|Commander / EDH||Legal|
Printings View all
|Tempest Remastered (TPR)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
|Time Spiral "Timeshifted" (TSB)||Rare|
|Battle Royale Box Set (BRB)||Uncommon|
Combos Browse all
Creature — Spike
Spike Feeder enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
Spike Feeder Discussion
5 days ago
1 week ago
Feel free to check out my list for ideas. I'm a little more all-in on the +1+1 counters personally and have the avg. cmc coming in at a slim 2.83. Feedback, Upvotes, and/or Ideas on any of my decks is appreciated. Atraxa-less Atraxa (Reyhan/Ishai +1+1 counters)
1 month ago
2 months ago
+1 because I love this deck!
2 months ago
2 months ago
hmm so the mainboard of this deck has blue purely to make Spike Feeder's mana costing ability to cost one cheaper or for quartermasters ability to cost just G? that seems to be quite weak admittedly, any consideration of trading blue for white and receive access to the best sideboard cards in modern along with the best creature removal in Path to Exile, not to mention getting the most powerful combo a spike has possessed in Archangel of Thune with the feeder for impossible to burn down lifegain and massive creatures. what better way to celebrate spikes by using it's spikiest spike combo?
3 months ago
Hey man! Nice deck. I have a few suggestions.
My first one is try not to have as many 1-ofs as you have now. For a deck to be competive in Modern, you have to have as many 4-ofs and 3-ofs as possible, maximising the chances of you seeing it every game.
My second is to do one of two things:
Or try to reduce your mana curve (ie. having a lower number of high CMC cards lowers your curve)
This is so your deck can be fast enough to compete at a Modern level. Personally, I would go for the latter option as it would make the deck more consistent.
Try to have more consistent token producers. Right now, you have 13 token producers, 7 of which are consistent, 7 of which also help with a token deck’s main strategy (to make a lot of tokens and pump them up). I know it’s hard, but try to find cards that either do both or do one very well (Leyline of the Meek, Venerated Loxodon and Saproling Migration come to mind).
Finally, I have the current Modern deck that I’m running you might want to check out:
SCORE: 1 | 59 VIEWS | IN 1 FOLDER
Good Luck and I hope this helps,
3 months ago
Made most of the drops you recommended. Dropped Palace Siege, Arguel's Blood Fast Flip and Diabolic Revelation. However I am keeping Tooth and Nail as this is actually a sly combo wincon. Even though it's not mentioned in the details as yet, but will be soon enough. With that one card your potential to win the game increases dramatically (obviously as long as you don't get countered).
We know these 2 cards combine to give us infinite life, but once you add Mirrorpool in the mix to copy the affect of Tooth and Nail. You then get to grab x2 more pieces Crystalline Crawler for infinite mana & Fathom Mage to allow you to draw the entire deck to find the final finishers (now that we can manually increase our life to go infinite) Aetherflux Reservoir or if that's gone Sanguine Bond or if that's gone Vizkopa Guildmage or if that's gone Debt to the Deathless (now that we have Infinite mana from Crystalline Crawler). You get the idea. ;)
Thanks for the great suggestions! I'll also be making some time to check out your builds...you have quite the catalog! :D
Spike Feeder occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%