Wirewood Lodge

Wirewood Lodge

Land

: Gain .

, : Untap target Elf.

Browse Alters

Trade

Have (2) Bluboltar , Azdranax
Want (2) Angamir , Xylode

Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Duel Decks Anthology (DD3) Uncommon
Duel Decks: Elves vs. Goblins (EVG) Uncommon
Onslaught (ONS) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Wirewood Lodge occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Green: 0.56%

Wirewood Lodge Discussion

Monitor on Marwyn Elf Ball

1 week ago

Hey, saw your post on reddit and couldn't help but check it out. I love me some elfball, so here's what I've got for you. Everything is of course my opinion and to be taken with ample helpings of salt. Hope it helps!

Lands: Mosswort Bridge is a trap, though I haven't tried it in elves yet. Reliquary Tower is a trap, when you fire off in an elfball deck you can usually cast what you draw. I'm okay with your tapped cycling lands bc they cycle, so that's fine, and Oran-Rief, the Vastwood is sneaky good. It's the only tapland I tend to run. Your best land by far is Nykthos, Shrine to Nyx and the best way to get it is Crop Rotation. When you already have it, you'll want to use it for an instant-speed Wasteland/Strip Mine or Wirewood Lodge. I don't usually run Ancient Tomb in elves but there's nothing saying you can't, and it helps when you have plenty of things with generic costs, as you do, along with some lifegain.

Potential Cuts and Swaps: Harmonize out, Growing Rites of Itlimoc  Flip in: Harmonize is a classic, but Growing Rites never disappoints. Even if it whiffs, you probably have a gaea's cradle at end of turn.

Overwhelming Stampede out, Finale of Devastation in: You already have the Ibex, and the Finale is far more versatile than the Stampede can ever be. Can grab all sorts of things instead of being a single pump and dump. Considering it could double Marwyn's mana output for a turn could earn its keep, though.

Wrap in Vigor out, Heroic Intervention in: Strict upgrade, figured I'd mention it.

Wellwisher out, Essence Warden in: Incidental lifegain, if you want to use it, might be more reliable than being able to tap the Wellwisher for its effect reliably. Also, the Warden triggers on all creatures, including opponents.

Reliquary Tower out, Thousand-Year Elixir in: This is pretty sweet and you need fewer lands than you think you do.

Desert of the Indomitable out, Veil of Summer in: This card is just too good. Also, 33 lands is too many (I know, but you'd be surprised!) and this one ETB taps AND cycles for 2 mana instead of 1, so I'd cut it.

Llanowar Tribe out, Wirewood Channeler in: I've never liked the tribe, it always seems clunky, and in your list specifically it is competing with Marwyn at the 3CMC slot.

Doubling Season out, Asceticism in: I'm not sold on Doubling Season here, honestly, as Hardened Scales could serve the same purpose in most cases regarding the way this deck puts +1/+1 counters on things one at a time (mostly). If you REALLY want to lean in on the token doubling from Lys Alana Huntmaster, Elvish Promenade, and Imperious Perfect then it might could stay.

Genesis Wave out, Kindred Summons in: This counts tokens...it is ridiculous and casting it when you only have 3 or 4 elves out still feels great, whereas if you flip Praetor's Counsel with a nasty Genesis Wave you're a sad panda.

Dwynen's Elite needs a home here, its 2 mana for 2 counters on Marwyn, among other benefits. Not sure on what to pull out, but I've never been a big fan of Dwynen, Gilt-Leaf Daen herself, really. You don't want to stack too deep on lord effects when its so easy to tutor them out or draw them for an explosive growth instead.

The last thing I will note, is that any non-Elf REALLY needs to earn its keep. Each and every elf in your list makes it stronger, be it with more mana, more tokens, more counters, all of those things.

The reddit thread has some great recommendations on cards to check out as well, so you've got a lot to sift through. Good base though!

Rhys Up is my current GB list, there might be some ideas for you in the main and maybe boards. The deck is mostly green but plays my favorite black stuff, and most of the cost difference between these two lists lies in the manabase.

SethVeeper on Selvala Hates Cars

2 weeks ago

Might I recommend Wirewood Lodge? You only lose a basic land slot, and you get extra Selvala activations.

xaarvaxus on Marwyn ball

2 months ago

Did you choose to not include Wirewood Lodge? It seems you have enough elves with useful tap abilities to make it worth running. With the low land count, the space for utility lands is tighter but this one seems valuable enough to make room for.

TypicalTimmy on C-C-C-C-Combo Breaker!

6 months ago

I'm less of a "combo" player and more of a "synergy" player.

My problem with combos is that, while they can generate infinite and unbreakable locks on the game, if just one piece if removed the entire thing falls apart.

With synergy, even if half of your boardstate is gone, the half that remains can still function.

I recently "discovered" a combo / synergy between Myr Matrix and Mana Echoes that I want to experiment with in my next deck. I'm thinking Izzet, running Brudiclad, Telchor Engineer in semi-Myr tribal.

Basically the combo doesn't work unless you have at least 4 Myr on the field. If you have Mana Echoes already on the field with Myr Matrix sitting there and have literally nothing else, you can drop a Myr Battlesphere and immediately generate , pay into Matrix and get right back out of it.

I'm not entirely sure what to do with the deck or which direction to go, but I'm thinking spell-slinger / storm. The potential is there for an immense amount of mana. There is also Saheeli, the Gifted , Urza, Lord High Artificer , Tolarian Academy .

And I'd be remiss if I didn't shoe-horn in Day of the Dragons and Descent of the Dragons .

So yeah, it's not exactly a "game-winning" combo, and it does take a few cards to set up, but the possibility of generating BOTH infinite mana AND infinite tokens is just too good to not build.


Also, my Oathbreaker deck that runs Kiora, Master of the Depths with Karn's Temporal Sundering as the Signature Spell. In a ramp deck, you can literally go infinite turns.

Also in that deck I have Argothian Elder with Wirewood Lodge . If you have one other land that can add at least two mana, such as Nykthos, Shrine to Nyx , Gaea's Cradle , Simic Growth Chamber , Itlimoc, Cradle of the Sun , or even just a basic Forest with Vorinclex, Voice of Hunger on the field then you can also generate infinite mana.

Yes, I can generate both infinite turns and infinite mana in the same deck.

Shameless self plug. Sorry, I rambled on. I'll hide in an accordion as to not be rude with a dissertation on my hobby, lol.

xaarvaxus on Ezuri! Casual 20/20 in turn 4?

6 months ago

I haven't had too many opportunities to play my own Ezuri deck but Inspiring Call was really good when it came up.

Maybe Path of Discovery and/or Guardian Project ?

A card that I'm thinking of adding to my version is The Great Henge , just not sure what's getting cut to make room for it.

I think I am going to rip off your inclusion of Wirewood Lodge . I hadn't realized just how many elves I have in the deck and I've been thinking about adding Elf Mom so many this will be added incentive.

Fallerup on don't look at this elf deck

6 months ago

If you aren't Super stuck on it being elves only I would suggest adding Karametra's Acolyte , it's such a huge mana dork and since you are playing elves, Wirewood Lodge is a must have, you can use 1 mana to untap your Elvish Archdruid for even more mana. Mul Daya Channelers are pretty bad in my opinion, I've tried them, they are only occasionally good mana dorks, so along with Mul Daya Channelers you cut 1 forest for the Wirewood Lodge and I think it would make this deck stronger over all.

king-saproling on Radha's Dragons

7 months ago

Interesting theme! Strionic Resonator could be neat here. Use it with your general to make lots of manas, or use it to double triggered effects from your dragons (2 Balefire breaths? Don't mind if I do!). You might like these too: Woodland Bellower , Repercussion , Hunter's Insight , Hunter's Prowess , Return of the Wildspeaker , Knollspine Dragon , Cauldron of Souls , Colfenor's Urn , Stalking Vengeance , Warstorm Surge , Ezuri's Predation , Artifact Mutation , Temur Sabertooth , Wirewood Lodge

bryanedds on Double Dragon

7 months ago

Replace Greenweaver Druid with Argothian Elder . It's better mana and can create inf. mana with Wirewood Lodge .

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