Volcanic Fallout

Volcanic Fallout


Volcanic Fallout can't be countered.

Volcanic Fallout deals 2 damage to each creature and each player.

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Set Rarity
Conspiracy (CNS) Uncommon
Conflux (CON) Uncommon
Promo Set (000) Uncommon

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Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Volcanic Fallout occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Volcanic Fallout Discussion

HelixSnapHelix on Ruhan of the Fomori (Jeskai Control)

2 months ago

That's great to hear, orangedriver! I had no idea anyone was actually following the deck. It's a passion deck of mine, and I love it. You're more than welcome to post your results here. I haven't been able to play in roughly half a year, and I've been considering selling the deck, unfortunately. $4k sitting around collecting dust with no one playing DC in my area. I'd be interested in watching a list update with the new cards and meta changes. This one wont change much I'm afraid.

The red wipes are so strong in this meta it's insane. I think Volcanic Fallout is slept on way too hard.

Brynx on Torbran, Thane of Incremental Damage

2 months ago


Thanks for the suggestions. Volcanic Fallout is currently on my list of cards to try to fit into the deck. Electrickery seems underwhelming in comparison.

Magebane Armor would make a good combo with Pariah's Shield . Other than that I don't often have issues with Torbran dying to my own sweepers, due to his effect's asymmetrical nature. Pyrohemia and Breath of Darigaaz are the only two of my own spells that I can remember killing Torbran.

Tempt with Vengeance and Repercussion would both be effective inclusions to the deck, but they are out of it's price range.

I experimented with Flame Fusillade while I was first putting the deck together, and I wasn't impressed. If the deck was more focused on making lots of tokens, I could see it working.

Emppulini on Torbran, Thane of Incremental Damage

2 months ago

Repercussion might fall under group slug category, but the element of burst it adds to all damage-based boardwipes, and also comboes well with our commander, doubling his effect. It is a must answer and never stays on board for a long time, though with instant speed 1 damage sweepers such as Electrickery or Volcanic Fallout you can respond before it is destroyed. Personally ive also liked addition of Pariah's Shield and Magebane Armor protecting ourself and our commander from burn damage. In the top-end i also run Flame Fusillade as a noncombat way to finish the game, and although bit pricy Tempt with Vengeance is good token generator, especially with Impact Tremors on field.

Icbrgr on Nayan eggs fo real

4 months ago

Do you think the general idea would be to have lots of creatures with 4+ toughness and then using the CMDers ability make eggs and fire off red sweepers like Pyroclasm / Volcanic Fallout / Firespout ect ect to ideally get valuable creatures?

insertcleverphrasehere on Waiting for Godo - cEDH primer

4 months ago

I could have played better. :D

Currently testing: Irencrag Feat , Volcanic Fallout , Pyrokinesis , and Blasphemous Act .

Die4Dethklok on Casual Burn

7 months ago

How strict is the budget? And how casual?

You can make a pretty decent burn deck for around $40, if you try to keep it fast and low to the ground, by dropping things like Viashino Pyromancer and Guttersnipe , and adding Soul-Scar Mage and / or Monastery Swiftspear

An upside to playing the prowess 1-drops is it gives you reliable access to a cheap burn spell called Wild Slash which is very good if you can reliably turn it on. Especially alongside Kiln Fiend , that should be easy to do.

I'd also suggest dropping Volcanic Fallout in favour of Exquisite Firecraft , losing the instant speed can be a minor downside, however, with two in the deck, and it costing 3 mana anyway, Firecraft will work more like a finisher, hitting your opponent for 4 instead of 2, and possibly finishing them off. It is uncounterable with spell mastery, which should be pretty easy to turn on.

Also, with 20 lands, it might be worth considering Shard Volley , turn your extra lands into 4 damage.

Funkydiscogod on Red/Green Rioter

8 months ago

Seems like it needs Life from the Loam if the budget can afford it. You could pull 3 lands out of the graveyard, then cycle them away or throw them at the opponent as burn.

Instead of Seismic Rupture , I would use Pyroclasm or Volcanic Fallout , or the strictly-better Rolling Temblor .

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