Chain Lightning

Chain Lightning

Sorcery

Chain Lightning deals 3 damage to target creature, planeswalker or player. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.

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Printings View all

Set Rarity
Jumpstart (JMP) Uncommon
Battlebond (BBD) Uncommon
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
Eternal Masters (EMA) Uncommon
Vintage Masters (VMA) Common
Premium Deck Series: Fire and Lightning (PFL) Common
Masters Edition III (ME3) Common
Legends (LEG) Common

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Legality

Format Legality
Oathbreaker Legal
Canadian Highlander Legal
Arena Legal
Pauper Legal
Vintage Legal
Tiny Leaders Legal
Magic Duels Legal
Unformat Legal
Historic Legal
Leviathan Legal
MTGO Legal
Commander / EDH Legal
Pauper EDH Legal
Penny Dreadful Legal
Highlander Legal
Noble Legal
Duel Commander Legal
2019-10-04 Legal
1v1 Commander Legal
Oldschool 93/94 Legal
Legacy Legal
Casual Legal

Chain Lightning occurrence in decks from the last year

Legacy:

All decks: 0.45%

Chain Lightning Discussion

Boza on Neo SilverBlack

1 month ago

The cardpool is over 6000 cards and includes hits like Basalt Monolith, Laboratory Maniac, Path to Exile, Boros Charm, Priest of Titania, Buried Alive, Palace Jailer, Lightning Bolt, Chain Lightning, Lava Spike, Goblin Grenade, Grapeshot, Young Pyromancer, Lightning Helix...

And that is just from the first 4 pages on Scryfall, when set to price.

There are way too many broken cards in this format.

oawesme on BURN, Baby, BURN!!

3 months ago

Chain Lightning is a great card for a side board just in case opponent is running red devotion or something. Maybe 2 Thunderous Wrath, but definitely no more than 2 so you don’t start with them in your opening hand. I might run Rift Bolt. Also an amazing card for a burn sideboard is Breaking Point which is useful against so many creature decks.

SMASHER101 on Help Me Reduce My Decks ...

5 months ago

It is literally the best card in that deck. A lot of the cards in there cost a lot and the only way you’ll ever live till the late game is if you add stuff like bolt and Chain Lightning cut the top end entirely and add in 4 Thing in the Ice  Flip as a finisher. Make the deck’s curve stop at 3, or four if you want cryptic command but I don’t think that you’d want it it’s like $20.

HelixSnapHelix on Jeskai Control (Ruhan)

7 months ago

I just cut Pyroclasm and Electrolyze after some discussion with a duel commander discord. Since I haven't played in a while, I asked them what changes seem reasonable with the changed meta. They convinced me it's less of a Pyroclasm meta these days after I was talking about possibly adding Flame Sweep . We will see how that goes. They tried convincing me that Path to Exile was bad, but idk. I made my case for it and it came down to the card being a meta call. I play against a lot more g/w variants than what a blind meta would be. Replaced them with Mana Tithe and Chain Lightning .

As far as the utility lands, I've tried all of those. I ended up cutting them all because I was screwed over too many times with colorless mana. It's a pretty mana intensive deck. I liked Slayers' Stronghold the most out of the four suggested lands though. I've won a few games by untapping Ruhan with Minamo when they forgot it existed a few times though. Feels amazing.

SMASHER101 on R/U Delver

9 months ago

-4 Gingerbrute +4 Faerie Miscreant Sometimes draws you a card and still has evasion. Haste on a 1 power creature isn't that great.

-4 Weaselback Redcap +4 Augur of Bolas Weaselback is a bad card augur is a premium 2 drop in the format.

-1 Mana Leak +1 Counterspell Counterspell is just strickly better if you can pay the UU cost which you will once you change the manabase.

-4 Izzet Guildgate +4 Evolving Wilds Shuffle is good for brainstorm but mainly it gets snow lands for skred.

-1 island -1 mountain +2 Terramorphic Expanse or Ash Barrens if you can afford it.

-4 Negate +4 Accumulated Knowledge You ideally have 8 real card advantage spells in 4 ninja and 4 accumulated knowledge. You can replace the ninjas with more cantrips to find draw spells but you need some draw.

-4 Opt -4 Thrill of Possibility -1 Chain Lightning -2 Shock +4 Preordain +4 Ponder +3 Brainstorm Uut with bad cantrips in with better ones and shock is just not good enough for pauper not even in burn. Chain lightning isn't BAD but it also isn't as good as Brainstorm

-4 Galvanic Blast +4 Skred Main reason to go red is for Skred .

Add snow lands for Skred and play only 2 Snow-Covered Mountain s and the rest in Snow-Covered Island s. My suggestions put you way more into blue. Snow covered lands are 50 cents each but worth it. 4 Ninja of the Deep Hours will run you around $7-$8 but if you have pauper events at your store I would sudgest "investing" in them because they will help you win. IF your store is just casual pauper then you may not want to bother with that.

heckproof on Lightning storm

11 months ago

Hey, just so you know: Chain Lightning is also not Modern legal. I’d recommend switching them out and running a playset of Skullcrack , which can help you kill your opponents through life gain.

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