Apex Altisaur

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Apex Altisaur

Creature — Dinosaur

When Apex Altisaur enters the battlefield, it fights up to one target creature you don't control.

Enrage — Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control.

KongMing on legendofa

10 months ago

Taking control of combat with things like Prized Unicorn or Roar of Challenge, being gimmicky with an Apex Altisaur and other fight triggers to kill stuff...

The Beast has three heads, which makes me think hydras would be thematic. I figure also, Trample works well with Fog because it condenses the damage to the opponent and to their creatures into a single damage turn, and Fog only lasts one turn.

There's plenty of Trample hydras out there that could be played effectively at many different points in the game. Since your strategies are limited by only having one color, play into that hard and get the most you can out of it. I feel like ramping mana into Trample hydras while turbofogging is very mono, and will allow you to set the aggro pace of the game.

Total budget, maybe a max of like $500?

TypicalTimmy on Card creation challenge

1 year ago

Remember a while ago where I made Zaren, Silverback Ironfist? The Ape Berserker who revolved around the Fight mechanic? So I built a deck and he was way to powerful. Every single creature spell becoems removal. Even when I nerf him, dropping it from two +1/+1 counters when the creature survives down to just a single +1/+1 until end of turn, everything just decimates the boardstate. Dropping a Hornet Queen just wrecked a game I was playing in. Because he is a custom commander, I have the deck here on Tappedout and I have the browser tab open. My current boardstate (after winning the game) looks like this:

Oh, right. I also have 5x Forest in play, 4x Mountain, Gruul Signet, Mox Amber, Mana Crypt and Arcane Signet. Das a lotta mana, man!

  • It's my Turn 9.

Game ended with me at 24 life.

Took down The Ur-Dragon, Mikaeus, the Unhallowed and Maelstrom Wanderer.

Poor Ur-Dragon died twice to my fights; Once to Akroma, Angel of Fury after she triggered a second time since The Ur-Dragon is both white and blue, she couldn't deal damage back. So when Akroma dealt 6, she got +1/+1 until end of turn and I had her fight again with Hunt the Hunter, since The Ur-Dragon is green. Later, Hornet Queen made short work of it, again.

I think I vastly underestimated the power of the Fight mechanic, and now I understand why we do not have a Fight Commander. T-T


Challenge Dominance

Enchantment

At the beginning of combat on your turn, you and target opponent may each reveal cards from the top of your library until you both reveal a creature card. If you do, they enter the battlefield tapped and fight each other. Put the rest of the revealed cards on the bottom of their libraries in a random order. If one creature survives, it remains on the battlefield. If both creatures survive, their owners shuffle them back into their library.


Wild T-T

TypicalTimmy on Zaren, Silverback Ironfist

1 year ago

I'm currently building the deck centered around the Fight mechanic.

Gargos, Vicious Watcher is going to be a great control punisher, alongside Ruric Thar, the Unbowed to stop non-creature spells from being cast. Although I'll have some myself, that's a small price to pay.

Grothama, All-Devouring would be especially nasty, especially with indestructible. That's a whole lotta card advantage!

You won't get the card advantage off of Apex Altisaur, but indestructible will turn him into a variable wrath and that's just insane. Two +1/+1 counters per creature that it survived? So if there's 7 creatures online, that's 14 +1/+1 counters, making it a 24/24. That could TKO an opponent at mid-game stages!

There's also a few repeatable Fights you can have. Contested Cliffs, unfortunately, may not make the cut ... unless...

Oh and because I am a HUGE fan of secret commanders, Ulrich, Uncontested Alpha  Flip is making the ranks. Repeatable fights on a legendary is too juicy to pass up.

seshiro_of_the_orochi on Should I Use Board Wipes …

2 years ago

Even in very creature-heavy decks, a wipe or three are often very useful. What do you get from three or four werewolves when the Goreclaw creature storm deck just went of and ended the turn with 127 power in play?

Ezuri's Predation is a great boardwipe in green, as is Apex Altisaur. Reckless Endeavor can be somewhat one-sided if your creatures are on the bigger end, also: Burn Down the House is great if you don't want the exile-effect from Hour of Devastation.

multimedia on The old bois

2 years ago

Hey, there's not much to say yet as this is just a list of cards you want to play, nice Swordtooth. Most of what you have so far on the low budget is good, but Decree of Savagery is not playable and Sun-Crested Pterodon, Elfhame Palace, Stone Quarry are really lackluster.

Do you own Gishath? I don't see him here, but I do see Atla. If you don't own Gishath then he's really not worth getting for $20 if you're on such a low budget. Atla is a fine Commander for Dinos and you have her. For $20 you could get many budget cards that are good with Atla rather than just Gishath.

Atla and Gishath will play very differently. Gishath is more straight forward, ramp and Dinos. Atla is more complex since you want ramp, sac outlets for Eggs and Dinos. Marauding Raptor is a combo Dino with Atla to kill an Egg right when it ETB. It also triggers enrage when a Dino ETB.


Some budget Dinos to consider adding:

Some budget cards that have good interactions with Atla and/or Dinos or are ramp:

Some budget land upgrades to consider:

Good luck with your deck.

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