Retether

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planar Chaos (PLC) Rare

Combos Browse all

Retether

Sorcery

Return each Aura card from your graveyard to play. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature in play remain in your graveyard.)

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Retether Discussion

Oldysian on Mathas Curses

1 week ago

Hey bud, I love the deck you can check mine out as well if you want. Just wanted to let you know that Retether does not return your curses to the battlefield.

CaptSillva on Zur, Enchanter

1 week ago

Here are some sweet cards that I think you could consider for this deck. Serra's Sanctum, Replenish, Retether, Daybreak Coronet, Steel of the Godhead, Vanishing Important to note that Phasing out takes all attached cards with the creature, Pariah, Rest in Peace, Energy Field Combo's well with Rest in Peace, Doomwake Giant, and Sigil of the Empty Throne.

drohack on Voltron, False God

3 weeks ago

Here is my attempt to figure out my "7 by 9" classification of my deck (Referenced article about "7 by 9"). The deck doesn't really fit into the model well since many of the cards overlap by just being enchantments that there's a lot of categories/single cards that only care if other enchantments get played.

The deck itself cost a lot to get rolling and I like where the ramp sits right now even if it's a bit high on cards, but being a 5 color deck has its requriements. I'd like to increase the number of cost reduction cards. And slightly increase the number of draw, and combo cards. If I had to I would probably remove some of the buff/removal/graveyard cards. The issue I have though is that I want to keep the same number of creatures as early agression is this decks downfall. If I could I would also update the mana base and then be able to cut some of the ramp cards.

Number of enchantments: 36 (a * represents that this card cares about enchantments) (15 are auras)

Mana (14)

Ramp(10):

Mana fixing(2):

Cost reduction(2):

Tutor(9) *

Enchantment tutor(6):

Graveyard(3):

Draw(6):*

Removal(7):

Protection(5):

Combo(8):

Buff(4):

Other(8):

dan98mg on uril misting aura's

3 weeks ago

Angelic Destiny i know its good, but it might be a bit much. I don't know how many times Flickerform has disappointed me, i would think of dropping it. Gift of Immortality any indestructible enchantment is better, it removes anything attached to him. Holy Mantle, Eldrazi Conscription are good finishers, but they cost a lot, maybe look at removing one. Open the Armory honestly you have enough search effects, this one seems the weakest. Nomad Mythmaker, Retether these cards seem so good, but they just ended up disappointing me for then i disappointed my dad so many times, they just sit in your hand way to often and not doing anything. (Replenish i like this card as it brings others back.) Also by my count you have 15 ramp spells, boy o boy that seems like quite a bit, maybe drop one or two, Commander's Sphere & Sakura-Tribe Elder seem the worst to me.

Homelessguy on Enchantment EDH

4 weeks ago

If you're running Bear Umbra you can run Aggravated Assault.

I also suggest Spirit Mantle and Holy Mantle or maybe Rogue's Passage to get in Commander damage without being blocked.

Might look into Mage Slayer as well, Angelic Gift or Nimbus Wings and Shield of the Oversoul can give flying, Messenger's Speed to give trample also Rancor.

Gift of Immortality over Shielded by Faith between the two you get more help from board wipes with gift.

And Retether.

SpelllingChamp on Sram EDH: Way Better Than it Should Be

1 month ago

Nice Sram list... I didn't realize that Inspiring Statuary would be really good in Sram.

Check out Pentarch Ward, Angelic Gift, Cho-Manno's Blessing, Cartouche of Solidarity, Cultivator's Caravan, Rebuff the Wicked, Reverent Mantra. I haven't tried Empyrial Armor and Empyrial Plate yet.

Spectral Grasp is a great political card if your meta plays fatties- it makes opponents beat each other up and draws you a card. Swords to plowshares doesn't lead to opponents beating each other up or drawing that card.

If you go with an aura-heavy build, check out: Pentarch Ward, Ethereal Armor, Sage's Reverie, Retether. Retether is ridiculous.

If people in your meta play Kor Haven or Maze of Ith, add land removal like Ghost Quarter, Tectonic Edge, Strip Mine, Scour from Existence, etc. etc. You might also want land removal to deal with stuff like cabal coffers, gaea's cradle, etc.

SaltySpecula on Uril, the Monster of the Mists ( <$50 Budget )

1 month ago

Daedalus19876 No one's going to take you seriously when you claim trample is more important than player's choice of instant speed prevention of a complete boardwipe ( lands included ) or doublestrike Boros Charm, movable indestructibility Shielded by Faith or total graveyard aura recursion for instant game win Retether. ;)

Daedalus19876 on Uril, the Monster of the Mists ( <$50 Budget )

1 month ago

Sure, but Boros Charm, Retether, and Shielded by Faith are all in here. They are each worth more than $2, and Rancor is as helpful (or more helpful) than any of them.

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