Spirit Link

Spirit Link

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Whenever enchanted creature deals damage, you gain that much life.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Spirit Link Discussion

carpecanum on The Alicorn

1 week ago

Spirit Link might have a version without a human on it. I love that card because you can enchant an opponents creature and you gain the life. No need for the damage to be combat damage either. It has a few printings.

Fracturing Gust

TheRoaringRegisaur on The Very Thirsty Paladin

1 month ago

I'd replace Lifelink with Spirit Link or Vampiric Link because in a pinch you could put it on an opponent's creature as a type of "neutralizing" their damage

carpecanum on Commander White/Black_070421

2 months ago

Vampiric Link and Spirit Link both give YOU life, even if placed on an opponents creature.

Rhox Faithmender , Wall of Reverence

SlushyJones on Life Is Beautiful

2 months ago

I like putting Vampiric Link , Spirit Link , and Soul Link on Oros. Because of the way it's worded, it's not technically lifelink, so it can stack with already exisiting lifelink, which can result in a ton of life!

king-saproling on The Curse of Ardenn and Ludevic

6 months ago

Captivating Glance seems like it'd be very good here, as the control effect continues to apply even after the glance moves to something else. Custody Battle works similarly. And Fractured Loyalty, which is particularly strong because you can target the enchanted creature with Ardenn's ability to get the creature, then later move fractured loyalty to something else with Ardenn's ability and repeat the process to gain multiple creatures over time.

These might interest you too: Captain's Hook (attach to opp's creature using Ardenn, then pass it along to keep destroying dudes), Assault Suit, Infectious Rage, Steam Vines, Shifting Shadow, Spirit Link, Aurelia, the Warleader, Spark Double, Copy Enchantment, Clever Impersonator

SizzleySurprise on Deck for Starbot

9 months ago

Huh. Dunno how I stumbled across this deck. You only want white removal ideas? How about... Condemn, Gaze of Justice, Reciprocate, Spirit Link (does double-duty for you in this deck), Oust? Harm's Way? Reprobation? Afterlife? Crib Swap?
There are just a ton of options in white for removal - even on a budget. You have to remember, though, that a mono-white deck is going to have a bit of a problem with card draw, so targeted removal in a multiplayer game could put you at a disadvantage. Especially if you have too much.
Well of Lost Dreams might be worth squeezing into your budget... That actually just reminded me of Cradle of Vitality which would be pretty awesome here.
Again, consider more board wipes than targeted removal (I'll give suggestions on those too, if you're interested).
Good luck brewing!

libraryjoy on Best 1-drops?

9 months ago

I like

Blue:

Cloudfin Raptor

Cosi's Trickster depending on meta (ran it in a Thada Adel, Acquisitor deck for a while)

Telepathy

Green:

Taunting Elf

Elvish Herder

Sakura-Tribe Scout

Skyshroud Ranger

Scattershot Archer (especially if you have ways to give it deathtouch)

Sedge Scorpion

Traproot Kami in mono-green

Utopia Sprawl

Wild Growth

Red:

Dragonmaster Outcast

Quest for Pure Flame

White:

Kami of False Hope

Soulmender in any build that has "Whenever you gain life" triggers

Sigarda's Aid

Spirit Link

Colorless:

Skyblinder Staff in flying heavy decks

Elixir of Immortality

Signal Pest

Animation Module

Darksteel Axe

Glaring Spotlight

Gorgon's Head

Runed Stalactite in tribal builds to protect utility creatures

Stoneforge Masterwork

And I didn't forget black, I just don't play it so I don't have anything to add for that color.

MagicMarc on None

10 months ago

My favorite artifact:
A very long time ago, my favorite artifact was Icy Manipulator. The original artwork hooked me. Back when artifacts got turned off when they became tapped this card was a great answer for nearly everything that would get put into play that could hurt you. And it was always relevant.

My favorite creature:
Once Arabian Nights happened, The Khabal Ghoul became my favorite creature. For 1 mana, a creature that could just keep growing? Pair them with Royal Assassins and grow them like crazy. If playing with white, add Spirit Links to the ghouls. They just added an ever growing threat to your board and were very flavorful.

My favorite instant:
Capsize has been my favorite ever since it's first printing back in 1999. This is repeatable denial at instant speed in an opponent's end step, targets any permanent and is in a color filled with protection for it. I believe it's a perfect example of what blue magic is. Versatile and another form of permission. And if unanswered, it will stop any strategy across the table from you. Since it can even bounce lands, it's never a dead draw really.

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