Firebrand Archer

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Firebrand Archer

Creature — Human Archer

Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.

SufferFromEDHD on Sevinne, the Chronoclasm Acid Flashback

4 months ago

Hey MyUsernameWasTakenTwice just updated this deck for 2023 and saw your comment. The win conditions are:

  1. Dumping mana into Devil's Play then copying it.

  2. Cloning Electrostatic Field/Firebrand Archer/Guttersnipe then playing/copying spells.

  3. Planeswalkers/Emblems.

Fluggleshmuggits on Cube Eternal

5 months ago

Changelog 12/10/22

Original Dual lands are in
2 color man lands are in
upgrades in every color and almost every guild pair

IN

OUT

Whirl on Flori(da M)an, Says He Can "Cast Spells"

5 months ago

This looks like a deck Fiendish Duo would love to call home.

You have many noncreature spells, maybe Firebrand Archer would fit? Seems a bit better than Thermo-Alchemist, unless you really don't like that 1 toughness on the Archer.

Drakuseth, Harsh Mentor and Hellrider could also be interesting. And Cryptolith Fragment  Flip is a fun little lifelosin' mana rock.

DreadKhan on Rakdos

6 months ago

It's not really a great card, but Shivan Gorge can deal some damage to each opponent, which can let you shave mana off of spells for a turn. There is also stuff like Spear Spewer that pings each player, that's a much better way to achieve that goal I suppose. There are also Kessig Flamebreather and Firebrand Archer that can turn any non-creature spell into damage, not sure you have enough stuff to justify them, but felt they were worth a mention. There is also good old Pyrohemia/Pestilence, which can ping each opponent (and it clears out x/1s if tokens are an issue in your area). Not sure if you will be able to get in for damage consistently, but Rite of the Raging Storm tokens usually suck to block, so you might get 5 damage per turn in some metas.

I feel like it's worth throwing in something like Carrion Feeder or Viscera Seer if you want a sac outlet that can clear out lots of bodies and derive value from it, Feeder even works with Pitiless Plunderer (or another 'mana from dead creature' card, Pawn of Ulamog and Bog Initiate will work on a budget) and Gravecrawler to go infinite.

Final point, maybe a few Annihilator creatures that have high MV as their drawback, they tend to be colourless anyways, so can give a full discount and be free sometimes. Artisan of Kozilek and Pathrazer of Ulamog are good examples that aren't too pricey, but Titans are obviously more expensive/powerful, it's worth noting you'll always get cast triggers, even if you're casting them for nothing/very little. Some of these can also let you run cards that care about high MV, like Protection Racket and Timesifter, both are very strong in some metas. Heck, I think I'd just run Protection Racket either way now that I think about it, I'm not sure there is a drawback to that card in this deck, it's big drawback is that it's bad in combo decks because people won't give you combo pieces, but in a deck that isn't attached to any one card you can run it safely. There is also Meteor Golem, Platinum Emperion and even Platinum Angel to offer some value if stuff like Darksteel Colossus or Blightsteel Colossus are over the budget, and there are big old utility beaters like Tsabo Tavoc that are worth a look, you can shave 5 mana off still.

Rakdos is a pretty nifty Commander, hope you're having fun with him!

skibulk on Neheb's Eternal Blasting

8 months ago

Just spitballing here. Kessig Flamebreather offers better early game defense than Firebrand Archer, and survives Shock. Pyrohemia could be interesting. How to Keep an Izzet Mage Busy combos aggressively with Guttersnipe, etc. Burning Wish could fetch it or an x damage spell. Valakut Awakening  Flip could help to assemble your combo or serve as a backup land drop. If you went green instead of blue you could run Time of Need or Living Wish, and replace a mana rock with Zhur-Taa Druid. I used to run him in this deck: Guttersnipe. Don't do this, but you could potentially go infinite with Aggravated Assault (mana and combats).

I'd be weary that 3-card combo decks can be inconsistent (Neheb + Mass Damage + Mana Sink). The best way to test decks is goldfish a dozen or so games (on tappedout). If you can consistently do what you want to on turns 5-6, it might be viable in our group. I goldfished a game; didn't get Neheb but Guttersnipe worked well enough. Life gain (Soul Warden, etc.) could be problematic for you.

Basshunter on The Mountain's Smoke Beneath the Moon

8 months ago

I really like the conzept here. Is 16x Dragon's Approach enough to cast it 5 times in one game?

You should get Firebrand Archer in here. Maybe in exchange for Reckless Fireweaver ?

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