|Commander / EDH||Legal|
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|Core Set 2020 (M20)||Rare|
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Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
Brought Back Discussion
8 hours ago
Worldspine Wurm is good unrelated but there is a combo with Ashnod's Altar and Runed Stalactite That will let you just go through you your entire deck of creatures till you get the one you want. Then if possible use a card like Faith's Reward or Brought Back to get some creatures you sacrificed that turn while you were cycling through your deck.
1 week ago
That's true. It's a good combo; cheap and doesn't require Ghave. But outside of Earthcraft , Squirrel Nest is a rather dead card. As cheap as the combo is I'd rather have my combo pieces be able to function elsewhere in the deck.
Brought Back is an interesting idea. Again it really has only the one combo, but outside of that it could save some combo pieces for us.
1 week ago
I'm ending up removing the golgari and selesnya guildgates in place of an Overgrown Tomb and a Radiant Fountain . I also removed Scepter of Dominance , Creeping Renaissance , Gaze of Granite , Brought Back , Aggressive Mammoth , Goring Ceratops , Thalia's Lancers , and Adarkar Valkyrie . I put in Thrive , Bramblesnap , Banehound , Oviya Pashiri, Sage Lifecrafter , Sunblade Elf , Leafkin Druid , Birds of Paradise , Courser of Kruphix and District Guide . What do you think IMMG?
1 week ago
Corpse Knight also opens up the Earthcraft + Squirrel Nest combo as a finisher now too. I've been running it in mine too. And Brought Back can be used as a combo with Eternal Witness , Blood Artist and Phyrexian Altar .
2 weeks ago
What do you think of Sunbaked Canyon for this deck instead of a mountain.
I basically build your exact deck and its been super fun to play.
3 weeks ago
I'll admit this is not exactly a "budget friendly" build, but it wasn't always that way. There are definite easy swaps and removing 3-4 cards should save thousands of $.
The Tabernacle at Pendrell Vale - Its honestly worth the money, but replaceable. While it being a land is why its an amazing play, there is Pendrell Mists to replace the effect. Yes Tabernacle doesn't usually tap for mana but I often times have Urborg out to make it produce black, so be prepared to up the land count as well.
Invoke Prejudice - It is really good and often times people have never played against it so it catching people off guard makes a big shift in play. But the (the only card in the game with that mana cost BTW) is really rough to cast without a really solid mana base (Proper fecthes/duals and moxen are $$$$) BUT... there is a great alternative with Ward of Bones . The colorless helps make up for the fact that it costs one more mana but it also means they can't play more lands than you making up for another expensive card, Land Equilibrium .
All three cards are Legends Rares, of which there are only about 17k making them more rare than any one of the power nine by comparison so another justification for the high price-tag. However, Legends was reprinted later in Italian and with a higher print run so sometimes you can find HP Italian at 1/3 the price if that helps. But also, with solid Enchantment/artifact creature hate, Copy Enchantment and Copy Artifact means for $10 you can have TWO of something! Works great on Greater Auramancy as well.
Another part of the big budget can be fixed by running cheaper versions. This also has Alpha/Beta Sol ring, Demonic Tutor, and Counterspell; Masterpiece Urborg, Stifle, and Scroll Rack etc. Cheaper versions should easily save a lot. Also, Timetwister can be replaced obviously. The only place I'd say NOT to skimp is the mana base. it runs a very low land count but also has all the best mana rocks. So be prepared to add more lands or alternative ramp.
As far as Counter spells? Yeah, too many are bad IMO. Especially on Isochron Scepter. Your counter spells should be just to make sure you win or someone else doesn't ruin you. Saving a GOOD counter spell for someones Cyclonic Rift, or having one to make sure your win con resolves is more important.. and honestly, more fun to play both with and against. Instead of more "No!" in the deck that you'll just be holding in hand... Play more effects that work WITH your deck. Instead of playing Humility and holding onto a Counterspell , play another card like Torpor Orb or Portcullis and make THEM have more to play around! Let them destroy it and then bring back with Replenish or Brought Back instead. Brought back is a nice way to bring back two lands after playing lotus vale or cracking two fetches, grabbing duals, then bringing back the fetches to play. THAT kind of flexibility makes your deck BETTER and still serves as a proper response.
Let me know if you put a decklist together, I'd love to see how you run it.
3 weeks ago
Hey i'm glad there is another kaalia player, but you are definitely missing other integral parts of reanimation friend. Not many but few Brought Back Necromancy Dance of the Dead Exhume Wake the Dead .
3 weeks ago
I agree on the Serra the Benevolent points, I was really on the fence on whether to try her out or not, thanks. I'm going to find a slot in my build for Brought Back and test it out. I love how you can bring back anything with it, including enchantments.
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