Shaman en-Kor

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest Remastered (TPR) Rare
Stronghold (STH) Rare

Combos Browse all

Shaman en-Kor

Creature — Kor Shaman Cleric

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.

: The next time a source would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

Shaman en-Kor Discussion

Gadianten on Orzhov Cleric Tribal EDH

2 months ago

I love cleric tribal, I realize this is a jank deck but with some focus it can also be effective. I think the first trick is to synergize with your command and find clerics that can be sacrificed for gains the second is to find ways to drain their health quickly so you can focus on the first.

The best way to life drain is probably with Exsanguinate, Debt to the Deathless, Torment of Hailfire or similar spells so that your commanders to hand ability can be utilized.

The next one is not quite so easy and needs tuning to make really good, but I would recommend clerics like Benevolent Bodyguard, Children of Korlis, Dark Supplicant with Scion of Darkness, Frontline Medic, Nova Cleric, Remorseful Cleric, Sanctum Guardian and Selfless Spirit for creatures that can be utilized well with your commander and as a bonus its flavorful to have fanatical priests dedicated to some grim god.

Generally useful clerics matter cards would be Edgewalker, Ancestor's Prophet, Battletide Alchemist, Rotlung Reanimator and Whipgrass Entangler.

A little combo for Starlit Sanctum is Daru Spiritualist + Shaman en-Kor to gain some arbitrarily high life total.

In tribe Card draw considerations are Tymna the Weaver, Bygone Bishop and Twilight Prophet.

I don't know if you will continue to develop this but I would like to see your take on it as you evolve it.

Blacksagres on Ayli Clerics

3 months ago

Wow, what a fantastic feedback, thanks!

As you mentioned, I deliberately left out the Blood Combo (Exquisite Blood + Sanguine Bond. I don't plan to take the deck so far with winning combos yet.

My group is somewhat casual and we agreed of keeping combos like that out, at least for now. :)

With that in mind, I'll probably leave Daru Spiritualist and Shaman en-Kor out as well. Those cards don't add anything when alone, I guess. And with the lack of tutors, they can easily be useless during the game.

Had absolutely no idea that Lifeline was a card, will get that one for sure. For now, I'm playing Debtors' Knell. It's a lot slower, but will have to do it for now until I get the more powerful pieces.

Love Beacon of Immortality, by playing Greed I can profit a lot from that.

Patriarch's Bidding will be included for sure, as for Living End I'm playing Living Death instead.

Again, thanks for your suggestions. Will adjust my list accordingly!

Se7enfoot on Holier than thou

5 months ago

I'm going to find copies of Shaman en-Kor, that's a great suggestion. The instant speed ability versus sorcery speed ability is superior and keys the financial cost down.

Venturub on Holier than thou

6 months ago

@Se7enfoot I understand but, Woh, you made a lot of changes in your deck. For the better, although no more Scion of Darkness!

I still have three suggestions:

1) Instead of Lightning Greaves, Shaman en-Kor. Why? Three reasons. Firstly, the casting cost is the same, that is 2. Secondly, Shaman en-Kor ability can be activated as an instant (also during the turn of your opppnent) whereas Lightning Greaves can only be equiped as a sorcery (during your turn only). Thus, if you activate the Shaman ability to boost a cleric toughness with Daru Spiritualist it can serve a defense guy against big monsters, before you sacrifice it for big life. One common mistake, is to think that the Shaman en-Kor ability can not be activated unless it receives damage. That it is not the truth: the Shaman can target a cleric, regardless of whether it received damage: "You can use this ability as much as you want prior to damage being dealt" - . Also, the shaman can redirect damage to itself: "It can redirect damage to itself". Third reason: the Shaman is a Cleric, unlike the Lightning Greaves.

2) Starlit Sanctum instead of Disciple of Griselbrand. Why? Disciple of Griselbrand costs 3 in order for you to use the ability: 2 to cast the creature, plus 1 to use its ability. Starlit Sanctum costs 1. Plus, Starlit Sanctum lets you choose between gaining life or taking life from your opponent, thus complementing the damage of Cabal Archon.

3) You should add one more Test of Endurance. Why? If yours gets destroyed, you will get no second chance to use it again. The more so when you have no Devoted Caretaker or Eight-and-a-Half-Tails in your deck to protect it.

Venturub on

6 months ago

As an extra precision:

After having targeted a Cleric with Shaman en-Kor, while having Daru Spiritualist on the battlefield, you have a blocker with infinite toughness.

But you you also get to have an “infinite” quantity of life with Starlit Sanctum and, with it, an attacker with infinite power thanks to Sunbond.

Venturub on

6 months ago

First of all, thank you for your interest and help. Mikaeus was there until yesterday, but I am always changing and testing the changes. I took the Mikaeus out for the Flickering Ward and an extra Beacon of Destiny. So thats what you would take out in order to add Mikaeus.

Regarding the Shaman en-Kor combo: the shaman has a zero-cost ability; once Daru Spiritualist is out, you can target a cleric with the shaman ability an “infinite” number of times, and every single time the targeted cleric will gain +0/+2 (read Darus static ability); Oracle rules state that the Shaman ability may target a cleric, and thus redirect damage, even is no damage was previouly done to him (“prior to damage being dealt”); the Oracle rules also says that the shaman can redirect damage to itself - http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=397648

The same trick works with Shuko: the equipment of a cleric with Shuko is considered as an ability of which a cleric has been targeted. Shuko has two advantages but also two inconveniences when compared to Shaman en-Kor:

Advantages: - it is one mana cheaper than the Shaman; - it can be tutored with Open the Armory. Thus, the deck has not only 2 opportunities to get Shuko but 6.

Disadvantages: - you will need the Shuko in the battlefield and 2 Clerics to equip back and forth, in order to target them back and forth with that equipment; - you will only be able to equip a cleric back and fourth as a sorcery, that is, during your turn. It is thus not useful to boost a clerics defense to block an attacker.

I am considering adding one or two more shamans and dropping one shuko.

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Shaman en-Kor occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%