|Commander / EDH||Legal|
Printings View all
|Avacyn Restored (AVR)||Common|
Combos Browse all
- Flickered Akroma, angel of wrath and abrupt decay
- Will flickering a card to and from exile avoid 'sacrifice at end of turn?'
- Morph and blinking the creature
- If I use Whip of Erebos to unearth a creature and I then target them with Cloudshift, what happens?
- Can what fetches fetch avoid nukes like flickering a permanent does?
Exile target creature you control, then return that card to the battlefield under your control.
Price & Acquistion Set Price Alerts
1 day ago
I'm a big fan of Impact Tremors, but it doesn't seem like much takes advantage of this. perhaps you add white for flicker effects like Restoration Angel or Cloudshift. Alternatively, you could use the mechanic the card was intended to be used for. Mardu Scout , and Goblin Heelcutter are good for this purpose, and are also goblins, which is a bonus. Also, like Skoodly says, you wouldn't have to sacrifice much for this to be modern, or even pauper if you're feeling saucy. Just watch out, Seething Song is banned in modern.
2 days ago
jakethewhale007: Thank you for your interest in the deck! :)
The MLD package is definitely helpful, although I feel I owe you a warning that it WILL draw a lot of hate from most playgroups.
Of your changes, I'd probably run Armageddon or Alms Collector over Chandra Ablaze: she's somewhat disappointing out of red spellslinger IMO. I'd also consider running Coldsteel Heart over Star Compass (since it lets you mana fix), and Dowsing Dagger Flip as an additional source of ramp/power. I'd also use Lightning Greaves over Mask of Avacyn - I'm aware of the downsides of shroud, but I suspect the free equip is good enough in your variant of the list to overcome that. The rest of the changes seem very reasonable :)
I hope that helps :)
4 days ago
2 weeks ago
No, she only searches when she "enters the battlefield", which does not happen when she changes controllers, unless they were to cast something like Cloudshift on her afterwards, in which case she would become a new object, and "forget" the cards she previously exiled.
xyr0s on U/W Flicker
2 weeks ago
Mana base: You could add a couple of Prairie Stream to have some really good targets to fetch. A single copy of Moorland Haunt could also be useful, of only to make use of your graveyard. Also, you need a bit more land (you have only a little card draw, and want to both play creatures and keep mana up for playing things in your opponents turn). But you'll need 23 or 24 lands, so you are sure to hit land in the early game. At 20 lands, you hit the first 3 turns (mostly), but after that it takes a while before you hit land number 4.
Bounce: I'm not too keen on bouncing your own creatures (when you could blink them). In general, it takes more mana than you'll have available in a typical game of modern. In many cases, you use instant-speed blink to avoid removal spells, and if you Unsummon your own creatures, they're still removed, from your opponents point of view (even if it's a bit less permanent than they would have liked). More Cloudshift, less Saving Grasp.
Consider whether something like Janjeet Sentry really is worth it. 3 mana for a creature with a tap-ability, which also requires some payment. Perhaps Blade Splicer seems boring, because "it's what everybody uses", but ask yourself how often youd like to have a 1/1 and a 3/3 creature for 3 mana (with and additional 3/3 token for every blinking of the 1/1 creature), and how often you'd wish for Janjeet Sentry for the same mana. There might be legitimate scenarios where sentry is better, but in general I think Blade Splicer is the better card. Besides, tap-abilities and blinking are a really poor mix.
Mill: erhm... you've nowhere near enough mill to actually have that as a viable win-con. Especially Merrow Witsniper seems like a miscalculation - you spend 2 cards (say, Saving Grasp and Merrow Witsniper), to mill 1 card. It's going to take some time and effort, before that reaches the level of a Tome Scour. Minister of Inquiries maybe seems like it could be ok, if you have something really good to spend eneergy on (2 energy for 1 mana is ok, right?).
Soul Warden should be in SB. Good card, but not useful in all games.
Flickerwisp deserves mention. It does not have flash. But you can blink it with instants and that's almost as good. The real strength of that card, is that it can target any permanent, including your opponents. It can break up tron for a turn, reset a planeswalker or Aether Vial or... or... so many other things.
3 weeks ago
I like Clockspinning, which you could use it to both remove or add tokens. Which I think would be rather useful for this deck. I would also swap Cloudshift for Ghostly Flicker as you can flicker two permanents.
3 weeks ago
You could also add Cloudshift to pair with the scepter and obzedat. This will allow you to bounce obzedat from exile 2x each turn for a minimal of 4 lifegain.
4 weeks ago
Also, for a more control build (I know this is tempo, but tempo-control is a beautiful match for the esper colours), Supreme Verdict and Ghostly Prison are fun options. For good flicker effects like Restoration Angel, Cloudshift is a favorite of mine, along with Essence Flux being the same price, and in esper you can use Momentary Blink for reusable value. For a body I like Stonecloaker more than Restoration Angel, because you have reenter the battlefield effects that you want at some other time (like Spell Queller/Whitemane Lion) and Ghostly Flicker isn't bad either.