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Creature — Dinosaur
Creatures your opponent's control enter the battlefield tapped.
Kinjalli's Sunwing Discussion
3 weeks ago
I don't know how often you get white mana/chromatic lantern out, but Kinjalli's Sunwing comboed with Seal Away seems like it would work in your deck really well. As for sideboard, my votes gotta go to Carnage Tyrant , Etali, Primal Storm , and Zetalpa, Primal Dawn .
1 month ago
Yes, cool deck! I like the way it works, especially that you've stayed away from an ultra control themed deck. The main thing to change is your average mana costs. Depending on your deck an average cmc could be around 3.0.
Many flying creatures are the proper card for this deck, but I would prefer to turn down Bruna, the Fading Light , Gisela, the Broken Blade for your decks strategy. Unesh, Criosphinx Sovereign on the first sight seems right, would be great to insert some more Sphinx creatures. Sphere of Safety is indeed a good card in enchantment decks, but in case of mana costs it may not be worth to consider the payment. On turn 5 you have really good spells in your deck, and the Sphere of Safety doesn't do anything more than Ghostly Prison or Propaganda . Whirlpool Drake is in my opinion not good for shuffeling your graveyard into your library.
My suggestions are Darksteel Plate , for giving your creature indestructible. As I see you are not going into the strategy to pump up your commander with many equipments, but this card could be useful. Also a nice card for giving any of your creatures vigilance I recommend Reconnaissance (okay, it doesn't say dirctly vigilance, but with rules understanding you can untap the creature after the damage is done and before end of combat - so the same effect as vigilance. Also it protects your attacking creatures). Commander staples for white-blue are of course Cyclonic Rift (budget alternative Devastation Tide ), Supreme Verdict or Gwafa Hazid, Profiteer .
- Strionic Resonator for getting more trigger effects!
- Warden of Evos Isle for some kind of mana ramp
- Steel of the Godhead
In my opinion you have to make some desicions wheter you play:
- Control with instants (Counterspells, etc.)
- Control with enchantments (Stax strategy)
- Creature based (more creatures - less spells)
1 month ago
triproberts12 I'm so grateful for all this. I don't know about putting Thran Dynamo over Knight of the Stampede just because I've chained a few of the cheaper Dinos like Deathgorge Scavenger and Kinjalli's Sunwing together early on with it. Regal Behemoth is a definite addition I'm just waiting to pick up a copy. I didn't include Territorial Allosaurus as I thought it was a bit of a feel bad if I hit it off Gishath, Sun's Avatar and I thought perhaps some single target removal may be better, but again that maybe wrong? The Sunforger package does seem very intriguing and could well be built into the deck, but then do you think I would need a few more wrath protection spells, or is four enough? Path of Ancestry is of course excellent as is Herald's Horn but unfortunately I do not have copies yet. What's you're opinion on the two Planeswalkers, as so far I've been underwhelmed. Cheers Again! If there's anything I can do on your end please let me know.
2 months ago
LitillStaralfur I like to think of my land needs in terms of percentages, Plus or Minus depending on Mana Symbol intensity of spells.
(for instance if you're 50/50 on White and Black Spells, but you're running a playset of Murder which uses 2 Black in the Mana Cost, you will need more Black Mana Sources than White Mana Sources early on, so something closer to a B/W, 60/40 split in your Lands makes more sense.)
The spread of your mana is a tricky thing and it is highly dependent on WHEN you need the mana as well as how much of it you need overall. If you need Red on turn 3 to hit your Curve with Judith, then that takes high priority, meaning you'll need to include more Dual-Color Sources so you can Play a Turn 1 Hunted Witness (W), Turn 2 Pitiless Pontiff (BW), Turn 3 Judith, the Scourge Diva (1RB).
The best thing you can do is obviously have as many Untapped Dual Mana sources as possible as they fill the requirement of two of your color needs. Unfortunately running 12 Shock Lands means red decks will run over you, especially with the inclusion of new Pseudo-Lightning Bolt, Skewer the Critics . Which means you'll need a healthy blend of Shock Lands for consistency, Check Lands such as Clifftop Retreat and Dragonskull Summit , and Basics.
I would proxy up your Mana Base before buying. Play test it, and see what needs tweaking.
If you go the Judith route, it's worth noting that Tokens are no longer a sacrifice-to-damage option, so use them as your Frontline with Judith's Anthem effect in play. I'd Try something like this.
- 1 CMC
- 2-3x Hunted Witness
- 2-3x Footlight Fiend Can be Sideboard tools against small creature decks if you want to use other creatures in the Mainboard
- 2 CMC
- 3-4x Orzhov Enforcer
- 4x Pitiless Pontiff
- 2-3x Costly Plunder
- 2-3x Tithe Taker
- Give 2x Glass of the Guildpact a try if you find that a true Sacrifice-to-Damage style Aristocrat deck isn't getting you all the way. It gives your deck a lot of Range to compete against the Life Gain decks floating around.
- 3 CMC
- 3-4x Ministrant of Obligation
- 3-4x Judith, the Scourge Diva Card # dependent on creature removal in your local meta
- 2x Midnight Reaper
- 3-4x Mortify Every deck that runs creatures hates this. Every deck that doesn't run creatures hates this too.
- 4 CMC
- 3x Teysa Karlov
- 2-3x Seraph of the Scales Alternative Win-con just as a Beater.
- 2-3x Kaya's Wrath I think 2 Main Board, 1 Side Board. This card will save your life against Token strategies.
- 24 LANDS
- 3x Blood Crypt
- 3x Clifftop Retreat
- 3x Dragonskull Summit
- 4x Godless Shrine
- 4x Isolated Chapel
- 2x Mountain
- 2x Plains
- 3x Swamp
I didn't feel Sacred Foundry was Necessary or Advisable. You're not gaining Life with this deck. Hammering yourself with 12 Shock Lands will get you killed incredibly quickly, either due to self-inflicted life loss, or due to Tempo loss from having to play them tapped when you're nearly dead.
For Sideboard consider:
2 months ago
@ Old_Man: Hmm, I was hoping that Seal Away and Kinjalli's Sunwing would hold down the fort for aggro matchups, protected by Siren Stormtamer of course. But in the sideboard I also have counters to bring in as well as Lyra Dawnbringer . Do you have any suggestions for the aggro matchup?
2 months ago
Hey, dajuggerz - saw your note on my page so I thought I'd check out your deck and make a few suggestions. Overall you've got the right control/stax strategy for Teeg but here's a few more 'hate bear' creatures that Teeg likes: Aven Mindcensor , Fauna Shaman , Grand Abolisher , Kinjalli's Sunwing , Mother of Runes , Recruiter of the Guard , Runic Armasaur , Spirit of the Labyrinth , Thalia, Guardian of Thraben & Tocatli Honor Guard
Cheers and good luck with your build!
Arvail on Nahiri EDH
3 months ago
Mono white doesn't have many ways to draw cards. It's pretty standard for mono white to run more lands to compensate to ensure they can hit their big spells. I'd go with 36 or 37 lands. Weathered Wayfarer is great. Ancient Tomb is a must. Stuff like Mind Stone, Everflowing Chalice, etc. help. You want rocks that come in untapped and tap for mana with an upside at 2 CMC. If you're going to proxy, go with Mana Crypt as well. Scroll Rack is great, especially with Land Tax. Unexpectedly Absent is great.
Try to go up to 20 creatures. Cut your artifacts when necessary. Serra Ascendant, Linvala, Keeper of Silence, Ethersworn Canonist, Magus of the Tabernacle, Hushwing Gryff, Eight-and-a-Half-Tails, Elspeth, Knight-Errant, Ugin, the Spirit Dragon, Grasp of Fate, Spirit of the Labyrinth, Kinjalli's Sunwing, Eidolon of Rhetoric, Aura of Silence, Phyrexian Revoker, Tocatli Honor Guard, Alms Collector, Spelltithe Enforcer, Lodestone Golem, Michiko Konda, Truth Seeker, etc. You've got options.
3 months ago
This is a cool idea. Wicked evil.
Kinjalli's Sunwing occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%