|Commander / EDH||Legal|
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|Promo Set (000)||Uncommon|
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Volcanic Fallout can't be countered.
Volcanic Fallout deals 2 damage to each creature and each player.
Volcanic Fallout Discussion
1 day ago
Technically it's a mixed variant, I can potentially win within T3-4 if I so choose to but it's more risky that way as I won't have built up enough resources to protect by winning line. To be specific it's a mid-range Ad Nauseam built where if it ever resolves during any mid-game the probability of winning is about 90%.
The key point is having Kess on the battlefield and use her as a recurable resource, I didn't go storm route because if I did I would actually change up the deck list and be going towards a Bonus Round route and use different types of rituals ex. Rite of Flame / Pyretic Ritual / Desperate Ritual .
Paradoxical Outcome is great in any storm deck, just doesn't fit the bill for me as I am running an Ad Naus curve, especially since I am running Dark Petition in the deck since I don't own another Imperial Seal yet. Life management is huge for me as I am pretty known as the threatening player so aggro always come at me first plus a majority of our board wipes in these colors rely on life ( Fire Covenant / Toxic Deluge ). That being said I do contemplate time from time in adding in Pyroclasm or even Volcanic Fallout .
Also yes, Shadow of Doubt has been one of my tech cards that is super lit, literally tells someone NO. Although you have to be careful as you can't tutor as well until end of turn.
1 week ago
Depending on your budget, you might want to run certain cards like Wheel of Fortune , that card goes super nuts with Smothering Tithe , another alternative is also Windfall and I would consider running both as well. Since your going with MLD.deck type of plays, I would highly recommend Sunforger package, go for creatureless build. Add in counterspell package as well as mini wipes like Volcanic Fallout and Pyroblast . Going heavier on the artifact/enchantments will also help this way as well, Jeskai colors are great for controlling the board.
I am definitely a fan of competitive Numot so feel free to ask for any help, would be glad to offer advice!
1 week ago
Thing is, most common infinite mana combo in our playgroup is Deadeye Navigator and Peregrine Drake (Unless we are facing infinite everything Animar, Soul of Elements , but it's unlikely this deck will go against him), and both of them will easily dodge the wipe - and they tend to emerge from Defense of the Heart , which needs either counter, or removal ( Beast Within or Chaos Warp ). We also have Judith, the Scourge Diva player, and thank god he doesnt know about Worldgorger Dragon infinite mana combo. All those creatures won't even notice weak Pyroclasm or Volcanic Fallout . I might replace counterspells with instant mass-removal, but again, it requires a lot of mana, which I won't have if I don't land Seedborn Muse or Wilderness Reclamation - otherwise I will just sit with all those creatures in my hand, unable to play because of anticipated shenanigans.
Are there any cards you might consider to be removed? Would love to hear your opinion on that.
I am debating about Champion of Rhonas , since unless I am playing against creatureless control or paintrain (FYI I am the only player with control ( Lavinia, Azorius Renegade ) and paintrain ( Mogis, God of Slaughter ) decks) since he will be able to proc only once, max, before being blocked in the face.
Also, I am considering to add cheap tutors in the deck, like Time of Need to find Teferi, Mage of Zhalfir or Yeva, Nature's Herald , maybe Fierce Empath , Gamble , Signal the Clans , Wild Pair or even Momir Vig, Simic Visionary .
1 week ago
If it's random dorks going infinite you can tech in cards like Pyroclasm or Volcanic Fallout a majority of your creatures will dodge the wipe, and there are other cards like Magmaquake or Fault Line for the instant speed removal.
2 weeks ago
You have a good point. I might need to run a counterspell package, after all.
So far I plan following:
To be removed:
To be added:
- Wolfir Silverheart - 8/8 that is likely to make another very strong creature, maybe even Surrak, +4/+4. Just found out about this awesome dude.0
- Teferi, Mage of Zhalfir - Flash for days, just like Yeva, Nature's Herald , but not only greens. Also, no more counterspells and attack responces.
- Oran-Rief, the Vastwood / Kessig Wolf Run - Pump lands to replace Temple
- Sight of the Scalelords - Buff and Vigilance Enchantment
- Wash Out - Single player (most of the times) boarwipe. Especially good agains token decks since those don't bounce. I also have River's Rebuke , which is tiny cyclonic rift.
What do you think? I definetely need to clear some space, but right now I am not sure what to remove. So this is what I have: Counterspells:Mystic Snake or Frilled Mystic would be better? Boardwipes:
- Scourge of Kher Ridges
- Nightshade Peddler to pair with Harbinger of the Hunt though inconsistent (2-card combo without tutoring), can be devastating
- Volcanic Fallout
- Temur Sabertooth - Good boardwipe protection, but costly.
- Paleoloth will bring stuff back if they die.
- Impervious Greatwurm - 16/16 indestructible with convoke only for 10.
- Soul of New Phyrexia - Indestruct for all.
- Reins of Power - I actually like the idea of bamboozling the opponent.
I don't run tutors not because they are expensive (Though Wordly Tutor, Gamble and Mystic Tutor are fairly affordable as an upgrade), I don't want to make deck too (uhh) strong. I made Lavinia, Azorius Renegade deck which revolves around getting Knowledge Pool out, and if I draw one of the artifact tutors and have anti-counter in hand, I win, it's only a matter of time. Which is nice to spook new players, but not that great when I play N'th game with same people.
2 weeks ago
I would love to run Heroic Intervention , however, running a single card that can do it seems a bit inconsistent. I will definetely consider Volcanic Fallout and Pyroclasm , however, in the current state its a tough decision on what to remove. I already have options to replace Prime Speaker Vannifar , Birthing Pod , Trygon Predator and Mindwrack Liege , however, I dont really want to run counterspells in mainboard, other than, maybe Unwind and Rewind , as they are free if resolve.
2 weeks ago
If your going with a lot of big creatures and don't care for all your dorks getting wiped, you can run cards like Pyroclasm , Volcanic Fallout , Mizzium Mortars as your board clears. In terms of protection on your board state, it's not budget but Heroic Intervention is definitely one I would run. Others are counters like runnign cheap ones like Dispel , Stubborn Denial , Counterspell , or if you really want to go anti-blue, Pyroblast / Red Elemental Blast are the alternatives.
Hope that helps, and feel free to ask for any other advice!
3 weeks ago
The reasons being, I have been encountering a lot more creature wide strategies and the aggro does tend to hurt quite a bit since I always taking damage from Sylvan Library , Mana Crypt , even Boseiju, Who Shelters All . Whenever Tatyova is in play it's already at a losing battle, and GSZ never really gets much value as well.
I have update the primer to add in the new additions and I haven't gotten to really play Intet as of much lately, but this Wednesday I'm going to be play testing her all night, so we'll see the results from that!
I do have a question for you though since we run similar deck builds and I would like your perspective, what do you think of adding in minor board wipes like Pyroclasm , Anger of the Gods , Firespout , or Volcanic Fallout ? It's for removal of dorks as well as cards like Tymna the Weaver and such.
Volcanic Fallout occurrence in decks from the last year
All decks: 0.0%
Commander / EDH:
All decks: 0.0%