|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||None|
|Avacyn Restored (AVR)||Common|
Combos Browse all
- Flickered Akroma, angel of wrath and abrupt decay
- Will flickering a card to and from exile avoid 'sacrifice at end of turn?'
- Morph and blinking the creature
- If I use Whip of Erebos to unearth a creature and I then target them with Cloudshift, what happens?
- Can what fetches fetch avoid nukes like flickering a permanent does?
Exile target creature you control, then return that card to the battlefield under your control.
15 hours ago
1 week ago
What i understood with Fiend Hunter is that when he enters , his first ability triggers then i respond with a Cloudshift to that creature triggering the second ability but the first hasn't resolved yet so, the second resolves and then the first effectively exiling the targeted card forever.
Wouldn't work the same way with Tidehollow Sculler ?? it can discard everything except for lands for 1 less mana which is crucial for early turns. Not the same with Sin Collector because it is slower and only for instants and sorcery's
1 week ago
Cute idea. Blinking a
will let you rip your opponent's hand apart. You can also exile something permanently by flickering a
while it's ETB ability is on the stack. A little strange, I know, but here's how it works:
You cast Fiend Hunter, it resolves, it enters the battlefield. Now, Fiend Hunter has two abilities. The first one, which says "when Fiend Hunter enters the battlefield, you may exile another target creature." goes on the stack. You can respond to that trigger by casting something like Cloudshift on your Fiend Hunter. Cloudshift resolves, and flickers your Fiend Hunter. This makes its second ability, which says "when Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control" go on the stack. It then re-enters the battlefield, causing its first ability to go on the stack again. So we resolve the stack top-down:
1) The second ETB trigger resolves. You exile something under Fiend Hunter.
2) The first LTB trigger resolves. It looks for the card exiled by the FIRST ETB trigger. Since nothing has been exiled by that trigger yet, nothing happens.
3) The first ETB trigger resolves. You exile something under Fiend Hunter.
Now, if Fiend Hunter leaves the battlefield again, it's LTB trigger will go on the stack. This will only return the card exiled by the matching ETB trigger - so they'll get back the creature exiled in step 1, but not the creature exiled in step 3.
Think of it this way: every time Fiend Hunter enters the battlefield, you make a new box (entering the battlefield 10 times = 10 individual boxes). For each box, you get one chance to put something in and one chance to take something out. If you try to take something out of the box before you've put anything in it, then you've wasted your only chance to take something out of the box, so whatever you put in there is there forever.
1 week ago
3 weeks ago
@dragonforce60 : Thanks, I'll consider some of those.
costs quite a bit over here, so I discarded the idea immediately.
could be an interesting 1-of, and alternate strategy (as delve eats away the graveyard, and so far the build doesn't have many noncreature spells I wouldn't mind exiling.
Doomed Traveler looks mighty fine to me; I still think Thraben Inspector is stronger, but if I cut a few or increase the 1-drop slot, I'll definitely consider it.
Condemn is a card I've thought a bit about and doubted its usefulness considering the deck wins via a not-too-big lifeswing, but seeing you write about it convinces me that at a count of 1 or 2, it's a cheap solution for unexpected threats.
Duress was omitted from the beginning - after all, it's a gift for casual group, where noncreature spells are still a minority. On the other hand, 1 piece would make the deck more diverse (which translates to fun, kinda). I'll think about Cloudshift , it may be worth for combat tricks during block... Anyway, thanks!
4 weeks ago
The last part of Eerie Interlude causes the creatures to return to the battlefield under their owners control, if I use it to bounce a creature that I have control of thanks to Act of Treason or Traitorous Blood it returns the creature to my opponents control. If I use Cloudshift on Ink-Treader it does the same thing for 1 mana at instant speed and I gain permanent control of the creatures.
1 month ago
1 month ago
To get the double trigger on Tidehollow Sculler you would need to use an instant like Restoration Angel Cloudshift or Eldrazi Displacer. I think you should look at a eldrazi and taxes deck for some ideas. Flickerwisp would only work if you used Aether Vial to put it into play.
Cloudshift occurrence in decks from the last year
All decks: 0.03%
Commander / EDH:
All decks: 0.06%
W/U (Azorius): 0.11%