Kruphix's Insight

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Journey into Nyx (JOU) Common

Combos Browse all

Kruphix's Insight

Sorcery

Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.

Price & Acquistion Set Price Alerts

C18

JOU

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Recent Decks

Kruphix's Insight Discussion

Kelvin-escesare on Curses **Primer**

1 week ago

Hey thanks for the suggestion. What would Open the Vaults do for this deck though? The only payoffs are Search for Azcanta  Flip and Kruphix's Insight.

If you want to play it, you could build a Search, Kruphix, Commune with the Gods, Starfield of Nyx deck, like Seth's Starfield Paradox. But don't play Paradox because it's terrible.

ZendikariWol on A Request From a Friend

2 weeks ago

Actually I got a really good suggestion on that. It'll force me to scramble some color combos and Joseph may not be the happiest with it, but Paradox Haze is more or less just as good as Mirror Gallery here, and I'm using Kruphix's Insight rather than a stupidly expensive tutor.

Malsorn on My O-rings Swing for Lethal

2 weeks ago

DesArthes: Thank you! Sigil of the Empty Throne was in the original version of the deck, but I've found that it usually doesn't hit the field until my hand's almost empty, so it wasn't of much help by then. I've found that Stirring Wildwood actually pulls its weight as a wincon, surprisingly enough. I didn't know about Kruphix's Insight, seems like it'd be an excellent fit here, but the Eidolons do have the benefit of being recurable with Starfield of Nyx... I'll think about them, probably do a test run to see how they fit instead of the creatures!

JuanDiego_Montoya on Grim Guardians Cool Enchantz 4 Attractive People

2 weeks ago

My only thoughts on this deck are that it lacks hard removal. Journey to Nowhere is the best white removal and fits in perfectly with the theme of your deck. Dead Weight is good too because it can be recurred after it kills something. I would try to have at least 4 pieces of hard removal in your deck to strengthen it against aggro.

Another thing to note is that your deck has a lot of 2- and 3-ofs. This is not always a bad thing. However, there are without doubt going to be cards that are better than others. One card I see that isn't being used to its greatest potential is Edge of Divinity. That card would be well suited in a deck that plays creatures that are both white and black to gain the full +3/+3, but this deck only has creatures of one color, hindering the card.

Custodi Squire combos with Angelic Renewal to make an infinitely recurring 3/3 flier, which can be difficult for some decks to deal with. It's also simply a good value creature to run.

If you're willing to go into green, it offers great enchantment-matters cards like Kruphix's Insight and Commune with the Gods. However, the color pair you already have offer good synergy and diluting it with another color won't necessarily make it better.

DesArthes on My O-rings Swing for Lethal

3 weeks ago

Interesting idea, with good control potential. I would just swap eidolon for Kruphix's Insight and probably add 1-2 Sigil of the Empty Throne as secondary win-con

lagotripha on

3 weeks ago

Why tron lands? You could run forests and mana dorks and you'd free up all the star, sphere and search colourless cards. With the extra slots you could play Arbor Elf/Utopia Sprawl/Commune with the Gods/Kruphix's Insight as well as something like Ghostly Prison into Sphere of Safety.

lagotripha on I'm Hellbent On Making This Work (Challenge)

1 month ago

Personally, I'd run Zombie Infestation as extra one with nothing copies. If its worth discarding your hand, its worth running infestation.

Dropping the CMC will do a hell of a lot. Gonti's Machinations in particular is efficient damage that can sit on the field, and Sinister Concoction is also cute, which combined with Seal of Fire points to an 'enchantments matter' list.

Some Genju of the Fens/Genju of the Spires might work, as might Demonic Vigor/Necromancer's Magemark. But thats not where I'm going.

B/G Strength from the Fallen/Wreath of Geists with Stitcher's Supplier.

Commune with the Gods/Kruphix's Insight, Nighthowler/Renowned Weaver, Boneyard Wurm etc. This also gives access to Seal of Primordium in the sideboard.

I envisage it looking something like this- One Challenge.

Mono black deckbuilder's toolbox is my big list of cards which I tend to brew from. feel free to take a look, see if it sparks anything.

BlackjackHD on Arixmethes, Slumbering Isle

2 months ago

Add: Hadana's Climb  Flip, Flooded Grove, Blighted Woodland, Temple of Mystery, Hinterland Harbor, Quest for Ula's Temple, Zendikar Resurgent, Rishkar's Expertise, Monastery Siege or other draw/discard outlet to enable Wonder and Brawn, and any combination of Kruphix's Insight, Commune with the Gods, and Benefaction of Rhonas

Drop: Archaeomancer, Archetype of Imagination, Kindred Summons, Simic Charm, Stifle and Trickbind (unless they're used for something I don't see but there's no Torpor Orb so I assume not), Twincast, Concordant Crossroads, Kindred Discovery, Mystic Remora, Hunter's Prowess, Nissa's Revelation, Ugin's Insight, Herald's Horn

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