Seachrome Coast

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Rare

Combos Browse all

Seachrome Coast

Land

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add {{W}} or {{U}} to your mana pool.

Seachrome Coast Discussion

TheRoaringRegisaur on Becoming Human

1 week ago

looks great but I'd sub out a few non basic lands ( Seachrome Coast ) for plains. It'd suck if you got hit with a Path to Exile or Ghost Quarter and not have any basic land to fetch. good luck !

Master_Tame on Bant Spirits

2 weeks ago

Here are the changes I'd like to make when I am able to acquire the cards:

1) Swap the Mirror Image 's for Phantasmal Image 's.

2) Swap a Temple Garden for a Horizon Canopy .

3) Swap a Hallowed Fountain for a Razorverge Thicket .

4) Swap the Hinterland Harbor for a Seachrome Coast .

5) Swap the Celestial Flare for a Path to Exile .

hellhole3927 on UW Petitioner Self Mill...Reanimator Combo?

1 month ago

I LOVE THE DECK. I'm actually trying to make a Persistent Petitioners Reanimator deck right now, but I wasn't able to figure out what to target with reanimation spells. You figured it out though.

My Suggestions:

1) Take out Thrumming Stone , yes the card can do broken things, but I don't know how beneficial it will actually be in this deck. Also the decks that it is used in are very straight forward ones with no set up ( Relentless Rats and Rat Colony ), not things that need set up ( Shadowborn Apostle ).

2) Take out Avacyn, Angel of Hope , yes she is a great card, but when she's the only big body in a deck the body itself won't do much the same way mill doesn't do much to a group of 3 opponents. Also what in this deck would your opponents want to blow up on your battlefield? In the end she is just a defensive card in this deck that will take way too much set up to benefit from.

3) Card Draw, you have good card draw in here, but a few ideas for additional things would be Rhystic Study , Mystic Remora , and Land Tax .

4) The mana base, before I get into my suggestions on the mana base I will just say any base can benefit from a ton of fetchlands and other things like that and I'm not gonna sit here and just tell you to add in every fetchland in your colors. Now to my suggestions, cut all taplands they hurt a deck much more than you may think.

Cuts in the Land Base:

A) Azorius Chancery for Mana Confluence

B) Azorius Guildgate for City of Brass

C) Evolving Wilds for Forbidden Orchard

D) Seachrome Coast for Hallowed Fountain

E) Sejiri Refuge for Glacial Fortress

F) Terramorphic Expanse for Prairie Stream

G) Tranquil Cove for Sea of Clouds

H) Irrigated Farmland for Adarkar Wastes

I) Reflecting Pool and Exotic Orchard are also two more lands you could add if you want to.

J) As far as I can tell you don't seem like you'll be going to combat much and if you're not then Glacial Chasm would be great.

BTW, when I finish designing my deck list I'll let you know what it is in the comments here so you can take a look at if you want.

multimedia on Lavinia Land Hate

1 month ago

Hey, looks good, but consider adding more hate?

Cards to consider adding:

To make your deck more competitive consider cutting these cards:

  • Terramorphic Expanse
  • Evolving Wilds
  • Flood Plain
  • Port Town
  • Prairie Stream
  • Emergency Powers
  • Planar Bridge
  • Fall of the Thran
  • Thought Lash
  • Estrid's Invocation
  • Mind's Dilation
  • Thaumatic Compass
  • Swiftfoot Boots
  • Burnished Hart
  • Cataclysmic Gearhulk
  • Spelltithe Enforcer
  • Avacyn, Angel of Hope

ToolmasterOfBrainerd on The Night Calls You

2 months ago

Thanks! I pretty much own all of it, too, which makes it tempting to build. I'm missing 4 Spell Queller , 2 Settle the Wreckage , Esper Charm , Seachrome Coast . It feels way better than Grixis these days.

The 2 Creeping Tar Pit are bad enough for tapped mana. And I never want 6 lands in play for Colonnade. And fast lands are nice to save some life vs the aggressive meta.

Since you play BGx, do you have any ideas for approaching the grindy decks? This morning I remembered that I'm in the colors for Lingering Souls , which could be decent sideboard tech vs UW and BGx. The grixis Snapcaster Mage / Kolaghan's Command engine was so good in those matchups, but without it I think I'm unfavored.

Chasmolinker on The Night Calls You

2 months ago

This looks interesting. +1
Celestial Colonnade looks better than Seachrome Coast ... I think.

OOBS on UW ViAL

2 months ago

I'd recommend running Seachrome Coast as a solid painless way to get your mana. I would cut Venser, Shaper Savant simply because you don't have a way to flicker/blink him (he is leaps and bounds better with Eldrazi Displacer and Flickerwisp ). For the sideboard I'd recommend Burrenton Forge-Tender over Kor Firewalker , mainly because Burrenton has extra utility in that she can protect from board wipes like Anger of the Gods and the crazy amounts of red spot removal.

SMSGarrett on Birds

3 months ago

Consider enchantments such as Door of Destinies or Coat of Arms if you want to add more counters to your birds. When playtesting this deck, I noticed I was drawing lots of creatures and few lands. Possibly consider taking one card away from any creature you have four of and adding lands in it's place? Seachrome Coast could be replaced with the recent Ravnica release of Azorius Guildgate to cut down on cost.

It was fun and I enjoyed the tribal effects!

Load more

Seachrome Coast occurrence in decks from the last year

Modern:

All decks: 0.18%

Commander / EDH:

All decks: 0.01%