
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Command Beacon
Land
: Add . ( represents colourless mana.)
, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
Rasaru on
BANE! (Maraxus voltron)
2 weeks ago
How has the deck been playing recently? Any weaknesses to note?
I absolutely love this deck list, but have a couple of questions and/or suggestions for you.
A. It looks like you have a total of 16 instants/sorceries. Do you ever have an issue with producing treasures with Storm-Kiln Artist? It's an excellent card, but I'm unsure (since I haven't played this list) that you would get enough value here. In it's place you could play something fun like Kazuul's Toll Collector or something that helps you cheat equip costs like Brass Squire. Imagine paying only 3 mana to play a creature, then immediately attaching 3-4 equipment to it for free! lol
B. Although I've played my share of Nettlecyst, I think you have some better options here. It has the opportunity to pump your commmander a great deal, if you're able to take advantage of your treasure generation and get some equipment on the battlefield. But what happens when you play this after all your artifacts get destroyed or exiled? I think in the long term, you'd get more value out of Sword of Forge and Frontier and/or The Reaver Cleaver. The sword costs the same, provides protection, card advantage and has the ability to pump your commander by playing additional lands. While the Reaver Cleaver is not only on theme, but helps put treasures back onto the battlefield, pumping your commander and progressing your Hellkite Tyrant alt win-con strategy.
C. I have some suggestions on your landbase
Great Furnace -> Snow-Covered Mountain - "2008-04-01: A permanent that’s more than one of these types (such as an artifact creature) counts only once." So an artifact land would only pump Bane by 1/1. Ditch this land for another snow-covered mountain to increase your chances of utilizing Valakut, the Molten Pinnacle in the mid/end game.
Darksteel Citadel -> Snow-Covered Mountain - See above comment
Sokenzan, Crucible of Defiance -> Snow-Covered Mountain - I appreciate that this can make blockers (Bane should be the only attacker you care about), but cards like Bedlam make them irrelevant. Let's add a snow-mountain to continue to improve our Valakut, the Molten Pinnacle potential.
Cathedral of War -> Command Beacon - Bane is going to be a target. Why bust treasures, when you can just send him to your hand and cast him for way less.
Bonders' Enclave -> Valakut Awakening  Flip - besides your commander (who is going to be a major target), you only have 4 other creatures with 4+ power. You don't want to have to spend mana to equip something, just so you can turn around and spend 4 more mana, to draw a card. This mdfc offers at least 1 card, for 1 less (floor), which is already better.
D. While, Endless Atlas can stick around for awhile, I think (maybe) you might get more immediate value from Seize the Spoils. It's only once, and yes it's sorcery speed, but you get 2 cards immediately, 2 treasures to pump Bane, and can feed your graveyard, giving Goblin Engineer and Goblin Welder more targets.
E. A fun card you could consider, and is a pet card of mine, is Surestrike Trident. It's so fun to watch people's faces when this hits the battlefield and they read what it does :D
SufferFromEDHD on
Shauku, End-the-game-bringer
1 month ago
Crucible + Command Beacon = Shauku always cost 7.
I might cut Lili for Prismatic Vista.
SufferFromEDHD on
Date Night with Phage
1 month ago
Phage is a great commander as she has one of the most unique restrictions in the game. Your list is really well balanced and focused.
Crucible of Worlds to recycle Command Beacon.
Hall of the Bandit Lord crucial.
The Golden Throne the more of these effects the better.
The only cards that seemed weak in your list were Street Wraith and Greed.
HatchMichael18 on
5 color 0 creatures v3.0
1 month ago
Crucible of Worlds and Command Beacon makes it where you no longer pay command tax Divine Reckoning Slash the Ranks The Eternal Wanderer and Hour of Reckoning are decent board wipes to consider
very janky but hear me out
Avacyn's Memorial and Leyline of Singularity i noticed your only using token creatures Mirror Box when your against snowball goblins or elves this combo comes in handy
shock7123 on
Blessings of Blood and Feathers
1 month ago
You have a solid deck concept, but I have a couple options you might consider throwing in at some point:
Cut Thran Dynamo and toss in a Land Tax. Colored mana means more than colorless mana in the long run. Land Tax also has the added benefit of letting you get lands out of your deck, making it harder to miss land drops, and is a solid tutor target early on.
Weathered Wayfarer and Deep Gnome Terramancer are excellent adds that let you try to keep up with your opponents, especially if you have a green player at the table that's ramping out of control.
I know some people don't like cheap "you win the game" cards, but lifegain goes well with things like Aetherflux Reservoir and Felidar Sovereign. You still have to work to meet the win condition of Sovereign, since most players will be focusing on trying to keep your life total down.
Smothering Tithe is a card I personally refuse to run, since I don't like asking people if they want to pay for me not to get a treasure constantly, but it is another solid early-game engine that can help you keep up with your opponents.
Urborg, Tomb of Yawgmoth pairs really well with Cabal Coffers and allows you to dump a ton of black mana into your mana pool at a time.
Making your wipes one-sided with things like Eerie Interlude and Rootborn Defenses can be incredibly helpful. You may be able to rebuild quickly, but there's no need to rebuild when you can just not have your creatures destroyed in the first place. Alternately, if you don't want to pay ridiculous levels of commander tax, a Command Beacon can help in a pinch.
Other extort effects like Crypt Ghast can really stack up quickly if you have multiple of them out at a time. Gaining 3 life every time you cast a spell works wonders, especially when your opponents are each losing one.
UltimateRoxas40 on
Hinata, the Morning Star [Spellslinger Primer]
1 month ago
Thanks for the suggestions Crow-Umbra! I like Command Beacon and Apostle's Blessing as defensive options. Hinata kinda lets everyone know what's going to happen, and yeah, it's a removal magnet, so more shields would be effective.
Eerie Interlude is nice, but it removes tokens. I haven't played with this enough to know how many tokens/ token creators are too much, so until I find the right balance, I might hold off on this one for now.
Between Magnus the Red or Battlefield Thaumaturge, which do you think is more efficient? I'd probably stick to Battlefield Thaumaturge for redundancy since the majority of my X spells only really scale with the number of targets, not the amount of mana spent. But that does depend on the type of spells one is running.
I've thought about Willbreaker before, but I decided against it. I've only got a few spells that would deal damage and not outright destroy a creature, so it takes up a slot that could otherwise be used to directly destroy things.
Crow-Umbra on
Hinata, the Morning Star [Spellslinger Primer]
1 month ago
Very nice deck and primer! I have a Hinata deck that I've piloted a couple times, and let a friend borrow this past weekend. Hinata is super resilient. A few cards I'd recommend that I'm currently running in my list:
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Command Beacon - Helpful utility land to get Hinata back out if hated out multiple times.
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Apostle's Blessing - Essentially a free spot protection spell with Hinata out.
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Eerie Interlude - If you have at least one other creature out in addition to Hinata, it turns into a board protection for 1 lol.
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Veilstone Amulet - Protection redundancy, but adds a protective wrinkle to any of your instant speed spells.
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Magnus the Red - Redundant cost reduction in case Hinata gets taken off the field.
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Willbreaker - Gain control of any creature you target, if it isn't destroyed.
Last_Laugh on
Otharri: PRAISE THE SUNS
3 months ago
Impact Tremors and Purphoros, God of the Forge would give you some non-combat finishing power.
Scapegoat and Command Beacon both allow you to avoid commander tax.
Felidar Retreat would be another good addition here.
Hall of Heliod's Generosity would be a good utility land here also.
I don't have a strictly Boros deck, but my Isshin is only splashing black and has a lot of similar themes so feel free to check it out for ideas. Upvotes on any of my decks are appreciated. Isshin - Army of Darkness
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