Thraben Doomsayer


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dark Ascension (DKA) Rare

Combos Browse all


Thraben Doomsayer

Creature — Human Cleric

T: Put a 1/1 white Human creature token onto the battlefield.

Fateful Hour As long as you have 5 or less life, other creatures you control get +2/+2.

Price & Acquistion Set Price Alerts



Recent Decks

Thraben Doomsayer Discussion

Wel5 on Fateful Hour

2 weeks ago

Cool, Xathrid Necromancer or even Thalia's Lieutenant would be funnier in this build actually than Desecration Demon. The demon is a good card but he dont synergizes with other cards in this deck or i missing something? I like the fact that you are playing around Thraben Doomsayer.

Suns_Champion on Beginning of combat? Flash in Derevi...

1 month ago

Hi! Cool deck!

You could try adding a neat combo I've been working on in Esper colors that I think will work here too.

Intruder Alarm + Thraben Doomsayer or Steward of Solidarity or Presence of Gond on any creature. Enabled by Enlightened Tutor, Open the Armory, Recruiter of the Guard or a million other creature tutors from green. Just a fun idea you could try that seems to go with the commander really well.

Suns_Champion on

1 month ago

So many combos! How to you keep them all straight? haha

To go along with the Keeper you could add Thraben Doomsayer, Steward of Solidarity, and Necrotic Ooze for the Alarm combo. They just generally go along with the token theme.

Perhaps add a wish-board of situation cards for your Mastermind's Acquisition.


Darkersun on Derevi I'd Tap That Shenanigans

1 month ago

Some ideas:

Intruder Alarm great with Thraben Doomsayer / Kazandu Tuskcaller

Cryptolith Rite great with untap abilitys

Isochron Scepter + Benefactor's Draught or Dramatic Reversal, but this makes only sense if you can Tutor for it or the Spells.

Illusionist's Bracers great in each Tap ability

I like you deck concept :)

ArchdruidoftheSquirrel on Celestial Army

1 month ago

Okay, I'm gonna throw out ideas for you and see what you think about them.

Pearl Medallion for mana reduction

Chalice of Life  Flip if you want to take advantage of life gain

Soul Warden, Goldenglow Moth (and to make Kyle mad), Prism Ring, Beacon of Immortality for life

Purity would throw people for a loop

For mana, Thran Dynamo, Gilded Lotus, Caged Sun, Gauntlet of Power, Sol Ring, and maybe Sword of the Animist

Token production if you're interested would be Luminarch Ascension, Doomed Traveler, Thraben Doomsayer

Control cards would be Curse of Exhaustion, Oblivion Ring, Loxodon Gatekeeper, Blind Obedience, Odric, Lunarch Marshal, Odric, Master Tactician

Bonus cards War Priest of Thune, Serra Ascendant, Aegis of the Gods, these are low mana drops that would also benefit from the zombie killing angel

Suns_Champion on Discussion about tutors/transmute for combo ...

3 months ago

Hello all! I'm trying to find good tutors for my combo deck without having to spend $40 or $60 on a Vampiric Tutor or Demonic Tutor.

The deck in question is IntruZur Alarm | Zur EDH.

Zur the Enchanter helps a ton in the tutor department, but he can't grab everything.

The combo pieces I need to grab are: Intruder Alarm, Bloodline Keeper  Flip, Steward of Solidarity, Thraben Doomsayer, and to a lesser extent: Stonybrook Schoolmaster, and Necrotic Ooze.

The tutors I have so far are: Diabolic Tutor, Razaketh's Rite, Recruiter of the Guard, Open the Armory, Demonic Collusion, Enlightened Tutor. Please note that I'm only running the handful of $10 tutors because I already had them.

Now, this seems like a decent tutor package to me. But I wanted to know if there are any other budget tutors that might be slightly better. Also I suppose a good question would be: How many tutors should I run? Is 6 enough? Too many? Hopefully looking at the decklist and my beginnings of a primer will help you determine that.

Additionally, I've come across the Transmute ability and wanted to know what you all thought of it. Sub-optimal of course, but budget. Clutch of the Undercity, Dimir House Guard, Dimir Infiltrator, Dimir Machinations, Drift of Phantasms, Muddle the Mixture, Perplex, and Shred Memory all get one or two of my pieces, and have the added flexibility of being normal spells. Are any of these worth running over, say, Demonic Collusion or Razaketh's Rite?

Would love to hear any thoughts/opinions! Thanks in advance!

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