Sculpting Steel

Sculpting Steel

Artifact

You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.

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Trade

Have (3) Azdranax , metalmagic , gildan_bladeborn
Want (2) broy777 , plibt

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Legality

Format Legality
Tiny Leaders Legal
Legacy Legal
Commander / EDH Legal
Block Constructed Legal
Highlander Legal
Canadian Highlander Legal
Custom Legal
1v1 Commander Legal
Casual Legal
2019-10-04 Legal
Modern Legal
Duel Commander Legal
Vintage Legal
Unformat Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal

Sculpting Steel occurrence in decks from the last year

Latest Decks as Commander

Sculpting Steel Discussion

KorvoldMizzet on Sakashima rough draft (Please Help)

1 month ago

So, the reason I carry Echo Storm is because I have two commanders, so I play each one once, and I get two triggers on echo storm, it can be used for ramp, creatures, or just powerful field presence, it can also depend on my opponents' artifacts, which is why I carried Sculpting Steel, but I am going to drop it. (I also have the double masters box-topper Blightsteel Colossus coming in the mail, and that's going right in this deck.)

Destroyerbirb on Sakashima rough draft (Please Help)

1 month ago

Also, Sculpting Steel is a dead card in your deck due to a lack of artifacts. Remove this card for another land card or another ramp card.

aholder7 on A possible new legendary artifact: …

1 month ago

similar to how tzeflick said it. do you want a politics card where you are giving people an advantage at a cost, or is this meant to be a damage card with the draw back in terms of ramp? because at the moment the most likely case for this is that you are giving people mana that they can't really use. the person getting the mana will lose it at the next step change unless the wording is amended to allow it to stick around longer. they could use it on some instants or some activated abilities but that requires that your colors are similar enough to theirs to be useful. case 2 is where you use it as a burn spell. lets assume you have Sol Ring, Mana Crypt or some other double mana producer which i think is a reasonable assumption. you are now paying 5 mana to deal 2 damage to 1 player on each of your turns. that seems like a really over costed Volcanic Fallout that only hits 1 player. we could talk about Nyx Lotusing someone for 10 a turn, but if you are spending several turns tapping nyx lotus for 10 and not already winning i'm not really sure what the game plan is. case 3, you use it as self ramp. as of the wording presented you can choose yourself, and it effectively becomes a copy of your best mana rock with some life loss. at 5 mana it would be a terrible Sculpting Steel.

my suggestion if you want to improve the card: have it tap to give someone treasure and deal damage to them. this allows them to use the mana whenever they want. you can also give it an X cost to allow them to charge the cannon with multiple artifacts or benefit things like Ashnod's Altar. or you could go with a flat cost like 4 and tap to give 2 treasures. these both allow for the card to be optional where as the card as presented is mandatory and very inefficient which means most people won't want to play it. the treasure to damage ratio is what will decide if this is a politics card or a burn card. x <= 1 means theres no real benefit to the user and it won't be played. 1 <= x <= 2 is probably safe for politics, 2 < x is when burn gets to be happy. the actual cost of the card will depend on which combination of decisions you make above.

Profet93 on Damage with norin :D

3 months ago
Ok first of all, +1. I like this deck. Relatively low to the ground for Norin, has a general sense of purpose (dealing damage). I have a several comments and suggestions...

Fanatic of Mogis - I've found him to be lackluster, what has your experience been with it, do you usually have enough devotion to make him meaningful?

Pia and Kiran Nalaar - Similar to above, but I see you have another theme of tokens and damage dealing ETB enchantments/cards. I just find the activated ability to expensive and slow. I would always rather play something from my hand.

Deflecting Swat - Such an amazing card, but if only Norin could stay. What has your experience been with it in Norin, I'm very tempted to slot one in.

Sculpting Steel - Same question as above?

What is your meta comprised of, power level?

Darksteel Citadel - What is the purpose of this, stealing an artifact with confusion?

Roiling Vortex - Meta call?

Cloudstone Curio - Experience with this card, ups and downs?

It feels you suffer from red's lack of card draw, to be addressed in suggestions below. You have virtual card advantage through looting, but little card advantage aside from wheels and a little others.

Tome of Legends - Best card for Norin ever printed. Don't sleep on this

Endless Atlas - Almost as good as above

Hedron Archive/Mind Stone - Ramp when you need it, card draw when you don't

Mind's Eye/Memory Jar - Top of the curve for draw but can help you out when you need then late game. Mind's eye is especially fun with wheels and Honor-Worn Shaku, as you use shaku + norin and mind's eye to draw during each opponents draw step.

Blast Zone - Speaking of red's weakness, this can work as enchantment removal.

I think you should cut some of the less impactful non basics and add more basics. This will fuel valakut and will help you with extraplanar lens - which itself is a very risky card.

A cool combo (not a serious suggestion but funny to note) is Ugin, the Ineffable + Top + Experimental Frenzy = Draw your whole deck. Each piece is good on it's own (maybe even frenzy in this deck given your lack of card draw?) and Ugin works as both card draw and enchantment removal.

Heat Shimmer + Dualcaster = Infinite Hasty Dualcasters, each piece is good on it's own. There are 1-2 other cards that work with dualcaster as well but escape me at the moment.

Light Up the Stage - With all your damage dealing, this is easy to cast, works well with top too, allowing you to knowingly be able to cast a card rather than risk it in exile.

Ignite the Future - Similar to above but flashback payoff has won me games.

Curse of Opulence - Ramp and politics. I recently had 2 games in a row in a 3 man pod where me and opponent #2 both cast this on opponent #3 on Turn 1. Very fun

Outpost Siege - Draw when you need it, damage when you don't, primarily used for draw in my experience

oo7x7oo on Sharuum Combos: Infinite Possibilities [Primer]

4 months ago

Sharuum the Hegemon targets a clone artifact in the graveyard is an infinite loop.

Suppose you target Sculpting Steel in the graveyard, "as it enters" you choose to become a copy of Sharuum the Hegemon, on state-base-action you have to send one to the graveyard due to the legend rule; then trigger ability of Sharuum goes onto the stack, you can then return either Sculpting Steel or Sharuum the Hegemon back from the graveyard depends on which one you let it die. Repeat for infinite life lose from Disciple of the Vault

multimedia on Goddess of Etherium (Budget)

5 months ago

AkimotoRiku, thanks for the upvote. Much of current deck description is out of date. I haven't had time to update it yet.

If you can afford a good four color manabase then in my opinion Breya is a much better Commander than Alela because Breya is a combo enabler/win condition. Having a combo piece in the Command Zone who can also be a win condition really increases the power level of a deck. Breya being an artifact is what makes her such a good Commander with artifact strategies and since she can sac herself for her 3 damage to a player mode is what makes her a win condition with combos.

Recently released Double Masters has helped this deck a lot. Breya is reprinted in the set and there's many other cards that are now budget options. The manabase got huge help from the Filter lands, Glimmervoid and I'm watching Sunken Ruins and Academy Ruins. Master Transmuter, Phyrexian Metamorph, Baleful Strix, Sculpting Steel are now very good budget artifacts and I'm watching Darksteel Forge. Arcum Dagsson's price has been cut in half letting me add him back in. Sword of the Meek is now a budget equipment and it combos with Thopter Foundry.

DemonDragonJ on Double Masters Speculation

5 months ago

I suppose that I should not be surprised that Jace, the Mind Sculptor is being reprinted in this set, but I still would rather that WotC had reprinted another planeswalker; at least he shall be less expensive, now.

Another reprint of Baleful Strix is great, but I wish that it had been an uncommon, because it is a waste of a rare spot in this set, in my mind. On that subject, I do like how Sharuum the Hegemon has been downgraded to a rare for this set, since I believe that she was not sufficiently powerful to be a mythic rare.

The alternate artwork for Sword of War and Peace is awesome, but I would rather have had any of the other swords in its place; hopefully, they shall also be reprinted in this set.

Sculpting Steel is another very nice reprint; I had been hoping for a reprint of Phyrexian Metamorph, but this is very close to that.

I also very much like the reprint of Lux Cannon; I already have one in my Atraxa EDH deck, but this shall make it easier to obtain a foil copy, which would be very nice.

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