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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Land — Island Mountain
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Molten Tributary enters the battlefield tapped.
3 months ago
Updated for the following:
This deck runs on 1-2 mana cards with a flip card for 3 mana, so the lower mana amount doesn't impact this deck as much. The Negates give more protect against Sorcery and Instants and the Swiftspears give more early game aggro.
5 months ago
If you value having K&T on the battlefield as soon as possible (I do), consider running Fellwar Stone, Skyshroud Elf, Tiller Engine, Voyaging Satyr and Portent Tracker. The last three are great with your bouncelands (Azorius Chancery and the like).
If you can get the rest of Tangled Islet's cycle (Sacred Peaks, Molten Tributary, Cinder Glade, Canopy Vista, Prairie Stream), suddenly Farseek, Nature's Lore and Three Visits allow you perfect fixing of your colors.
Also, 33 lands + Bala Ged Recovery Flip might not be enough to hit your land drops. I run 36 lands on my K&T build. Also also, Mossfire Valley, Sungrass Prairie and Skycloud Expanse help a lot on getting the right colors for your commander.
You probably want Druid of Purification in your build: it is a really strong and political removal spell. It also hits hexproofed permanents (great plus in my opinion) and never hurts you.
All in all, I hope you and your opponents have fun with this build - cheers!