Seachrome Coast

Seachrome Coast

Land

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add {{W}} or {{U}} to your mana pool.

Browse Alters View at Gatherer

Trade

Have (1) Forkbeard
Want (2) Jdreesman , hkobrinetz

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Rare

Combos Browse all

Legality

Format Legality
Block Constructed Legal
Duel Commander Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
2019-10-04 Legal
Unformat Legal
Magic Duels Legal
Noble Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Seachrome Coast occurrence in decks from the last year

Modern:

All decks: 0.18%

Commander / EDH:

All decks: 0.01%

Seachrome Coast Discussion

DemMeowsephs on Derevi, Holder of Lanterns

1 week ago

The Bant Land Recommendation

DemMeowsephs on Chulane - Bounce/ETB

1 week ago

The Bant Land Recommendation

DemMeowsephs on Chulane merfolk

1 week ago

The Bant Land Recommendation

DemMeowsephs on Tuvasa Voltron

1 week ago

The Bant Land Recommendation

_Note that this is a pre-written message not specifically designed for your deck. Some of the suggestions may already be included in your deck _

TriusMalarky on Force of negation/rage

2 weeks ago

I would say that Green is a lot too slow for this sort of thing. This is Modern -- your 3 drop should be winning the game. Maybe a slight exaggeration, but you should remember that.

Here's a quick decklist:

Prototype Decklist Show

That list needs some trimming, but it should function. Please note that you CAN NOT use a fetch-shock manabase, at least not a traditional one. You could exile your one copy of Hallowed Fountain with Serum Visions, and then if you need white and all you have is a Scalding Tarn.... you're screwed. You'll probably want a Fastland heavy manabase -- Spirebluff Canal, Seachrome Coast, Inspiring Vantage. Additionally, you might even consider Arcum's Astrolabe, but that's preference.

EvilCookie on Double Trouble EDH

2 months ago

About the landsbase; i would cut the fastlands, Botanical Sanctum & Razorverge Thicket, Seachrome Coast and put in the battlelands, Canopy Vista, Prairie Stream and a Temple of the False God or a Alchemist's Refuge or Novijen, Heart of Progress. This is far more efficient, battlelands have a basic supertype and are fetchable.

I would swap Birds of Paradise for a Chromatic Lantern or Dryad of the Ilysian Grove for the manafix.

Llanowar Elves for a Ramunap Excavator or Crucible of Worlds so you can cycle the fetches.

Jenji on Budget cedh mana base

2 months ago

Hi, can you add Seachrome Coast, it is near 5$ at tcg

multimedia on Atraxa Proliferate

8 months ago

Hey, overall well done. It's pretty difficult to make a budget Atraxa deck when you're including cards such as Season and Teferi, good job.

No basic lands is strange and 28 total lands is pretty low. I think basic lands are better than lands such as Guildgates, Blossoming Sands, Thornwood Falls, Dismal Backwater, etc. With four colors and not having any Fetch lands because of the low budget then you need more lands. My advice is play 36 lands, adding 11 basic lands: 5x Forest, 2x Swamp, 2x Island, 2x Plains

Budget cards to consider adding:

The majority of these cards can be repeatable sources of counters which is good with proliferate. Just about all these cards use counters in some way. More cards that can put a counter on Atraxa are helpful since then she can proliferate herself. Forgotten Ancient is repeatable source of a lot of counters since you put a counter on it each time a player casts a spell this includes your opponents. You can then at your upkeep move those counters around and put them on any other creatures you control. Combine Ancient and proliferate with Sage of Hours for a budget repeatable way to take extra turns. Taking extra turns is powerful with Planeswalkers and when you can attack with Atraxa who herself is big from counters.


Cards to consider cutting:

  • Blossoming Sands
  • Dismal Backwater
  • Graypelt Refuge
  • Rupture Spire
  • Simic Guildgate
  • Thornwood Falls
  • Shimmering Grotto
  • Grixis Illusionist
  • Scute Mob
  • Simic Initiate
  • Ainok Bond-Kin
  • Sylvan Caryatid
  • Rosethorn Acolyte
  • Abzan Battle Priest
  • Oneirophage
  • Volrath, the Shapestealer
  • Ethereal Armor
  • Tezzeret, Master of Metal
  • The Wanderer
  • Ancient Animus
  • Battlefield Promotion
  • Choking Fumes
  • Hindervines
  • Courage in Crisis

To make room for $9 of price cut Sylvan Caryatid . There's nothing wrong with Caryatid, it's a fine card, but $9 can be better spent such as Sol Ring and Eladamri's Call , etc. The Pioneer format is here and as a result the legal Fast lands have spiked in price. They're no longer budget options for manabases and honestly they aren't very good lands in Commander especially not for their new inflated prices since they will consistently ETB tapped in 99 card singleton Commander. Seachrome Coast , Razorverge Thicket , Botanical Sanctum can be cut to clear a lot of price if you want that.

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