|Commander / EDH||Legal|
Printings View all
|Duel Decks: Zendikar vs. Eldrazi (DDP)||Common|
Combos Browse all
Target creature gets +2/+2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
2 weeks ago
I may have to pass on that suggestion. Turning it into a Wurm is nice but it loses Trample in the process. Plus, Groundswell can be cast at instant speed.
2 weeks ago
Also, I think you could go to 20 lands, as your odds of winning diminish the longer the game goes on. 20 lands = 1/3 of the deck. By T3, you'll have drawn 9-10 cards between your opening hand and draw steps (1/6 of the deck). So odds are that you'll be able to drop 2 lands pretty consistently, which is enough to cast all but 3 spells, Become Immense excluded.
1 month ago
I've said it before, and I'll say it again - making a new keyword mechanic for what is functionally the same thing is, all at once, silly, confusing, and, in many cases, much less about the flavor of the mechanic as it is trying to claim a section or ability without crediting its precursers.
Prior to New Phyrexia, we had 2 mechanics going in that would have... well, I hesitate to say "solved", so lets go with "staunched the bleeding of" many of the mechanical issues of this set;
what we got was a nightmare - infect.
don't get me wrong - poison counters have a solid place in magic - from Marsh Viper to Swamp Mosquito , all the way up to Virulent Sliver , there is a long list of toxic win conditions that rarely saw play, but had their own niche to mess around with (and ultimately inspiring deathtouch, when paired with basilisks, but I digress).
The problem was that the cards:
2) existed alongside a mechanic that augmented the toxic strategy with zero interaction
and worst of all, 3) allowed pump spells and effects to directly impact the toxic stratigem.
From a compeditive standpoint, all of this added together into what is, without a doubt in my mind, the least interesting deck I have ever seen. Tree Fiddy - named after the south park meme, when the initial cards that made the deck in modern totalled to be approx $3.48 - is an aggro - pump infect deck. the goal was to hit your opponent turn 2 for leathal poison. yes, you read that correctly. Turn 2. Turn 1 is Forest + Glistener elf, turn 2 is Forest, swing, and some combination of giant growth effects, usually Might of Old Krosa , Groundswell and Mutagenic Growth . Scale Up is a recent addition, and likely will make modern even more unfun to play.
I have played magic, abet off and on, since 1995. New phyrexia was one of the sets that broke my will to play the game, something that has happened only 2 other times - once from being unemployed for 6 months, requiring me to sell my cards to make rent, and once after Urza's block when I was too poor to play anything other than the discarded commons after a draft.
Now, I say this as a proud Johnny / Vorthos: if the game lasts for less than 4 turns, it isn't worth the time spent to unpack my deck. I played through Zoo 1.0 in Ravnica / Kamagawa block, and that wasn't enough to break my resolve. But New Phyrexia's Infect mechanic? that was a final straw.
1 month ago
Hey skalinas, thanks for the comment! So I just updated the list to what I'm going to be playing post Horizons. 1 of the Nature's Claim and another card have become Force of Vigor which can get around Chalice on 1 without costing mana. I only play 3 Scale Up because they aren't good in duplicates, you only really want one per game. 2 Become Immense because with Scale Up Infect can win on turn 2 more often, and Become Immense isn't as good. Groundswell helps more with turn 2 wins. Baby Teferi is fantastic against Control, Burn, the mirror, basically anything with lots of instants. If you untap with him and an Infect creature you usually just win.
1 month ago
you have explained the deck very well here. i have been playing this deck since 2011 and it is great to see how it has evolved. you have 2 Nature's Claim in the sideboard, but i would rather take in Return to Nature so that you can destroy the turn 1 Chalice of the Void . also, i like to run all 4 Scale Up s, 3 Become Immense , and only 1 Groundswell . I am most curious about how baby Teferi, Time Raveler works... basically tells the opponent "i dont want to play with you"
1 month ago
However, I'm not going to trade it down, so if you want to make a trade, I would only trade for your Doubling Season as a 1 to 1.
Either way, I'm still interested in the cards you listed, and I have some other wants from your binder:
- Elspeth, Sun's Champion (THS)
- Grafdigger's Cage
- Torpor Orb
- Welding Jar
- Etched Champion x2
- Wipe Away
- Sai, Master Thopterist
- Echoing Truth
- Groundswell x3
- Cranial Plating x2
- Galvanic Blast x2
- Hibernation x2
- Dragon's Claw x2
- Trinket Mage
- Patrician's Scorn
- Think Twice
Total Price: $40.82
I'd be interested in trading those for these cards out of what you listed:
Spellseeker , Gamble , Talisman of Hierarchy , Neheb, Dreadhorde Champion , Cruel Celebrant , Ugin, the Ineffable , Emmara, Soul of the Accord , Immolation Shaman , Bolas's Citadel , Flux Channeler , Evolution Sage , Finale of Revelation , Karn's Bastion , Inspiring Vantage , and Rugged Prairie . (Total: $39.79)
Also, I just like to say that I'm sorry for falling though on that trade we'd worked out like 6 months ago. I believe it was for my Leyline of the Void . I wasn't on this site for a while, and it kinda slipped my mind. Neither of us had sent anything at that point, so it's not a big deal, but I remembered it when I saw your username and thought I should mention it.
Groundswell occurrence in decks from the last year
All decks: 0.06%
Commander / EDH:
All decks: 0.0%