|Commander / EDH||Legal|
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|Ixalan (XLN)||Mythic Rare|
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Wakening Sun's Avatar
Creature — Dinosaur
When Wakening Sun's Avatar enters the battlefield, if you cast if from your hand, destroy all non-Dinosaur creatures.
Wakening Sun's Avatar Discussion
1 month ago
When you use Cauldron Haze to give your creatures persist, after Wakening Sun's Avatar 's ETB trigger resolves, your creatures will be destroyed, then immediately returned to the battlefield with a -1/-1 counter on each.
Both ETB effects on your creatures will be put on the stack simultaneously, and you can put them in whichever order you want. Regardless, assuming you use Restoration Angel 's flicker on your Wood Elves , it will come back without the -1/-1 counter, and another instance of Wood Elves' ETB trigger will be put onto the stack.
If for some reason Wood Elves then gets destroyed again before the turn ends, persist from Cauldron Haze still applies and means that it will return to the battlefield with a -1/-1 counter, triggering its ETB once more.
In total, you will thus have one instance of Resto Angel's ETB trigger, and a maximum of three instances of Wood Elves' ETB trigger, over the course of the turn.
1 month ago
My opponent plays a Wakening Sun's Avatar with me having Restoration Angel and Wood Elves in play. I respond with a Cauldron Haze . Can I save the Elves from Dying to persist by flickering them with my Angel? How many ETB effects do I get in this scenario and why?. Thanks so much for the help in advance :).
2 months ago
I think these could be some good cuts
Wakening Sun's Avatar because it's crazy expensive and I think you would do better with a damage board wipe. Plus it won't trigger if you cast it with your general. Arcbond , Hour of Devastation , and Savage Twister were some that I found that could fit well in this deck.
Raging Regisaur because it looked pretty weak compared to some of your other dinos. I feel like if I was playing this deck and I drew this or had the option to cast it from the deck it would be lackluster, might even prefer to draw a land.
Dinosaur Stampede because you've already got scary Dino's and it looks like you could really use more land.
And I would also pull Ashnod's Altar and Goblin Bombardment because I wouldn't really want to sacrifice any dino's. I would take both out and add in land, or maybe some other artifact ramp, idk what though.
That would put your land count at 37 which is a waaaay better draw rate for lands. All that being said this deck looks cool as shit. I like the cards you have in here for untapping your general to reuse his ability +1.
2 months ago
Etali, Primal Storm is a fantastic Dinosaur card for commander
Carnage Tyrant is one of the better Dinosaurs
Guardian Project for card draw
Charging Tuskodon can be a massive hay maker.
Regal Behemoth for card draw and ramp
Ripjaw Raptor for card draw
Wakening Sun's Avatar is a very specific tribal wrath
Frontier Siege can give you either mana or a ETB fight trigger
Urza's Incubator to make them all cheaper
Sol Ring for mana
8 months ago
Thanks for the suggestions, I agree that Fertilid is expensive in mana for what it does and should be cut. Noxious Revival & Reinforcements look hella fun and it's cool that it works with Gishath's trigger if she dies. I don't really see too much wrong with Wakening Sun's Avatar , if it gets placed due to Gishath, then it's a 7/7 vanilla and that's not horrible. If I get it out by casting it, then it's a board wipe that almost exclusively hits my opponents. Gods Willing and Unquestioned Authority look pretty nice. I'll do some play testing before making any final decisions of course.
8 months ago
Grow from the Ashes is not as bad as Fertilid but is still too slow. Since you have plenty of ramp and discounters, I would add Reinforcements . If you are dealt a board wipe, Gishath will let you get 3 of your best dinosaurs back out of the graveyard.
Harmonize is expensive mana-wise, and really we don't want to draw so much once Gishath is out, since she's gonna be getting stuff onto the field for us. I think you'd much rather have Gods Willing , which will make Gishath unblockable from the color of your choice, and you can even Scry 1 to potentially get a non-dinosaur out of the way for when Gishath goes off. Unquestioned Authority is great for similar reasons. I would cut Wakening Sun's Avatar . Not only is it eating your budget, it really wants to be cast out of your hand, which isn't what Gishath does, and it's very expensive so cast if you manage to get it in your hand.
10 months ago
Well... I reverted to the original deck list because thunderherd made me lose a game against control. I think this might be my optimal build for this deck since i like playing threats turn after turn. Drover of the mighty seems to be a good choice. Until, you top deck it against golgari midrange or izzet drake in a game of attrition. Mana consistency and card advantage is honestly... This deck's weakness and it's really really hard to fix unless we want to sacrifice speed.
I did face a mirror match with more ramps and i think, this deck have better early game and can compete against a tyrant. I begin swinging while he was starting to build his mana.
The deck is also almost an auto win vs boros, mono-red and tokens. Provided that i drew all my colors on turn 3. Otherwise... Ripjaw... Please save me lol. :D.
I might try the version with 3 Wakening Sun's Avatar and see if its the better deck.
11 months ago
These are some of the cards I'm going to take out soon for cards that synergize better with my token strategy. Also I'm taking out some of the mana rocks in favor of more lands. End Hostilities, Obelisk of Naya, Mirrorpool, Healer's Hawk, Wakening Sun's Avatar, Stone Quarry, Seer's Lantern, Hedron Crawler, Gruul Guildgate, Fleetfeather Sandals, Slice in Twain, Siege Wurm, Gruul Signet, Boros Guildgate.
Wakening Sun's Avatar occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%