Detection Tower

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Rare

Combos Browse all

Detection Tower

Land

: Gain .

, : Until end of turn, your opponents and creatures they control with hexproof can be targets of spells and abilities as though they didn't have hexproof.

Detection Tower Discussion

Hi_diddly_ho_neighbor on Colorless Eldrazi

1 week ago

Cool deck! I have been wanting to build myself an eldrazi deck like this once I get the time and money to do so.

Out of curiosity, why Panharmonicon ? It only works with 3 of your creatures ( Thought-Knot Seer , Pilgrim's Eye , and Solemn Simulacrum ) and none of your artifacts. Is there some combo that I am missing?

Also, I'd suggest Ugin, the Spirit Dragon (if your budget allows it) as a great board wipe in colorless decks, Arcane Lighthouse as a strictly better Detection Tower , Blasted Landscape as a flexible draw option, and Urza's Incubator to further reduce the cost of your eldrazi.

+1 from me and happy deck building!

Ziusdra on Merieke Ri Berit EDH

2 weeks ago

Get yourself an Esper Panorama to help fix your lands, and maybe a Manalith if you think you need more mana rocks.

For tapping/untapping, consider a Thassa's Ire , which, though it costs more mana to tap/untap than Freed from the Real , it doesn't attach to the creature, so isn't destroyed if Merieke is destroyed/bounced/exiled. You may also want (or maybe not) a Village Bell-Ringer if you want to surprise-flash-uptap to give Merieke (and your other tapped guys) the ability to re-tap and cause mayhem at instant speed.

What are you win conditions? You've got a very controlly build, but how are you going to reduce opponent's health to 0 if they are also playing control, like a Mill or lifegain build? Also, with Detection Tower being your only way through Hexproof/Shroud, you may need to consider more ways to allow Merieke through those barriers.

You may also need to deal with threats before they hit the battlefield--Mereike doesn't protect you against ETB effects, and some of those can be pretty bad--so getting yourself some cards that allow you to selectively remove bad threats from your opponents' hands might give you the edge. Plus, apart from Counterspell and Dissolve , how can you stop enchantments and artifacts with ETB effects from hitting the battlefield? Fortunately, Esper does this kind of control best. Maybe playtest with things like Tidehollow Sculler , Sin Collector , and/or Vizkopa Confessor (this last guy is really nice because Extort will help you get that life back while draining everyone's health--stupidly powerful in a 4-player game). There are other cards that do this too but I'm not remembering them--you have lots of options, especially in Dimir ( Thought Erasure comes to mind, and I thought there was a creature from Guilds of Ravnica that did the same thing but I can't find it atm).

Happy gaming!!!

Atuva on Commander / EDH Starter Deck (The Essentials)

2 weeks ago

I noticed you guys left out Temple of the False God and Terramorphic Expanse . Which are some pretty staple lands in EDH.

While not so much of a standard staple for EDH Detection Tower and Arcane Lighthouse are useful utility lands for getting passed hexproof and shroud.

Tormod's Crypt should almost always at least beside boarded for graveyard removal.

BlackDeegs on Whirler

1 month ago

Hey, I was going to say exactly what MurderForBrunch said except I was also going to include that single Swamp. With 8 lands that double as black and both your cast requiring black mana being high value drop (4 drop and 5 drop) I would sub out that swamp as well so you dont worry about hitting a dead land.

I would also suggest removing either the Dire Fleet Daredevil or the Legion Warboss from your sideboard in order to add in a Detection Tower to your sideboard. I think you will find it is more of a sideboard card (something to add in when you really need to counter play something) than a fourth Warboss.

SealMassacre on Jund

2 months ago

I would definitely sideboard a Detection Tower or 2

SoulsSlayerKnight on Standard Boros Aggro.

2 months ago

CryptonicNova Yeah, I'll probably give that a go when possible, appreciated, on Arena there's so many carnage tyrants I run into its unstoppable haha. Hopefully there are more ways to remove hexproof off a creature like that in the next release. For a 7/6 hexproof, trample, its pretty devastating for any deck unable to overrun or defeat it head on. I'll do some playtesting with the Detection Tower you mentioned and see how it works out. Only problem would be drawing it unless I run a full set or at least 3 to better the chances. No worries though. There's always more room to expand and switch arounds.

Awsome deck again by the way. Last boros deck I ran got me 2nd place at a store. I wonder how much your deck fares at stores? It works well in arena I can say but how good have you had it store-wise? If you don't mind, curious to know.

CryptonicNova on Standard Boros Aggro.

2 months ago

SoulsSlayerKnight I've thought about running a Detection Tower in either the side or main for specifically that reason. It's not listed in the deck as no one at my store runs Carnage Tyrant due to its price. Other than that the answers are few and fare between sadly.

TheSimikBOat on The Rock II

2 months ago

And also 1 Detection Tower.

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Detection Tower occurrence in decks from the last year

Standard:

All decks: 0.19%

Commander / EDH:

All decks: 0.03%