Might of Old Krosa


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Uncommon
Time Spiral Uncommon

Combos Browse all

Might of Old Krosa


Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.

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Might of Old Krosa Discussion

Briandhoffmann on Naya Beatdown

1 day ago

Yeah after playtesting, I think it is super effective

maybe include Ghor-Clan Rampager, Might of Old Krosa, Wild Nacatl, and Lightning Bolt.

Winterblast on Please help the kittens!!!!

2 days ago

Adorned Pouncer, Might of Old Krosa, Phytoburst, Invigorate, Rancor, Berserk, Vines of Vastwood, Mutagenic Growth, Duelist's Heritage, Triumph of the Hordes

I would cut a lot of the creatures and equipment with higher mana costs. Worldly Tutor, Sylvan Tutor, Eladamri's Call should help finding the best beaters you have, Cataclysm and Armageddon are good to prevent control decks from interacting with your creatures too much.

Pieguy396 on Budget G/R infect

1 week ago

Hey there! Sweet G/R Infect deck you have here! I have just a few suggestions:

  • More pump spells like Giant Growth and Might of Old Krosa would probably go a long way in a deck like this. Wild Defiance is also good, maybe as a 2-of.
  • You could probably make do with fewer infect creatures; Blight Mamba in particular is a little on the weak side.
  • If you're looking for a more consistent mana base, adding something like Karplusan Forest can really help, as in a fast deck like Infect, it's important to have access to fast mana.

In any case, awesome deck! Good luck with it!

jacobef on Fear the Charging Badger

2 weeks ago

I actually had Slaughterhorn in this deck a little while ago but replaced it with Might of Old Krosa. @tntturtle5

Winterblast on Commander 2017 - Tribes revealed?

2 weeks ago

Ska4Life1989 the good aspect of the cats we know by now is that they don't really require much other cats to work. Brimaz makes his own tokens, strong enough for 1WW, but insane if you can get a bonus for the fact that these tokens are of the type cat. Regal Caracal takes two 2/2 lifelink with it, which is good even if there are no other cats in play. Felidar Guardian offers an alternative win, doesn't really matter that it's a cat...we even have a decent infect cat with Lost Leonin and two double strike cats. With green you can play Invigorate, Might of Old Krosa, Triumph of the Hordes, Overwhelming Stampede, Berserk, which are even worse with a free +3/+3 from the command zone.

Of course a tribal deck can't be played by just stuffing all tribal cards in a pile of 100 cards, so I assume the precons are really bad to play out of the box (as always).

gushuedesign on Advertise your COMMANDER deck!

2 weeks ago

Interesting deck you have there. If you still want to add in Selvala, Heart of the Wilds and Rhonas's Last Stand I'd suggest taking out Might of Old Krosa, as you have much better pump spells, and Utopia Sprawl, as you have enough in the way of ramping with mana dorks and rocks. I'd like to suggest not putting in Rhonas's Last Stand and instead try Lure? Could be a useful way of continues boardwipe if attached to Rhonas the Indomitable or another strong/indestructible creature.

I'd like to get more feedback with my favourite commander deck Tinkertoys

Wazerwifle on Turn 2 Win!

3 weeks ago

This deck is not modern legal, Invigorate is not a modern card. Without it, I see no way for a turn 2 win.

The best I can see is turn 1 Glistener Elf then turn 2 Groundswell + Might of Old Krosa to give you a 9/9 Elf which isn't lethal.

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