Hello, I am Malsorn, casual player of MTG, though I've enjoyed it for years. I've recently started up again in a little more serious-ness, and I look forward to improving my own decks/playstyle and meeting more players and seeing more decks!

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Said on Gishath Dino Tribal...

#1

My thoughts are that the best improvements could be made to the landbase. Command Tower, Path of Ancestry, Jungle Shrine, Field of Ruin, Krosan Verge, Scavenger Grounds, Rogue's Passage... Sure, the last three are colorless, but you can usually afford a few colorless utility lands in a 3 color deck. I'd also recommend Cinder Glade, Canopy Vista, Sheltered Thicket, and Scattered Groves, as they can be searched up by the verge and count as their respective basic types for your checklands and showlands. Also makes Skyshroud Claim worth considering, which would be a great addition to your ramp package! I'd dump the guildgates, untyped tapped lands, and the bouncelands for them, but the bouncelands might be worth keeping if your group doesn't play much land destruction, in which case I'd dump the lifelands.

Migration Path is a strict upgrade to Explosive Vegetation, and Rampant Growth is a strict upgrade to Thunderherd Migration since it always costs 2. Less flavorful, but more efficient.

Lastly, Sol Ring, it's the most powerful ramp in the format, definitely worth considering.

July 8, 2020 5:34 p.m.

May want to add a few basics to the list, gives you something to fetch if you get hit by Path to Exile, Field of Ruin, Assassin's Trophy, etc. Seems like a fun deck overall, though!

June 29, 2020 6:08 p.m.

Said on Omnislash v5...

#3

Looks like fun! Few thoughts: Savai Triome over Nomad Outpost. My meta is also very graveyard heavy, so if you're in a similar situation, Scavenger Grounds can play a good Bojuka Bog impression as a land slot. May want some more sweepers, Cleansing Nova is surprisingly value in my opinion, with Austere Command as a similar effect. Winds of Abandon has also won me games, especially with its one-sided nature, and it punishes players that go too heavy on non-basics. Usually best right before an alpha strike. Vindicate and Anguished Unmaking are both great in decks with black/white. Sram, Senior Edificer helps get more draws going, same with Puresteel Paladin.

June 28, 2020 8:19 p.m.

Said on Existential Dread...

#4

Manifold Key is (pretty much) a strict upgrade to Voltaic Key, and I'd recommend including some Wastes to have things to fetch from land destruction like Ghost Quarter and Field of Ruin, and would allow ramp options like Wayfarer's Bauble. Probably around 5 or so, dumping some of the non-basics that you don't use the activated abilities of very often. Thinking of non-basics, was surprised not to see Temple of the False God, usually a shoe-in for these kinds of decks, but it does definitely have that risk of not being able to actually use it early game.

June 26, 2020 7:13 p.m.

Decks

The Chittering Horde

Commander / EDH Malsorn

SCORE: 1 | 269 VIEWS | IN 1 FOLDER

My O-rings Swing for Lethal

Modern Malsorn

SCORE: 31 | 28 COMMENTS | 2239 VIEWS | IN 10 FOLDERS

The Green Machine

Modern Malsorn

SCORE: 2 | 1 COMMENT | 300 VIEWS | IN 1 FOLDER

SO TOUGH (Pillowfort Aggro)

Modern Malsorn

SCORE: 7 | 7 COMMENTS | 2952 VIEWS | IN 6 FOLDERS

Manifest Destiny

Modern Malsorn

SCORE: 5 | 3 COMMENTS | 980 VIEWS | IN 4 FOLDERS

TEAR DOWN THE WALL!

Casual* Malsorn

SCORE: 7 | 10 COMMENTS | 612 VIEWS | IN 3 FOLDERS

I need a Hero! (Mono-Green Heroic Deck)

Casual* Malsorn

SCORE: 11 | 12 COMMENTS | 6063 VIEWS | IN 7 FOLDERS

What blockers? (Casual with Unblockable Seasoning)

Casual* Malsorn

SCORE: 1 | 5 COMMENTS | 353 VIEWS

Finished Decks 52
Prototype Decks 32
Drafts 0
Playing since Champions of Kamigawa
Points 320
Avg. deck rating 9.14
T/O Rank 229
Helper Rank 43
Favorite formats Commander / EDH, Casual
Good Card Suggestions 43
Last activity 1 day
Joined 5 years