Seachrome Coast

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Scars of Mirrodin Rare

Combos Browse all

Seachrome Coast

Land

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add W or U to your mana pool.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -15%

1.09 TIX $1.9 Foil

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Seachrome Coast Discussion

Sparky41 on Trade/buy cards for merfolk

6 days ago

If I throw in a Seachrome Coast would you throw in the push?

tclaw12 on Selling at 80% TCG Mid

1 week ago

Hey guys, I'm selling out of paper because I only play online. I'll provide free shipping in a toploader/PWE or tracked bubble mailer for orders over $40, or add $3.

All cards are from the set listed and are NM unless listed otherwise. These cards can also be found in my binder. Pics available upon request.

I will also be willing to lower the price further for buying whole playsets/multiple cards, so make an offer! Paypal only.

Anyways, here is what I have -

LANDS

1x Boseiju, Who Shelters All - $14

4x Flooded Strand - $21.25ea

5x Flooded Strand - $12.25ea

4x Polluted Delta - $27ea

2x Polluted Delta - 15.75ea

5x Wooded Foothills $14.5ea

4x Windswept Heath $10.5ea

2x Marsh Flats $26.25ea

3x Hallowed Fountain $12ea

3x Watery Grave - $12ea

1x Steam Vents - $13

2x Steam Vents LP - 11.5ea

2x Temple Garden - $11ea

2x Sacred Foundry LP - $11.5ea

2x Overgrown Tomb $10.75ea

1x Blood Crypt - $10.75

1x Breeding Pool - $15

1x Godless Shrine $10.75

1x Stomping Ground - $14.25

4x Gemstone Mine - $5.75ea

4x Darkslick Shores $9.25ea

1x Mystic Gate - $16.5

1x Sunken Ruins - $13.75

1x Twilight Mire - $27.5

1x Urborg, Tomb of Yawgmoth - $12

4x Tectonic Edge - $4/playset

0-1 CMC

8x Serum Visions - $8/playset

4x Ancestral Vision - $46.5ea

4x Path to Exile - $7.5ea

4x Angel's Grace - $5.75ea

4x Preordain - $5/playset

4x Sleight of Hand - $6.5ea

4x Spell Snare - $6ea

4x Inquisition of Kozilek - $5.25ea

4x Fatal Push - $7.25ea

4x Lightning Bolt - $7.75/playset

1x Surgical Extraction - $17.5ea

3x Spoils of the Vault - $10/set

2x Slaughter Pact - $6ea

1x Slaughter Pact LP - $5

2-3 CMC

4x Stoneforge Mystic $13ea

4x Wall of Omens - $5/playset

4x Snapcaster Mage - $38ea

2x Rest in Peace - $6ea

2x Stony Silence - $5ea

1x Life from the Loam - $16

1x Spellskite - $14.75

4x Phyrexian Unlife 7/playset

4x Simian Spirit Guide - $6.5ea

2x Vendilion Clique - $24.5ea

1x Crucible of Worlds - $52

4+ CMC

4x Supreme Verdict 4.75ea

4x Cryptic Command - $26.5ea

2x Jace, Architect of Thought - $4/set

1x Damnation - $30

1x Damnation LP - $28

1x Kalitas, Traitor of Ghet - $12.5

1x Huntmaster of the Fells - $8

2x Baneslayer Angel - $6ea

1x Teferi, Mage of Zhalfir - $10.5

1x Tooth and Nail - $14.75

GeminiSpartanX on Puresteel Storm (MDN)

1 month ago

Don't be afraid about running more white fetches. Since you plan for the game to be over on turn 3-4, you rarely run out of fetchable targets, and getting 2 lands out of your deck for every land drop on turns 1-3 really helps on the combo turn. I run 8 fetches with 5 targets, and I've yet to get hosed on lands (however I've not tested against the RG Ponza deck that hates on lands more than any other modern deck). You could go 7 fetches with 6 targets plus the 2 Seachrome Coasts to hedge your bets, with the 6 targets being 2 fountains, 2 plains, 2 foundry (drawing basic island in your opening hand as your only land might be a mulligan since you need double white for puresteel. It would take a deck that's running both Blood Moon and Stony Silence for you to really need the basic island).

I see what you're saying about using revival for graveyard hate, but if that's the reason it's there, Surgical Extraction, Grafdigger's Cage, or Relic of Progenitus are just better options. I would personally go with relic for that slot. There aren't too many reanimator decks in modern to worry about other than dredge (which really doesn't count as a 'reanimator' deck). Relic is one of the best options when it comes to flexibility for GY hate.

QuantumSkies on just a bant thing

2 months ago

Perhaps you could try "Knightfall":

https://www.mtggoldfish.com/archetype/modern-knightfall-27087#online

Shock lands are Temple Gardens and Hallowed Fountain, fetch lands are Windswept Heath and Flooded Strand. There are also fastlands (Razorverge Thicket and Seachrome Coast.

Here is a manabase I made for this deck:

4x Botanical Sanctum

1x Breeding Pool

1x Hallowed Fountain

1x Temple Garden

3x Misty Rainforest

2x Flooded Strand

1x Windswept Heath

1x Tectonic Edge

2x Ghost Quarter

1x Celestial Colonnade

2x Island

3x Forest

2x Plains

GeminiSpartanX on One in a MILLion

2 months ago

I actually wouldn't bother running any basic plains in the deck at all, even in the face of blood moon (since your white cards aren't how you win with this deck). With most lists only running 21-22 lands, having a basic plains is almost as bad as a colorless source in many games where you don't draw path. I would definitely start by cutting the 2 plains and a swamp for 3 Polluted Deltas, and then cut either the 3rd ghost quarter or the 2nd Seachrome Coast for the 4th delta. I'd also recommend trying to fit in either a Shelldock Isle or some number of Visions of Beyond in your list for card advantage (even though visions doesn't work the best with Ensnaring Bridge, drawing 3 at instant speed is too powerful to pass up in the deck that abuses it's 'downside' the best), however it's not incredibly necessary since you're running orbs.

davesol on «ʜᴜʀʀɪᴄᴀɴᴇ★ᴛᴏʀᴛɪʟʟᴀ»

3 months ago

I like that someone else runs painlands in their Ad Nauseam build - I thought it was just me :-) i find they work well and unlike Seachrome Coast and Darkslick Shores never come in tapped.

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