Volcanic Fallout


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy (CNS) Uncommon
Conflux (CON) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Volcanic Fallout


Volcanic Fallout can't be countered.

Volcanic Fallout deals 2 damage to each creature and each player.

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Recent Decks

Volcanic Fallout Discussion

Snogglesworth on When Iron Man goes bankrupt

6 days ago

I ended up buying this deck. While it is still in the mail I would say that you should add Mindslaver and add a few burn spells. Especially those like Volcanic Fallout just in case you run out of gain control spells to kill Starke of Rath to bring him back to the command zone. Otherwise this is a good budget deck though.

Enitofu on Naya Burn Made to Beat my Friends & Handle Randoms

1 week ago

Alylio I'm glad you like it! And you too Sagarys, also I've added Volcanic Fallout to the maybeboard. If I find it necessary to keep up with the people at the local shop I'll pick it up, though I might just get it anyway for that AoE clear and remove the Searing Blood. BodhiQL the reason I'm running Arctic Flats is to keep my snow count high but you're right about tap-lands being meh in a burn deck. Thinking about dropping 2 Snow-Covered Mountain for 2 Razorverge Thicket to unlock a lot of turn two plays.

Sagarys on Naya Burn Made to Beat my Friends & Handle Randoms

2 weeks ago

Lol Skred. Awesome. Maybe consider adding Volcanic Fallout to your sideboard to deal with wide strategies and stuff like elves and faeries? I have a friend that runs a faerie deck and Fallout decimates it all by itself.

chadsansing on Avacyn, Archangel of Splosions and Fire Hugs!

2 weeks ago

Very cool concept!

I worry about the fragility of depending on your commander for your combos, although a Boros commander is certainly great for this deck. Gisela, Blade of Goldnight, might be the best one for this deck, but I bet Razia, Boros Archangel, would work well, too. I might suggest that Avacyn go in the 99 as a trigger for Repercussion.

Neheb, the Eternal also seems broken for this deck.

Have you ever tested with other creatures and spells that might trigger Repercussion more frequently? With more tutors to fetch for it, like Academy Rector, Idyllic Tutor, and Plea for Guidance?

In terms of spells that might reasonably consistently trigger Repercussion, have you tested with additional, efficient "...damage to each creature" spells like Balefire Dragon, Anger of the Gods, Bloodfire Dwarf, Bloodfire Kavu, Breath of Darigaaz, Caldera Hellion, Cave-In, Chandra, Flamecaller, Devastating Dreams, Faultline, Firespout, Firestorm, Incendiary Command, Pyroclasm, Kozilek's Return, Krark-Clan Shaman, Magma Vein, Martyr of Ashes (+ Proclamation of Rebirth), Meteor Blast, Pyrohemia, Rupture, Ryusei, the Falling Star, Scourge of Kher Ridges, Scouring Sands, Slagstorm, Slice and Dice (cycled), Starstorm, Subterranean Tremors, Sulfurous Blast, Sweltering Suns, Thunder Dragon, Tremor, Electrickery, Volcanic Fallout, Volcanic Spray, Whipflare, or Yamabushi's Storm?

It seems like tutor, ramp, win with direct creature damage is the path to victory with or without Avacyn, so the more cards dedicated to those three things, the better.

Happy brewing!

Sagarys on Beginner Burn Deck

2 weeks ago

Nope, 12-16 is usually the magic number for burn. I run 12 because I get two swings from the Hellsparks because of their graveyard ability.

And if you want to run a "sideboard" to play against people that go wide really quickly, which can be an issue for burn as they start chump blocking your beaters, or worse if their weenies actually do stuff, Volcanic Fallout is a great option. I added it solely to smoke my friend that plays a faerie tempo deck lol.

kdmurphy001 on Heartless Son of a Bitch

4 weeks ago

Considering taking out Volcanic Fallout and Solemn Simulacrum and adding in Second Chance and Decree of Annihilation. Second Chance because there are games I could have won if I had an extra turn card in hand. Decree of Annihilation because if I can get 15 mana (which I can do fairly frequently given the Mana Rocks and other Mana accelerators) I can cast it and then cast Harry. Game is likely over at that point.

GeeksterPlays on Help With Protection Card Rules

1 month ago

Depending on the colours you run and how much you're wanting to build a deck just to combat that specific token threat, there are lots of answers to pesky token-making decks.

BLACK: Illness in the Ranks, Bile Blight, Engineered Plague, Massacre Wurm could just kill him on the spot, Echoing Decay,

BLUE: Leyline of Singularity, Stifle his Krenko, AEtherspouts attackers, Cyclonic Rift overloaded, Wash Out choosing red, Stormtide Leviathan, Echoing Truth

WHITE: Path to Exile Krenko, Wrath of God, Day of Judgment, Fumigate, Planar Outburst, Lightmine Field, Magus of the Tabernacle, an Elesh Norn, Grand Cenobite will stop him playing anything ever again, Magus of the Moat, Ghostly Prison, Leyline of Sanctity stops all burn spells

MULTICOLOUR: Supreme Verdict, Merciless Eviction, Pernicious Deed,

ARTIFACT: Ratchet Bomb, Scourglass, Maelstrom Pulse,

Or play dirty and play RED back against him; Blasphemous Act, Volcanic Fallout, Pyroclasm, Anger of the Gods, Scouring Sands, Circle of Flame, Mob Rule and take all the goblins and kill him with them!

kdmurphy001 on Heartless Son of a Bitch

1 month ago

Updated deck to current state. Need to pick up Chrome Mox, Mox Opal and get rid of Volcanic Fallout and Hedron Archive

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