Kinjalli's Sunwing


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare

Combos Browse all

Kinjalli's Sunwing

Creature — Dinosaur


Creatures your opponent's control enter the battlefield tapped.

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Recent Decks

Kinjalli's Sunwing Discussion

FancyTuesday on Card images and images not ...

4 days ago

Kess, Dissident Mage

Inalla, Archmage Ritualist

Alms Collector

Ashes of the Abhorrent

Curse of Bounty

Growing Rites of Itlimoc  Flip

Kinjalli's Sunwing

All appear to be working, though they break when the "card:" prefix is used. Have you tried without the prefix?

Kala on Zacama Voltron Commander

6 days ago

if you want to pursue the idea of a more dino-based zacama, a few cards you might want to try are Charging Monstrosaur, Bellowing Aegisaur, Cherished Hatchling, Etali, Primal Storm, Gishath, Sun's Avatar, Goring Ceratops , Kinjalli's Sunwing, Polyraptor, Raging Swordtooth, Regisaur Alpha, Temple Altisaur, Wakening Sun's Avatar, and Zetalpa, Primal Dawn. I didn't actually check how expensive these are but i assume they're not too hard on the wallet (?)

Raysracing on cards against a flicker deck

1 week ago

I also found this Kinjalli's Sunwing

SynergyBuild on Derevi Commander

1 week ago

Aven Mindcensor, Hushwing Gryff, Spirit of the Labyrinth, Winter Orb, Thalia, Heretic Cathar, Kinjalli's Sunwing, Vryn Wingmare, Mother of Runes, Ramunap Excavator, Aura of Silence, Sun Titan, Swords to Plowshares, Alms Collector, Mirri, Weatherlight Duelist, Eladamri's Call, Tocatli Honor Guard, Eidolon of Rhetoric, Kataki, War's Wage, Propaganda, Ghostly Prison, Windborn Muse, Stasis, Static Orb, Glowrider, Rising Waters, Lodestone Golem, Damping Matrix, Cursed Totem, and Damping Sphere

The cards above are powerful stax pieces that are heavy play, yet range from 0.15$ to 5$ on tcgplayer. Below are more expensive cards that still are good for the deck, yet are not required.

Hokori, Dust Drinker, Rhystic Study, Sphere of Resistance, Thorn of Amethyst, Nature's Will, Bear Umbra, Sword of Feast and Famine, Grand Arbiter Augustin IV, Linvala, Keeper of Silence, Recruiter of the Guard, and Thalia, Guardian of Thraben.

Other than these stag pieces (cards used to lock your opponents out of the game) the deck should ramp, have some good interaction, and have draw power too. It can then use a decent field of small creatures and some combat steps, or powering out planeswalker ultimates to win. Below are some ideas on how to do that.

Ponder, Brainstorm, Arbor Elf, Fyndhorn Elves, Elvish Mystic, Llanowar Elves, Avacyn's Pilgrim, Supreme Verdict, Wrath of God, Heroic Intervention, Counterspell, Swan Song, Dispel, Negate, etc.

Purple_Mage on Machine Head [Voltron]

2 weeks ago

The biggest weakness of a Voltron Deck is removal. There are several ways around this in RW at the moment in order to make your deck resilient. And these are:

  • Adanto Vanguard. Yes it costs life to make indestructible, but your life total is a resource and is an aggressive guy to put your Enchantments on.

  • Dauntless Bodyguard. This guy is aggressively costed and can chip away for decent damage for just one mana. He also protects your late game wins like Champion of Flame, Sram or Valduk.

  • Sheltering Light. A handy little cantrip again for keeping your key creatures alive with a slight upside of card selection with the scry.

What I'd take out/don't favour in this deck:

  • Artifacts, I think they're slow and clunky and you should focus on Enchantments. But that would change the deck considerably so that's your call.

  • Tragic Poet. This guy is just way too slow for the deck. Sure you get an Enchantment back at the cost of a creature. I'd swap this guy out.

  • Devenant Tracker. Again it's costly for three Mana. Adanto Vanguard attacks for The same amount of damage and is one mana cheaper. If you're that bothered about tapping things down there are other alternatives to this:

(Kinjalli's Sunwing,Authority of the Consuls or my personal favourite Compulsory Rest it locks down a blocker/attacker and triggers Srams draw ability.)

These are just a few ideas that you can feel free to use or not use as you wish that hopefully don't change the shell of the deck too much and are still in-keeping with the budget aesthetic.

Chasedrk1 on Raffs of God

2 weeks ago

Just a couple quick takes:

Gideon's Reproach should be replaced with Seal Away4 Blink of an Eye and possibly no Unsummon would be wise, Unsummon is a combat trick card usually for tempo decks & this isn't that. I would mainboard 1 Fumigate & SB 1.Not sure that Gideon of the Trials is the best decision here for its 3 slot. Perhaps a 4th History of Benalia, Benalish Marshal or Kinjalli's Sunwing for more disruption & evasion. Merfolk Trickster is a great card, 4 in the Mainboard here seems to be to much though. Field of Ruin can be run up to 3 copies in a deck like this. it will assist you in many ways including shuffling in an Approach of the Second Sun (which would make more sense in your sideboard than Regal Caracal I believe.

Card Draw or filtering is missing/anemic really. one of the best tag teams are Teferi, Hero of Dominaria - Search for Azcanta  Flip - Approach of the Second Sun - Glimmer of Genius. I feel like these cards are staples in U/W right now every bit as important as Settle the Wreckage, Seal Away, Cast Out, & Lyra Dawnbringer.

Legitimacy on Dinomyte

3 weeks ago

you could add Kinjalli's Sunwing for agro matchups, this deck looks pretty fun.

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