good in this deck?

Unlife on The Legend of Saskia

1 year ago

Tribal legendary is fun, my own version is RW, which allows me to switch between various commanders if I want a change of pace. Mox Amber and Untaidake, the Cloud Keeper both seem like would work very well, as would Heroes' Podium and Day of Destiny

ballesta25 on Legendary White Light

1 year ago

A few thoughts:

Urza's Ruinous Blast seems like a good fit for the deck since many of your non-land permanents are legendary. You can't cast it without a legendary creature or planeswalker, which can be a pain, but that shouldn't be too much of a hurdle for this deck.

You may want Austere Command over Cleansing Nova: it costs an extra mana, but you get a lot more flexibility.

Wrath of God, Day of Judgment, or Fumigate might be worth thinking about instead of Hallowed Burial. You might prefer creatures go to the graveyard so Yomiji can send the legendary ones back to your hand. (If you never find yourself wanting to wipe the board while you have your commander and another legendary creature, ignore this suggestion.)

Immolating Glare is the same effect as Rebuke at one mana cheaper.

Several of your Legendary creatures (including your commander) are quite expensive, so you might want Land Tax to ensure you have lands to play every turn. Sword of the Animist or artifact ramp like Marble Diamond, Mind Stone, Hedron Archive, or Dreamstone Hedron could also help here.

I'm not sure whether you want mass land disruption like Armageddon, Cataclysm, and Winter Orb. They can be effective at converting temporary advantage into a win, but the deck looks like it will play best when you have a lot of mana to cast your spells, and recast your legends if they die with your commander on the field. If you do, focus on effects that destroy or force the sacrifice of lands (Armageddon, Cataclysm, Magus of the Balance, Fall of the Thran, Ravages of War (though that last one is way too expensive because there weren't many printed)) instead of Winter Orb, and use Crucible of Worlds or legendary lands you can get back with your commander to break the symmetry. I'd recommend looking at Flagstones of Trokair, Mikokoro, Center of the Sea, Gods' Eye, Gate to the Reikai, Eiganjo Castle, Geier Reach Sanitarium, and maybe Hall of the Bandit Lord or Legion's Landing  Flip. You might also want Dust Bowl in this case. I'm not sure you have enough density of legendary spells for Untaidake, the Cloud Keeper to be good, but it might be worth it.

I don't think Darksteel Forge is that useful here: you have useful artifacts, but not that many and you aren't super reliant on them.

There don't seem to very many activated abilities for Rings of Brighthearth to copy. You may not need that card here.

Elspeth, Knight-Errant, Gideon, Ally of Zendikar, or Elspeth, Sun's Champion all seem better in this deck than any of your planeswalkers except Karn.

sergiodelrio on Bant Legends

1 year ago

Interesting idea, I like it! +1

Have you considered Eiganjo Castle and/or Untaidake, the Cloud Keeper? They would certainly fit the theme

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