Seachrome Coast

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin Rare

Combos Browse all

Seachrome Coast

Land

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add W or U to your mana pool.

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Seachrome Coast Discussion

frusciante7 on Esper Zombies

1 week ago

Love the idea of such a spicy build, but your manabase is really bad. It needs some Seachrome Coast / Darkslick Shores at the very least, and up to 22-23 lands imho :)

freakingShane on Azorius: The Law

1 month ago

By all means, keep the walkers! They are both good, for sure. Anything that I recommend is only just a suggestion, but the goal of any deck is to be enjoyed by its player. So any card(s) you enjoy playing, I highly suggest keeping them in!

Good swaps for the Path to Exiles. And as for your lands, it depends on your budget of course. Mana bases are where the money is, unfortunately. I would ultimately just recommend getting rid of Azorius Chancery because it is super slow. It comes in tapped (taking up one turn) and removes a land of yours (taking up two turns). Even running basics would be better, in my opinion.

If you can afford to run 4x Seachrome Coasts then I would say do that. Additionally, 4x Hallowed Fountains could replace Tranquil Cove. Again though, those are pricey. Bottom line is, anything that comes into play tapped slows you down, and with these decks you need to be fast and efficient to get that UW control started.

Bulldawg1310 on Looking for deck completion, have ...

1 month ago

Hey all, looking to finish my U/W prison deck, need the following pcs, art and set arent huge issues to me, i need:2- Azor's Elocutors2- Kira, Great Glass-Spinner3- Magus of the Moat2- Celestial Colonnade4- Flooded Strand4- Seachrome Coast1- Hallowed Fountain3- Copy Enchantment1- Greater AuramancyAlso looking for 2 Cavern of Souls for my elf tribal. Any help would be awesome. Thanks for your help.Tha Dawg

Sparky41 on Trade/buy cards for merfolk

2 months ago

If I throw in a Seachrome Coast would you throw in the push?

tclaw12 on Selling at 80% TCG Mid

2 months ago

Hey guys, I'm selling out of paper because I only play online. I'll provide free shipping in a toploader/PWE or tracked bubble mailer for orders over $40, or add $3.

All cards are from the set listed and are NM unless listed otherwise. These cards can also be found in my binder. Pics available upon request.

I will also be willing to lower the price further for buying whole playsets/multiple cards, so make an offer! Paypal only.

Anyways, here is what I have -

LANDS

1x Boseiju, Who Shelters All - $14

4x Flooded Strand - $21.25ea

5x Flooded Strand - $12.25ea

4x Polluted Delta - $27ea

2x Polluted Delta - 15.75ea

5x Wooded Foothills $14.5ea

4x Windswept Heath $10.5ea

2x Marsh Flats $26.25ea

3x Hallowed Fountain $12ea

3x Watery Grave - $12ea

1x Steam Vents - $13

2x Steam Vents LP - 11.5ea

2x Temple Garden - $11ea

2x Sacred Foundry LP - $11.5ea

2x Overgrown Tomb $10.75ea

1x Blood Crypt - $10.75

1x Breeding Pool - $15

1x Godless Shrine $10.75

1x Stomping Ground - $14.25

4x Gemstone Mine - $5.75ea

4x Darkslick Shores $9.25ea

1x Mystic Gate - $16.5

1x Sunken Ruins - $13.75

1x Twilight Mire - $27.5

1x Urborg, Tomb of Yawgmoth - $12

4x Tectonic Edge - $4/playset

0-1 CMC

8x Serum Visions - $8/playset

4x Ancestral Vision - $46.5ea

4x Path to Exile - $7.5ea

4x Angel's Grace - $5.75ea

4x Preordain - $5/playset

4x Sleight of Hand - $6.5ea

4x Spell Snare - $6ea

4x Inquisition of Kozilek - $5.25ea

4x Fatal Push - $7.25ea

4x Lightning Bolt - $7.75/playset

1x Surgical Extraction - $17.5ea

3x Spoils of the Vault - $10/set

2x Slaughter Pact - $6ea

1x Slaughter Pact LP - $5

2-3 CMC

4x Stoneforge Mystic $13ea

4x Wall of Omens - $5/playset

4x Snapcaster Mage - $38ea

2x Rest in Peace - $6ea

2x Stony Silence - $5ea

1x Life from the Loam - $16

1x Spellskite - $14.75

4x Phyrexian Unlife 7/playset

4x Simian Spirit Guide - $6.5ea

2x Vendilion Clique - $24.5ea

1x Crucible of Worlds - $52

4+ CMC

4x Supreme Verdict 4.75ea

4x Cryptic Command - $26.5ea

2x Jace, Architect of Thought - $4/set

1x Damnation - $30

1x Damnation LP - $28

1x Kalitas, Traitor of Ghet - $12.5

1x Huntmaster of the Fells - $8

2x Baneslayer Angel - $6ea

1x Teferi, Mage of Zhalfir - $10.5

1x Tooth and Nail - $14.75

GeminiSpartanX on Puresteel Storm (MDN)

3 months ago

Don't be afraid about running more white fetches. Since you plan for the game to be over on turn 3-4, you rarely run out of fetchable targets, and getting 2 lands out of your deck for every land drop on turns 1-3 really helps on the combo turn. I run 8 fetches with 5 targets, and I've yet to get hosed on lands (however I've not tested against the RG Ponza deck that hates on lands more than any other modern deck). You could go 7 fetches with 6 targets plus the 2 Seachrome Coasts to hedge your bets, with the 6 targets being 2 fountains, 2 plains, 2 foundry (drawing basic island in your opening hand as your only land might be a mulligan since you need double white for puresteel. It would take a deck that's running both Blood Moon and Stony Silence for you to really need the basic island).

I see what you're saying about using revival for graveyard hate, but if that's the reason it's there, Surgical Extraction, Grafdigger's Cage, or Relic of Progenitus are just better options. I would personally go with relic for that slot. There aren't too many reanimator decks in modern to worry about other than dredge (which really doesn't count as a 'reanimator' deck). Relic is one of the best options when it comes to flexibility for GY hate.

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